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Posts posted by Gman_builder
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I'd like to know specifically what is causing a 40 - 50 fps drop when compared to other visual packs of similar content.
In a stock game with graphics cranked i get between 50 and 70 FPS.
With Astronomers Visual Pack loaded i get a fairly reasonable 35 - 45 fps.
With StockVisualEnhancements loaded i get 35 - 45 fps.
With this pack loaded i get 10 fps.
Why
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This is very cool. I never thought stock props would be able to reach this level of speed!
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1 minute ago, Andetch said:
Turbo? Juno? ....... Mod?
no...... I meant for whatever reason it started producing stupid thrust at high altitude.
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Just now, Andetch said:
Also, that high you must be nearing the flameout speed! Good job!
The engine was still making 6.7kn of thrust which was amazing. It was cruising along nicely at ~300m/s until i hit about 7,500 meters and thats when the turbo kicked in and sent it to Mach 2. I genuinely had no idea that it would do that. I imagine it was the Radial ramp intake that made the difference.
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1 minute ago, Andetch said:
I like the texture mod you're using! That probably contributes to the pretty!
Thanks! Yeah the shiny metal textures are beautiful.
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PSA: Radial Ramp air intakes give Junos turbo mode.
Spoiler -
I made this on accident today and thought id submit it. Note, check the altimeter. This was done at over 9000 meters. The intake i used generated the high performance at high altitude.
Its also very pretty
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Installed mod, dependencies, and a set of configs for stock parts but i get no texture loading at space center. Parts load fine in hangar, but preview are nonexistent. Cannot launch a craft, black screen. no textures. I can here sounds and can move around (based on instruments) but no textures.
Did i do something wrong or is the mod just not 1.4.4 compatible
Note: Tried on DX11 and OpenGL. same result both times.
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20 hours ago, EvenFlow said:
Little update: Sadly the development of the 777 is encountering more and more problems. Not only is editor getting extremely laggy when alot of fairings are present (I wish i could turn off these dumb fairing animations) but the landing gear is turning out to be a major issue too. Working on it is extremely frustrating due to editor lag. I'm currently trying to come up with some way to model the landing gear.
I ran into the same problem with the landing gear. The only way i could make my plane support its own weight was to offset the gear far bellow the fuselage just so that it would clear the engines
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My Smallest Turbo to date. Fully stock, no aero modifications, 2 Blowers
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Look at little dude go!
TurbooooooPowerrrrrrr
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@Kronus_Aerospace Your a madman i tell you. Definitely the most impressive creation i've ever seen based on shear size alone, nevermind that it's a actual flying turboprop on top of that.
@PaperAviator That B-2 is beautiful! I admire your work greatly.
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5 hours ago, He_162 said:
Look my name without the underscore up on google really quick
Haha, I assumed it'd be less obvious
I love me a Volksjäger too
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14 hours ago, He_162 said:
Model 100p, yeah. Really cool aircraft. You can guess why it isn't my favorite though.
Italian? Cause it's blue? Propeller powered? Idk my dude XD
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On 5/27/2018 at 9:27 PM, He_162 said:
I'd say it looks a lot like that blue aircraft made by Bugatti, but also twin engine! Of course its zippy! Well done!
The Model 100? Yeah now that you mention it it kinda does. I designed the tail so that it wouldnt impact the launch clamps when i released the aircraft but it also looks pretty sleek and sexc i guess
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My first ever electric plane
Pretty zippy too
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1 hour ago, Castille7 said:
Believe it or not I found parachutes accepting quite a bit of heat, might work if you haven't tried these.
are they physics-less though?
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6 hours ago, Rune said:
I'm using version 3.3.19.3, which you can get from spacedock. It's good for any 1.4.x.
Rune. You must be having one of those 'human factor' issues. Happens to the best of us.
Ill uninstall and reinstall to see if that fixes it. Thanks though!
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12 hours ago, Triop said:
That tail . . .
YOU LIke!?!
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49 minutes ago, klond said:
Nice cockpit there sir.
Thank you lots my guy. I wish i didn't use as many Cubic Octagonal struts but I'll keep improving it as I go.
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15 hours ago, Rune said:
Well, re-download and re-install, and if the problem persists, it must be a mod conflict, because I can confirm editor extensions redux has a 1.4.3 version that works without issues.
Rune. Hope you solve the issue!
Would you mind shooting me a link? I could be using a outdated version, as i haven't seen a dedicated 1.4.3 version show up yet.
[Stock Helicopters & Turboprops] Non DLC Will Always Be More Fun!
in KSP1 The Spacecraft Exchange
Posted
It seems there hasnt been a post in this topic in about a year, but im trying to get back into the game. I cant remember for the life of me which mod or game function allows the placement of multiple parts on the same node. Can anyone help me out?