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KSP2 Release Notes
Everything posted by Galileo
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Kerbal Space Program 1.1 Hype Train Thread.
Galileo replied to Whirligig Girl's topic in KSP1 Discussion
I would be willing to take that chance -
Kerbal Space Program 1.1 Hype Train Thread.
Galileo replied to Whirligig Girl's topic in KSP1 Discussion
It's my pleasure! Enjoy the game! It should be a full release when I get back and I couldn't be more excited!!!!1! -
Kerbal Space Program 1.1 Hype Train Thread.
Galileo replied to Whirligig Girl's topic in KSP1 Discussion
Im sad that the hype train has slowed so much. I had a ton of fun today. I have the steam version but I'm at an Army thing and can't play. For a month. -
Kerbal Space Program 1.1 Hype Train Thread.
Galileo replied to Whirligig Girl's topic in KSP1 Discussion
I'm am seriously emotionally charged over this. Dammit @SQUAD -
Kerbal Space Program 1.1 Hype Train Thread.
Galileo replied to Whirligig Girl's topic in KSP1 Discussion
If you ask @Dr_Turkey if it's coming out soon this is what I picture. -
Kerbal Space Program 1.1 Hype Train Thread.
Galileo replied to Whirligig Girl's topic in KSP1 Discussion
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Kerbal Space Program 1.1 Hype Train Thread.
Galileo replied to Whirligig Girl's topic in KSP1 Discussion
Perhaps they are saying now is soon? -
Kerbal Space Program 1.1 Hype Train Thread.
Galileo replied to Whirligig Girl's topic in KSP1 Discussion
Me outside Squad's window And me if they don't release today -
Kerbal Space Program 1.1 Hype Train Thread.
Galileo replied to Whirligig Girl's topic in KSP1 Discussion
This is what I'm picturing right now. -
Kerbal Space Program 1.1 Hype Train Thread.
Galileo replied to Whirligig Girl's topic in KSP1 Discussion
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Kerbal Space Program 1.1 Hype Train Thread.
Galileo replied to Whirligig Girl's topic in KSP1 Discussion
It looks like you want to replace all fonts with comic sans.   -
Kerbal Space Program 1.1 Hype Train Thread.
Galileo replied to Whirligig Girl's topic in KSP1 Discussion
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Kerbal Space Program 1.1 Hype Train Thread.
Galileo replied to Whirligig Girl's topic in KSP1 Discussion
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Kerbal Space Program 1.1 Hype Train Thread.
Galileo replied to Whirligig Girl's topic in KSP1 Discussion
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Kerbal Space Program 1.1 Hype Train Thread.
Galileo replied to Whirligig Girl's topic in KSP1 Discussion
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Kerbal Space Program 1.1 Hype Train Thread.
Galileo replied to Whirligig Girl's topic in KSP1 Discussion
waiting Waiting patiently -
Kerbal Space Program 1.1 Hype Train Thread.
Galileo replied to Whirligig Girl's topic in KSP1 Discussion
I hyped so hard today i pooped a little. -
Kerbal Space Program 1.1 Hype Train Thread.
Galileo replied to Whirligig Girl's topic in KSP1 Discussion
Has anything been said about the garbage collection process? -
I absolutely love Green Skull's suit packs but I lost my only digital copies I had saved. The Mediafire links no longer work. just wondering if anyone could recreate at least a Kerbal States space suit and a few different visor colors?
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Game wont let me recover ships
Galileo replied to Crudecreeper's topic in KSP1 Technical Support (PC, modded installs)
Kerbal Konstructs doesn't work with 1.0.5 delete it and anything that uses it and it will be fixed. Had the same problem -
I don't even have to launch. They automatically just slowly lift away and leave my command pod floating. I have never had this issue before. I'm running 64bit Workaround with quite a few mods. anybody else had an issue like this? https://www.dropbox.com/s/l2gb0cp2cwhc6e5/output_log.txt?dl=0 here is a pic http://imgur.com/pleMtBj I know my chute is on the same stage as an engine but no matter how I have the staging it does the same thing. Also if I attempt to EVA it says "bailout!" In the crew window and everything 'splodes
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KSP already isn't all that demanding and don't foresee it getting too much more demanding with u5. Hopefully it will be better optimized though
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OK so I today I noticed quite a few of my command pods do not have aero/thermal re-entry effects. In my physics tab in the alt+f12 menu show that the ModuleManager physics is loaded an not physics.cfg. I can't seem to figure out how to set physics.cfg as the default. Is there a way to do it? I'm running the 64bit work around and have a ton of mods. I hope it's an easy fix and I won't have to go mod by mod to find the culprit. I'm not home currently so I can't post a log at the moment. any suggestions?
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OK so I today I noticed quite a few of my command pods do not have aero/thermal re-entry effects. In my physics tab in the alt+f12 menu show that the ModuleManager physics is loaded an not physics.cfg. I can't seem to figure out how to set physics.cfg as the default. Is there a way to do it? I'm running the 64bit work around and have a ton of mods. I hope it's an easy fix and I won't have to go mod by mod to find the culprit.