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HebaruSan started following a new bug has entered the scene , Help Wanted , Question with BlueShift mod and 5 others
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The skills involved in writing a plugin, making parts, and making planets are fairly separate and independent, so the right folks would have more of a clue of whether to respond if you give some hint of what kind of mod you want to make.
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You might get more responses if you share a screenshot showing the problem you're having.
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KSP wont load, need some help
HebaruSan replied to inbound's topic in KSP1 Technical Support (PC, modded installs)
Here you go! -
Can you please merge the beta branch to master? The fix that I PM'd you about on Discord in October has been waiting for a couple of months.
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- totm july 2019
- spacedock
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Hi @iLikeGothMommys. FYI, no "CKAN FIX" was needed because CKAN is already filtering out this bundled mod when installing. Ironically, since you only uploaded that ZIP to SpaceDock and not GitHub, it hasn't been added to CKAN anyway.
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Help with Visual Mods
HebaruSan replied to nolannootnoot's topic in KSP1 General Mod Development Help and Support
It might be helpful to provide a short text description so we know what to look for. Is it something to do with the textures on the craft? If there's another video, can you share a link to it, so we can see it? So far we have just one. -
Yeah, don't commit your release ZIP to git. Make a release and attach it as an asset. GitHub's size limit for release assets is 2 GiB. Here are several examples. https://github.com/Galileo88/JNSQ/releases/tag/0.10.2 https://github.com/KSP-RO/RSS-Textures/releases/tag/v18.6.1 https://github.com/Gameslinx/Tessellation/releases/tag/2.0.8 https://github.com/CharonSSS/RSS-Origin/releases/tag/v1.1.3
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I just noticed that the locked recipe in the MAM tells us which day we get the next data cartridge. Does that count as a spoiler for that gift? It amuses me that they've apparently cast ADA as a Scrooge-like "bah humbug" figure. I'm curious how that will play out—will she slowly be won over by the magic of FICSMAS, or stay sour till the end?
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a new bug has entered the scene
HebaruSan replied to airKSP's topic in KSP1 Technical Support (PC, modded installs)
Hi, you'll most likely need logs for anyone to be able to figure this out: