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KSP2 Release Notes
Everything posted by simtom
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Release KSP2 Release Notes - Update v0.1.1.0
simtom replied to Intercept Games's topic in KSP2 Dev Updates
Literally the first line of this post: -
Sounds good! Thanks for the update.
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Happy to see I've started a hunt for what it might be
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Huh, weird then!
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Hello, It'll probably be obvious when I know what it means, but for now I can't seem to figure out what this button toggles in the Tracking Station:
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[1.12.x] Click Through Blocker - NEW DEPENDENCY
simtom replied to linuxgurugamer's topic in KSP1 Mod Releases
Hello, I'm not sure if my problem is related to Click Through Blocker or this one, but at startup I always get an input lock (as seen in the console). This means that I can't access anything on the screen (can't click on anything basically). This problem only occurs after I installed both Toolbar Controller and Click Through Blocker. Is there something I did wrong, or haven't set up correctly? I can fix it by removing the input locks but that's only a temporary solution. -
Thank you for sharing some light on the vision and future of KSP2.
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EDIT: seems like I wasn't paying any attention to the warning that KSP-AVC was throwing at me: I was still using CrossFeedEnabler...... Hello, I'm having an issue with the radialRCStank and RCStankRadialLong parts, or rather, they're not being recognized by the game. First of all, did Squad update or modify these parts? Somehow, older craft saves are giving me an error that those parts are missing (even though they show up in the game files). Is this something that has happened to others as well? It's the last step to recover my old save (and by extension those older craft saves as well). What's even more interesting is that some stock craft are throwing the same error (even after a full reinstall). If necessary I can upload one of the troubled craft saves.
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[1.8.x-1.12.x] - RasterPropMonitor (adopted)
simtom replied to JonnyOThan's topic in KSP1 Mod Releases
Hello, After a very long hiatus I decided to fire up KSP again. Of course, I first updated the many mods I was using but unfortunately some of them are either abandoned, or haven't been updated in a while. Now, I wanted to load some old rockets but I'm getting an error where the game can't load "JSINonTransparentPod". If I'm not mistaken this has to do with the RPM mod? If yes, has this module been removed or am I missing something? Sadly, this is one of many missing modules. Is there a thread somewhere where you can get help with loading old saves? -
My apologies for asking this perhaps stupid question but I haven't been playing KSP for over months and I have lost track on which mods I should still use and which I better delete. Currently I have both Textures Unlimited and TextureReplacerReplaced installed. But from my understanding these two mods do basically the same (though Textures Unlimited has more advanced options?). Is there still any point in keeping TextureReplacerReplaced installed? I also have AstronomersVisualPack, EVE, Kopernicus, KSPRC and VenStockRevamp installed. Any of those mods that have become obsolete/incompatible with the current release (1.7)? Thanks in advance for the help!
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Thank you for your explanation and my apologies for using all these mods together I saw a picture on Reddit and he listed the same mods that I installed so I went for it. Obviously as the creator of AVP you would recommend to use that mod but do you happen to know what the big differences are between AVP and SVE? Or to put it this way, which one of the four combinations you listed should I go with? I can understand if you're not sure about that, maybe I should do some more research
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Today I installed some visual enhancement mods to upgrade the visuals of my KSP install. I installed the following mods: - Stock Visual Enhancements - Stock Visual Terrain - Astronomer's Visual Pack - EVE - KSPRC - Kopernicus Now, is there any benefit of installing both SVE and AVP? Or is it recommended to just use one of the two? I've also run into two issues: - Is it normal that I can see the curvature of a planet through the clouds while in orbit? I guess the cloud layer is placed on top of the atmosphere? - Looking through a window from inside results in seeing a grey box (video). Any info on that issue? Note: this post was also posted in the SVE's thread.
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[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
simtom replied to Galileo's topic in KSP1 Mod Releases
Today I installed some visual enhancement mods to upgrade the visuals of my KSP install. I installed the following mods: - Stock Visual Enhancements - Stock Visual Terrain - Astronomer's Visual Pack - EVE - KSPRC - Kopernicus Now, is there any benefit of installing both SVE and AVP? Or is it recommended to just use one of the two? I've also run into two issues: - Is it normal that I can see the curvature of a planet through the clouds while in orbit? I guess the cloud layer is placed on top of the atmosphere? - Looking through a window from inside results in seeing a grey box (video). Any info on that issue? Note: this post was also posted in the AVP's thread.