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StarCrusher96

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Everything posted by StarCrusher96

  1. How does Kerbol not exist? https://wiki.kerbalspaceprogram.com/wiki/Kerbol
  2. Voln Some Pretty Screenshots Duna rover at the edge of a crater. Manned Eve lander about to enter the atmosphere.
  3. The wiki is not yet updated to part 2 I just changed the parameters for Mesmo. Aras is a gas planet yes.
  4. Mesmo's current weight (after the revamp) is 1.902E+26 kg, making it ~3190.2 times as massive as Kerbin. (or 10.7 x Jool).
  5. @AR3S_TGL I need logs not an error file. (could you remove or make a spoiler of your latest post?) Same as for Kopernicus: @EricL - good angle - foreground, middle, background - you can use hyperedit to get celestials in position - ALT + zoom needs to be at max. - (If used) crafts/vessels used in KSS official screenshots use only stock or KSSparts. (we don't promote other partmods to avoid problems/confusion), the vessel needs to be visible and contributes to the picture. I don't mind other parts from other mods in not-official screenshots.
  6. @Galileo Do the flares change visually or is it just the implemetation that changed?
  7. Kopernicus updated to 1.3.1, so KSS will follow. I plan to add an update for part 1 as well.
  8. @RobFalcon I'll make sure KerbinSide works when part 2 gets released.
  9. I didn't test or used KSC Switcher with KSS before so i can't confirm they're compatible. No other visual packs are supported because no visual pack aims for the particular esthetic i want for KSS.
  10. Just the same as normal flares, you just can't use irregular shaped nebula's because the nebula has not a fixed position.
  11. Part 2 just adds stuff so the existing stuff remains untouched. Part 2 is sheduled to be released very soon (1/2 weeks).
  12. It is but KSS is 'modular', so you choose which parts you want to use.
  13. When I first started out with KSS in 2015, The Kerbol System became a ternary starsystem. So I called my mod Kerbol StarSystem. Now Kerbol StarSystem evolved into much more than that and the name became 'confusing'. So changing the name into Kerbal Star Systems sounded logical. Hi, which mod is used in this screenshot?
  14. RELEASE: Kerbal Star Systems 0.7 (PART 1) (yes, we renamed KSS) Sorry you had to wait this long, but we think we really did a good job with this release and it was worth the wait. This is part 1 of the Kerbal Star Systems 0.7 version. Because of the size of this mod and the problems with previous versions we first want to iron out all the bugs and issues before releasing part 2. Part 2 will include the revamped Kerolon System, Kelnis System. Implementation of lore and planetpack compatibility + more... We also worked for months on a secret project. We think it's ready and we want to share it with you guys: Kerbal Star Systems has now it's own official wiki page. Here you can find everything you need to know about KSS. This wiki is still developing and growing so this is not suppose to be the final product. URL: http://kerbal-star-systems.wikia.com/wiki/Kerbal_Star_Systems_Wiki - special thx to all the contributors for helping me with this! Changes: ** Reports of bugs and issues mentioned in the installation-(README)folder will be ignored. Please keep reporting other bugs! DOWNLOAD FROM GITHUB
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