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StarCrusher96

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Everything posted by StarCrusher96

  1. thx for the compliment Well I'd say 12 is always better than 8. But that's up to you. 0.7 will be modular, so people with low RAM will be able to install parts of KSS and will be able to enjoy all the star systems. Orbital glitches should be fixed in 0.7 and the fix needs to be applied each time your orbits are messed up.
  2. 0.7 will be as 'optimized' as possible for 1.3. Guess you're using the 1.2.2 version on 1.2.2?
  3. B type? Not really the star I'd put GPO around. We agreed on an early K type star (orange) Name was not decided yet. Is that okay for you or do you want the same star as in Galactic? Haha not really what i intended.
  4. Great thx! You're okay with the type of star I once told you?
  5. The K.S.S. Kolony (2.0 here): biggest ship ever built by kermanity. 108.9 m long, capable of carrying 75 kerbals to distant worlds. *This vessel is part of the upcoming K.S.S. lore. // Jool and Voon visible.
  6. Naith transformed into a Haumea analogue: Hal (and it's little moon Ud) Naith will get new textures!
  7. It's a known bug Should be fixed in 0.7 as I'm having some sats in the Kerbin - Mun region.
  8. Forbidding contracts for stars? I'd like to keep having those. But i can't remove the values because the order of the celestials and thus the contracts would be messed up.
  9. I'm not sure if there is a fix for this because I've been trying for a long time to find a solution for this. I'll keep searching though.
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