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Hypercosmic

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Everything posted by Hypercosmic

  1. There is an update to the Wolf 1061 system that push Wolf 1061d out of the habitability table (now some kind of ice giant in an eccentric orbit, disturbing Wolf 1061c's orbit) and turn Wolf 1061c (estimated lower mass is now 3.4 times Earth from previously 4.3 times Earth, but the actual value is very likely higher) into a volcano-ridden planet (W1061d is disturbing its orbit, changing its eccentricity over time). For comparison, Gliese 667Cc's tidal heating power is 1.6X1016. This is 300x Earth. Wolf 1061c's tidal heating power at its maximum [computer simulated] eccentricity (0.11) would be on the order of ~2X1016 watts. http://www.drewexmachina.com/2017/03/25/habitable-planet-reality-check-wolf-1061c-revisited/
  2. You aren't going to use brachistochrone trajectory from Kerbin to Mun, right???
  3. Have you checked if your stuffs are already efficient or not. I have a bad feeling about asparagus stage on the second stage.
  4. If Children of a Dead Earth's module edit has taught me anything about ion drives, it's about their OPness. They are terribly efficient, both in term of exhaust velocity (on Earth: Isp) and energy usage. The downside is their power consumption. Actually, there are MPD thrusters (magnetoplasmodynamic thrusters) that have relatively high thrust, but you won't like it when I say that they are also very power-hungry. As thrust goes up, both exhaust velocity and power consumption also went up, and if you're not careful, you might ended up with gigawatts of power consumption, or worse. (In that game, however, people made gigawatt nuclear reactors, so they're not that big of a problem. It's the glowing 2400K radiators that's the problem )
  5. How to get more delta-v in three simple steps 1. Add more fuel tanks! 2. Then add more engines! 3. Enjoy! (Actually I don't really understand what you want, but at least I tried!)
  6. Are Kerbal Joint Reinforcement and FAR okay? (Well, I shouldn't asked about that obvious first one... But is FAR also forbidden?)
  7. Finally caught up. It's enjoyable, but won't recommended if your Kerbals demanded hard sci-fi (my favorite). Now that I've got some inspirations, I might try making my own series XD For that fusion reactor, do they contain kilograms amount of antimatter? Because if their containment fails, that'd be some spectacular light show from space .
  8. Drew Ex Machina articles are written by scientists, so it's realistic, even it seems pessimistic. Also, trying out different possible scenario of habitable planets! That should be fun.
  9. Luyten's star contains two planet, one is a super-Earth/mini-Neptune in the habitable zone. Oops, sorry, the actual value is 300 times [citation: http://www.centauri-dreams.org/?p=32470, http://www.drewexmachina.com/2014/09/07/habitable-planet-reality-check-gj-667c/]. "While the existence of GJ 667Cc seems to be secure, unfortunately its potential habitability appears to have been overstated. Based on its Seff value, GJ 667Cc seems to be safely inside the inner portions of this star’s HZ. However, since this planet was discovered using radial velocity measurements, we currently only know that its minimum mass is about 4.1 ME based on the work by Robertson and Mahadevan. Given the currently unconstrained inclination of its orbit to our line of sight, there is only a one in three chance that this world has a mass less than the 6 ME threshold dividing predominantly rocky worlds from mini-Neptunes. It is much more probable that GJ 667Cc is a mini-Neptune with little chance of being potentially habitable. If GJ 667Cc beats the odds and is a rocky planet after all, it is still unlikely to be a promising habitable planet candidate. Investigation of the spin state of GJ 667Cc performed by Valeri Makarov and Ciprian Berghea (US Naval Observatory) strongly suggests that this world is experiencing excessive tidal heating due to the high eccentricity of its small orbit around its primary. Makarov and Berghea estimate that if GJ 667Cc has an Earth-like composition, tidal heating would generate about 300 times the heat flow as the Earth experiences melting its mantle and crust in the process. Given the two most likely possibilities, it seems highly improbable that GJ 667Cc is a potentially habitable world. For a more detailed discussion of this system, see Habitable Planet Reality Check: GJ 667C."
  10. Would be nice to take a note that Gliese 667 Cc is likely molten due to tidal forces on this planet being thousands of times stronger than Earth.
  11. Maybe I'm quite wrong about that, so... Anyways, improvement always find the way. The best we can hope is that humanity never abandon the technological advancement...
  12. In that timescale, KSP should have fade away long time ago, But if it still exists, there would be several major changes. Due to improving science and technologies, KSP would be more and more complex as younger generations have more knowledge, probably to the point of ullage, fuels, ignitions and stuffs. With 2030s' computers, KSP would be much bigger than now. Probably life supports, stress, microgravity and radiation threats, weather stuffs and n-body physics, and FAR atmospheric remodeling get included? Scatterer-style graphics would be so common, and probably hyper-realistic mods. More types of parts will get included as more and more ideas is developed in the dawn of the manned space exploration, and experimental parts would make more and more efficient interstellar trips.
  13. To my understandings... To upload an image on forum, you'll need a link to the picture somewhere else in the internet. It's not possible to upload directly. That means you'll need imgur if not other sites. I recommend you to make an imgur ID to post a picture here.
  14. Note that this is what Squad intended NOT to implement. Some questions arise. How to make them build a legit rocket that flies without problem using solely computer algorithms? What about complex decisions that computers can't do? (Like, uh... You know MechJeb could do about some situation, but not very effective?) I feel like this is fun thing to do, but probably not very implementable, or VERY HARD to implement. Probably enough to destroy some potatoes and wooden computers. Anyways, one thing that's clear this time is that I'm not a mod maker.
