-
Posts
2,272 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Everything posted by SpaceplaneAddict
-
WHAT IIISS THIS MADNESS?! Ermagerd, lemme see and summarize this. PFJeb portalized into Kerbfleetverse. KFBill checks persist sfs. KFBill now in PK. What the hell just happened?!
- 6,461 replies
-
- 1
-
-
- totm mar 2024
- kerbfleet
-
(and 2 more)
Tagged with:
-
A what now? Jk I sumon, @Starhawk
-
The Number War: Count to 100 or -100
SpaceplaneAddict replied to RainDreamer's topic in Forum Games!
33. (-) -
You have to tag them, like @HatBat
-
The Number War: Count to 100 or -100
SpaceplaneAddict replied to RainDreamer's topic in Forum Games!
Negate one. 31. -
Agreed, but I still apply what I said in my earlier post. However, maybe a group of us forum-goers might be enough to support a production.
-
NOOOOOOOOOOOOOOOOOOOOOOO I can't give any replies. I reached the limit
- 6,461 replies
-
- totm mar 2024
- kerbfleet
-
(and 2 more)
Tagged with:
-
Explain that to the insurance agency
SpaceplaneAddict replied to mikeman7918's topic in Forum Games!
YOLO rite? Your million fund space plane is stranded in SUPER DAMN LOW Kerbol Orbit. As in, right above Kerbols atmo -
The one thing that really grinds your gears.
SpaceplaneAddict replied to Mercy's topic in Forum Games!
Picky people, people who need what THEY want regardless of how ABSOLUTELY tiny it is. -
The Number War: Count to 100 or -100
SpaceplaneAddict replied to RainDreamer's topic in Forum Games!
31 (-) Well, maybe the Positive Resistance is finally getting resisted...? -
Well, lucky me! Now, when is that Dunian transfer window....?
- 3,149 replies
-
- spaceplane
- k-prize
-
(and 2 more)
Tagged with:
-
Shadow shield for NTR
SpaceplaneAddict replied to Temstar's topic in KSP1 Suggestions & Development Discussion
But, you see, I have to run the nuke at 20km up to support the failing RAPIERS, meaning I would have to dagr the shield o0-en -
Things that don't make sense
SpaceplaneAddict replied to Rdivine's topic in KSP1 Suggestions & Development Discussion
I went with the engine vectoring, because that's what usually kills (DESTROYS) my spaceplanes which use only chemical engines. -
[TinfoilHat]Engaged[/TinfoilHat] Anyway, I bet Jeb is going to confuse Kenlie into oblivious insanity. Kenlie is already dealing with counter-Kerbin visions, add to that the timeline confusion and planet implosion from Plan Kappa, and yeah, Kenlie is going to go insane.
- 6,461 replies
-
- 2
-
-
- totm mar 2024
- kerbfleet
-
(and 2 more)
Tagged with:
-
Nah. I summon, a master of Cat Herding, the USI Sales rep, the one of the modding, @RoverDude!
-
Junoracer Challenge
SpaceplaneAddict replied to Wanderfound's topic in KSP1 Challenges & Mission ideas
I think where it says alstock parts only is enough. Tweak scaling something means it's no longer a stick part; its scaled up or down version, likely with minor imbalances -
Back up there pal, no spaceplanes?!
- 53 replies
-
- station
- single launch
-
(and 1 more)
Tagged with:
-
Mysteriousness at Jool..... SPOOKY BOOOOOOOOOOOOOOOOO
-
Stop making me feel bad about my extreme crap building skills!
-
Please, try not to pair planes and spaceplanes. Though similar, the two are meant for very different tasks. So much so, that in essence, a space plane is more like a rocket in purpose Realize this please, in fact, did you know, that, GASP, spaceplanes actually need ROCKETS to into space. WOW! Sorry if I seem bitter, but people who have the wrong idea of spaceplanes, really tend to, shake me up.
-
Make a wish... and have it horribly corrupted!
SpaceplaneAddict replied to vexx32's topic in Forum Games!
Granted, however, you lose focus of KSP, and Gene Kerman gets out of your computer, and repeatedly slaps you, over and over. I wish to modify one of my SSTOs to get 8km/s of Delta-V in orbit, allowing it to travel to Laythe.