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Everything posted by Galileo
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[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
Galileo replied to Galileo's topic in KSP1 Mod Releases
I honestly haven't worked on it much. I have some things I want to try in regards to that, so I'll have to look at it again eventually -
[KSP 1.6.1] Stock Visual Terrain [v2.2.0] [20 March 2019]
Galileo replied to Galileo's topic in KSP1 Mod Releases
The work around is not a perfect science. @blackrack is looking into the issue. It's not your mods or anything like that. We all just have to be patient and hope there is a resolution :/ sorry for the inconvenience- 1,019 replies
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- kopernicus
- svt
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[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
Galileo replied to Galileo's topic in KSP1 Mod Releases
Absolutely stunning pics man -
[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
Galileo replied to Galileo's topic in KSP1 Mod Releases
Shouldn't be 12 gigs from this mod. That's must be your mod list -
[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
Galileo replied to Galileo's topic in KSP1 Mod Releases
You have to make sure you hit apply for it to take effect. Try that! I'm gonna go check out the pictures! -
[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
Galileo replied to Galileo's topic in KSP1 Mod Releases
Thats a known kopernicus issue. No fix. It's not like that in game -
[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
Galileo replied to Galileo's topic in KSP1 Mod Releases
1.1 changed everything. 5 months ago we still had 1.0.5 and dx11 was still good with EVE. Not anymore though -
[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
Galileo replied to Galileo's topic in KSP1 Mod Releases
Nothing to on my side. I haven't changed anything but textures. Around when did you see this setup? -
[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
Galileo replied to Galileo's topic in KSP1 Mod Releases
Thats a EVE issue. I have no control over that. Thanks! Hope you can find a nice medium between mods and performance! -
[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
Galileo replied to Galileo's topic in KSP1 Mod Releases
Remove -force-d3d11 and see if that fixes it. Can't wait! -
[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
Galileo replied to Galileo's topic in KSP1 Mod Releases
I'm going to be using all of the screenshots in a giant album whenever that gets fixed. I'm really enjoying the screen shots. It's a nice break from working on ground textures in svt. On that note, I have made some of the best looking height maps ksp has ever seen imo I'm really excited about the release but the effort to make it look right is ridiculous. Can you post your player log? It gives me better info. Also are you running this dx11? -
[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
Galileo replied to Galileo's topic in KSP1 Mod Releases
I noticed that last time I had the atmosphere in the mod. I just aligned it with the cloud layer this time around You have a ton of mods running, have you tried to run SVE without any other mods installed? That's the first step in trouble shooting. Try that and see if it works. If it works then it's another mod conflicting with SVE -
[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
Galileo replied to Galileo's topic in KSP1 Mod Releases
I have no idea what is going on with your game. What are your system specs? This doesn't produce logs? I can't think of a reason why those 2 shaders would cause any issue -
[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
Galileo replied to Galileo's topic in KSP1 Mod Releases
No that's just realplume -
[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
Galileo replied to Galileo's topic in KSP1 Mod Releases
Those are fantastic. Way better than I could do -
[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
Galileo replied to Galileo's topic in KSP1 Mod Releases
Like the new cloud detail? I haven't received much feed back from anyone but it's been downloaded over a thousand times since I posted it yesterday so no gripes is good for me I guess -
[1.8.1-1] [PLEASE FORK ME] Kopernicus & KittopiaTech
Galileo replied to Thomas P.'s topic in KSP1 Mod Releases
You can delete the on demand node from the cfg or change it to false. I don't know if it's true by default to setting it to false is probably the best way -
[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
Galileo replied to Galileo's topic in KSP1 Mod Releases
No svt isn't updated yet. I'm working on it now -
[1.3.1][Kopernicus] Uncharted Lands v0.5.4 [26Dec17]
Galileo replied to KillAshley's topic in KSP1 Mod Releases
I like this guy -
[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
Galileo replied to Galileo's topic in KSP1 Mod Releases
I need some new screenshots for the OP @Jack Wolfe @Shadriss @sDaZe Any other screenshot snipers who want to contribute, feel free. -
[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
Galileo replied to Galileo's topic in KSP1 Mod Releases
I totally forgot to upload the alternate clouds.cfg that removes ground shadows for those of you that can't stand the artifacting on landing gear. I'll do that when I get home tonight -
[1.10.0] Final Frontier - kerbal individual merits 1.10.0-3485
Galileo replied to Nereid's topic in KSP1 Mod Releases
I don't know what you did wrong. I can't see your computer. -
[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
Galileo replied to Galileo's topic in KSP1 Mod Releases
UPDATE -
[KSP 1.6.1] Stock Visual Terrain [v2.2.0] [20 March 2019]
Galileo replied to Galileo's topic in KSP1 Mod Releases
here I am giving lovin' to bodies you rarely visit.. maybe you will want to go see Tylo now? made a new height map..check it out you can also just delete the properties node from the cfg and that will fix it as well- 1,019 replies
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- kopernicus
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