  15. In case that you don't understand. Tidal lock: When one side of an object is forced to face to the parent object forever, like the Moon to Earth. The special case would be a planet rotating in a simple ratio with its orbital period. (Parent - Orbiting, Rotational period - Orbital period) It's certainly not natural object if you find anything tidally locked to the sun at SMa of about >10 AU, because there is not enough time for it to lock yet. Example being Mercury (2:3 spin - orbit) Resonance: Gravitational interactions that caused bodies' orbital period to lock in simple ratio. (Orbiting - Orbiting, Orbital period - Orbital period) It's easy to find stable resonance planets, because if it is stable, then it is VERY stable for long term. Those objects that are locked in 2:3 resonance with Neptune is called "Plutino" after Pluto, which is orbiting in a 2:3 resonance with Neptune.
  16. Mercury is in spin:orbit 3:2, making each solar day on Mercury two times the actual year. Resonance can make very stable system or very unstable systems depended on how you place them. In case of Galilean moons, that's very stable. In case of Joolian moons, that's very unstable. Plutino's 2:3 orbital resonance with Neptune prevent them from colliding with the ice giant. In the other note, I have something unrelated to some extent, but still quite related. Try playing both at the same time.
  17. From my simulator, and Rald's mass is 1/10 times Kerbin mass (real mass). Result: Keep that tidal locking, in case of 24 hours orbit. For an inconveniently close 6 hours orbit molten Rald and heats up Kerbin into uninhabitability. Using stock mass, Kerbin and Rald orbits without heating problem (probably). I suggest putting this away from Kerbin. Note that in binary star system, circumbinary planets' SMa are at least 7 times the parent separation.
  18. I've built and ran the simulation for stock sized KSP. Due to nature of US2, adjusting eccentricity can change value of SMa and make the whole simulation less accurate, but anyways, the result is pretty much the same: Vall slammed right into Tylo. So, let's talk about Rald.
  19. Note that SMa are increase to match real world scale (10 times). From US2, each moons appeared on the sky of each other as they should in KSP, even it is actually bigger. When radius increased by 10 times, mass must be increased by 1,000 times, but I do only 100 times because KSP planets are too dense to be realistic (they are much smaller than Earth, so they are super dense to keep the gravity). Note that each moon's surface gravity is the same as in KSP! This time I'll test your mod, running Rald on KSP scale. (And also, real scale would be fun to make too.) (Wait a minute, what are the parameters of Rald? (Mass, radius, orbital configuration...)
  20. Nice! I can't even send a probe and back from Duna. Some advice, though. First, the pictures aren't in correct order. I feel weird at first but quickly understand the situation. Second, are you playing in science/career mode? (If yes then you probably haven't unlocked it.) Instead of fuel+oxidizer, you can reduce weight and increase Isp with nuclear thermal engines, AKA NERV.
  21. So, I think everybody knew about Vall's orbital instability in N-body space already, but my simulation in Universe Sandbox2 revealed more than orbital instability of Vall. PARAMETERS CONFIGURATION MASS = original * 102 SEMI-MAJOR AXIS = original * 101 START OF THE SIMULATION: 3.88 HOURS (due to time spent to make the game recognize the orbits, so I can edit the orbits.) OBJECTS INCLUDED: JOOL, LAYTHE, VALL, TYLO The result is pretty spectacular. At first, Vall and Laythe interacts, pushing Vall outward and Laythe slightly inward. (This would cause Laythe to have even more volcanoes.) Then, in the final encounter, Vall is thrown outward. In other n-body simulation, Vall would get slingshot by Tylo to eccentric orbit, but this? http://imgur.com/a/xR9sN (Idk how to embed) A spectacular COLLISION. R.I.P Vall 14 days from the beginning of the simulation. Note: I did not included any other objects in Kerbol system, so it is possible that Vall will survive the fate, but in any case Tylo's tidal force would shred Vall apart.
  22. EXP - Execution Point, credit: Undertale LOVE - Level of Violence, credit: Undertale KERBIN - Kerbal Environment Reconstruction Bill Interplanetary Negotiation JEB - Jebediah Est Badass Random words I've just think of. lol
  23. Would be fun if this project is opened for Kopernicus modders adding their own planet into this black hole system. Like submit their planet, then the owner add the planet into the black hole system.
  24. Then self-replicating patterns will be life. Certainly it isn't. Life requires many thing. 1. Homeostatis (Maintaining internal environment.) 2. Organization (Made from one or more cells.) 3. Metabolism (Making energy.) 4. Growth 5. Adaptation 6. Respond to stimulati 7. Reproduce Back on topic: The best bet: Mars and Venus cloud tops (Proximity to Earth makes panspermia easy. Also, Venus has lightnings, which makes abiogenesis easier.) Another good bet: Europa and Enceladus (Both are known to have liquid water under the surface) The last safe place: Luna (You know, panspermia might even bring Earth life out and into lunar poles, where ices exist. Now it's up to time we might or might not discover. Added for fun.) A Muuh's favorite world: Titan (Plenty of hydrocarbons and food LITERALLY raining from the sky, exotic biochemistry make it possible. They would live off azotosomes.) One weird bet: Jupiter and Saturn (I know it sounds bizzare, but considering the nearby Europa or Enceladus. If life evolved early enough and panspermia brought life from the then molten Europa or Enceladus, which the latter one is probably already solid, to Jupiter or Saturn, it might even have life! I don't really like this idea, though.) The dark horse: Space itself. Self-replicate lifelike patterns there could evolved into something living, but they probably have a rough time with metabolism thing. In the end, I would like to say that even life might be plenty, intelligent life aren't. Enjoy your intelligence in a good way, for sake of those who aren't!
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