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Galileo

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Everything posted by Galileo

  1. It's my pleasure! Enjoy the game! It should be a full release when I get back and I couldn't be more excited!!!!1!
  2. Im sad that the hype train has slowed so much. I had a ton of fun today. I have the steam version but I'm at an Army thing and can't play. For a month.
  3. I'm am seriously emotionally charged over this. Dammit @SQUAD
  4. If you ask @Dr_Turkey if it's coming out soon this is what I picture.
  5. Me outside Squad's window And me if they don't release today
  6. It looks like you want to replace all fonts with comic sans.  
  7. Has anything been said about the garbage collection process?
  8. I absolutely love Green Skull's suit packs but I lost my only digital copies I had saved. The Mediafire links no longer work. just wondering if anyone could recreate at least a Kerbal States space suit and a few different visor colors?
  9. Kerbal Konstructs doesn't work with 1.0.5 delete it and anything that uses it and it will be fixed. Had the same problem
  10. I don't even have to launch. They automatically just slowly lift away and leave my command pod floating. I have never had this issue before. I'm running 64bit Workaround with quite a few mods. anybody else had an issue like this? https://www.dropbox.com/s/l2gb0cp2cwhc6e5/output_log.txt?dl=0 here is a pic http://imgur.com/pleMtBj I know my chute is on the same stage as an engine but no matter how I have the staging it does the same thing. Also if I attempt to EVA it says "bailout!" In the crew window and everything 'splodes
  11. KSP already isn't all that demanding and don't foresee it getting too much more demanding with u5. Hopefully it will be better optimized though
  12. OK so I today I noticed quite a few of my command pods do not have aero/thermal re-entry effects. In my physics tab in the alt+f12 menu show that the ModuleManager physics is loaded an not physics.cfg. I can't seem to figure out how to set physics.cfg as the default. Is there a way to do it? I'm running the 64bit work around and have a ton of mods. I hope it's an easy fix and I won't have to go mod by mod to find the culprit. I'm not home currently so I can't post a log at the moment. any suggestions?
  13. I just really hope the garbage collection issue is fixed
  14. OK so I today I noticed quite a few of my command pods do not have aero/thermal re-entry effects. In my physics tab in the alt+f12 menu show that the ModuleManager physics is loaded an not physics.cfg. I can't seem to figure out how to set physics.cfg as the default. Is there a way to do it? I'm running the 64bit work around and have a ton of mods. I hope it's an easy fix and I won't have to go mod by mod to find the culprit.
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