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sormi

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  1. Well I went ahead recorded one, just messing around in the VAB for a while. Didn't take long before CTD. That small jitter at 35s is an alt tab. https://www.youtube.com/watch?v=Zf6ke2BpQew&feature=youtu.be Logs https://dl.dropboxusercontent.com/u/4518195/KSP.log https://dl.dropboxusercontent.com/u/4518195/output_log.txt
  2. Nope, spent around 5 minutes in VAB before crashing again. From deleting a part as usual.
  3. Company Of Heroes, 1000 hours for 30e. Company Of Heroes 2, 800 hours for 60e. Elder Scrolls V Skyrim, 86 hours for 10e. Counter Strike Global Offensive, 350 hours for 7e. Good games, you should try them out. Then there is KSP, 111 hours for 25e. 1.0.5 was the first version I've got. Probably 10 hours of those is constant crashing in 1.1.2, trying to figure out what's wrong. Not complaining about the value here either, but I think it's pointless to argue about value per hour when it's so subjective.
  4. I mean, if the game works for me why should I care about countless of other people who can't play the game at all right? If the game is working for me, why should I care, I'd just keep playing. Essentially this poll is asking whether the game works for you or not. Then there's this pointless value for time spent argument again. Most of you who are posting on these forums have thousands of hours game time, not all of us have that. KSP is nowhere near the most best value product I have on my steam account and I can say to you there's no other game in my library I have spent nearly as much time debugging the game as I do with KSP.
  5. Is the Previous Stable Release of Steam BETA tab referring to 1.0.5? I really would like to roll back.
  6. I'm sorry it kind of turned into a rant on my part and I prolly should've read the 47 pages of this topic before commenting. Thing is, like people have commented before, is there something a regular player is ought to do besides submitting crash reports? I did participate in the 1.1 prelease, I did report bugs I encountered and I did actively follow the tracker. I feel like there is a certain threshold of hours spent on debugging a "released game" before giving up in frustration. Because in the end of the day if the process continues like this I'm actively testing, debugging and bug reporting a product they released an year ago. Why isn't this an early access title if the developers are treating it as such? Yeah, this turned into kind of a rant again but that should be understandable when people's expectations are so high as they are.
  7. I'm not sure you realize what's going on right now. Game is literally unplayable for most of us "whining" on the forums. There's no excuse to break the game just to allocate more resources on a PS port while ignoring the issues of the original game. Ffs, if you can't make a working version of the original PC release, why bother with a console port at all.
  8. Imagine you had just bought this game a few days ago. You don't know anything about the game before you installed it and encounter the gamebreaking bugs that are at hand atm. Someone saying he had the very best £/hours of game time of value wouldn't comfort one at all. I'm baffled someone even brings this up, someone might have 1k hours from early access and it doesn't mean a thing when the game is fully released. Infact, if you're anything like me you'd be avoiding early access titles like a plague exactly to prevent things like this happening. As for vacations. Personally I think every member of the development team has deserved it. This game is a masterpiece when it works, but you do have to have a contingency plan for stuff like this.
  9. I realized something that somewhat works for me. If I'm launching the game from Steam it won't take 5 minutes before I'm back to desktop from VAB. However, if I use the launcher from the KSP folder I crash far less frequently, say once or twice in an hour. And yes, the crashes certainly have something to do with deleting parts and undoing.
  10. Tried to get back to KSP after the public prelease (which worked fine). Now I'm constantly crashing in VAB I read somewhere that deleting parts with delete key instead of dropping them into the sidebar may help so I'll have to try that out. Edit. Nope, didn't work
  11. I actually figured out the rendezvous pretty quickly, but the last 5km was full of pain. Probably around an hour of several attempts and dozens of near misses I realized that I should just stare at the navball instead of the spacecrafts
  12. After 90 hours I finally figured out correction burns Since then I've visited Duna twice, dropped an Eve probe from manned spaceship after docking the probe onto it and today I landed on Gilly and returned home safely. Gilly is so silly it's my favourite place so far
  13. I have no idea what you guys are talking about. I've re-entried dozens of times with Chute+Command Pod+Science Jr+Service bay+Heat shield. As a matter of fact, that has been the standard re-entry configuration since getting the game in December.
  14. I have heat problems in all Unity games. Turning on vsync helps a ton. Recently bought a new PSU which helped aswell (the old one was falling apart though).
  15. Lol this topic is still going. Thanks for the helpful tips. I think this topic can be buried though as far as I'm conserned. So much has happened since making this I'm quite baffled myself. I landed to Mun, left my Kerbal there and then sent a rescue party with a scientist to Mun to fetch her back. Unfortunately I ran out of fuel at Kerbin orbit and had to rescue the rescue party using jetpacks Love this game.
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