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boeing186

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Everything posted by boeing186

  1. Reported Version: v0.2.1 (latest) | Mods: none | Can replicate without mods? Yes OS: Windows 10 | CPU: i7-10700k | GPU: RTX 3080 | RAM: 2x32GB, 3600Mhz I made a rocket, launched it, reverted to VAB while it was in flight, and the craft loaded with everything deleted but the assembly anchor and the part the anchor was attached to. None of the nodes are available to attach more parts too, but loading the craft again doesn't do anything. Launching the craft also just loads the two aforementioned parts. The save file still has the image of the full rocket. What's interesting is the autosaved workspace shows the full rocket Included Attachments: VenusAscentTest3.json Save2024-02-18.json
  2. Reported Version: v0.2.1 (latest) | Mods: none | Can replicate without mods? Yes OS: Windows 10 | CPU: i7-10700k | GPU: RTX 3080 | RAM: 2x32GB, 3600Mhz I'm driving on Tylo and the wheels are sunken into the ground and not moving. The wheels are spinning very fast though Included Attachments: .ipsImage { width: 900px !important; }
  3. Thanks. I'll try it out and get back with a result
  4. The game starts up after the initial loading screen, however when it gets to the menu, the screen with the planet and floating kerbals, it pauses for about 2-5 seconds, with nothing on-screen clickable, and then closes. I followed the 1.8.1 install instructions for RSS/RP/RO exactly, including the dll for DeadlyRentry and the folder thing for FAR. The only thing that I didn't follow was the Mechjeb Dev install via CKAN's updated repository. I just downloaded the regular one because my computer is having issues loading that and CKAN says it's failing to load it. I also have principia installed, but both Mechjeb and Principia don't affect the install, as removing them doesn't help with the crashing from my testing. I've also tried forcing OpenGL and uninstalling MSI Afterburner with no luck. Log's at the bottom along with some specs _______ Mods installed with their installed versions from CKAN. All the graphics and visual mods from the RSS/RP/RO wiki are running their suggested versions, in case CKAN doesn't match: Player log W10, 64bit, KSP 1.8.1. i7-7700k w/ GTX 1080 To reproduce: load the game and wait for it to reach the menu
  5. My RSS save has a huge graphics error on Earth. I'm using KSP 1.3.1, scatterer 0.0320b, Kopernicus 1.3.1-3, and RSSVE 1.3.1-6. Below is what it looks like in DX11 and regular (I believe DX9?) Here is all my mods too:
  6. I just did a fresh reinstall of the newest version and removed the LFO folder from "extras", but the engines still only burn LF. Anyone know how I can get my engines to burn LH2?
  7. Is anybody still getting a strut error? I still can't load the heavy struts from my old builds
  8. So I was trying to launch my rocket when all of a sudden the camera loaded like this: Anybody know how to get the camera so the field isn't so wide/stretched out?
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