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Everything posted by notsodeadjeb
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(Posting this again, because the first one was not judged) The Konsolidated Aircraft Corporation proud to announce: The PBY Katalina! Embodying the traits of both a seaplane, and a supersonic transport, the Katalina is the next step in aviation innovation. https://imgur.com/a/r6QW0 Specs: Max speed: 3201 mph ( mach 4.17) Max Range: about 4000km Passengers: 24 Cost: $53,816,000 Able to land on water? YES Able to take off on water? YES minimum landing speed 30m/s Minimum takeoff speed 40-50m/s ( on water) Minimum takeoff speed 60-70m/s ( on land) Maximum operational ceiling 21,000 m Note: action group one toggles main engines, action group two toggles water takeoff assist engines, or WATAE To take off on water, the pilot must set main engines and WATAE to full, and pull up as hard as they can. WATAE should be disengaged after water takeoff. WATAE can be used the same way, for conventional land based operations. Ingaging WATAE Adapted from an old Bomber, The B-PBY Katalina, , the PBY has passenger seating located in the front of the plane, to reduce annoying engine noises, for the passengers. Unlike conventional seating arrangements. NOT AUTHORIZED FOR USE ABOVE 23,000 METERS Happy Flying! Link to PBY:https://drive.google.com/file/d/0B8CUWK2g0KlyallaQ3Y0eHZUeVU/view?usp=sharing
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The Konsolidated Aircraft Corporation proud to announce: The PBY Katalina! Embodying the traits of both a seaplane, and a supersonic transport, the Katalina is the next step in aviation innovation. https://imgur.com/a/r6QW0 Specs: Max speed: 3201 mph ( mach 4.17) Max Range: about 4000km Passengers: 24 Cost: $53,816,000 Able to land on water? YES Able to take off on water? YES minimum landing speed 30m/s Minimum takeoff speed 40-50m/s ( on water) Minimum takeoff speed 60-70m/s ( on land) Maximum operational ceiling 21,000 m Note: action group one toggles main engines, action group two toggles water takeoff assist engines, or WATAE To take off on water, the pilot must set main engines and WATAE to full, and pull up as hard as they can. WATAE should be disengaged after water takeoff. WATAE can be used the same way, for conventional land based operations. Ingaging WATAE Adapted from an old Bomber, The B-PBY Katalina, , the PBY has passenger seating located in the front of the plane, to reduce annoying engine noises, for the passengers. Unlike conventional seating arrangements. NOT AUTHORIZED FOR USE ABOVE 23,000 METERS Happy Flying! Link to PBY:https://drive.google.com/file/d/0B8CUWK2g0KlyallaQ3Y0eHZUeVU/view?usp=sharing
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Passenger Spaceplane Challenge
notsodeadjeb replied to Nickmarcus's topic in KSP1 Challenges & Mission ideas
This challenge is great! (if you don't like LV-N's, like me) Ill do this later. -
Welcome! We hope you like it here in our new sale garage, with our new Lamborghini. Here at A.A.A. we take great pride in bringing you the best of rocketry and aeronautic advancements. all craft file links at bottom of post. Rockets: Hyperion The flagship rocket of AAA, the Hyperion can VSSTO up to and over 100 tons to LKO. Able to be landed and reused, this is THE ship for eager minded entrepreneurs and frugal space programs alike! The Hyperion can be reconfigured for a variety of uses. Comes with streamlined command pod, capable of emergency detachment. warranty void if landed on Mün. Titan A Ahh... the Titan A. The poor, (but still rather wealthy) man's Hyperion. Able to VSSTO up to -redacted- tons of payload to LKO, this rocket can transport whole space stations into stable orbit. Base model includes Station Core. Probe core for landing not included. Warranty void if used as ICBM. K-2 (replica) The K-2. A pioneer of rocketry, and capable of suborbital flight to boot. Originally designed as a child's model rocket, this machine has turned itself into a symbol of one of the worst regimes to ever rule Kerbin. But it's still a pretty cool rocket! PLANES X-7509 "Highly experimental. Highly dangerous. Really Cool"-Jebediah Kerman The X-7509 is a new long range strike bomber from AAA. Capable of refueling from any part of the globe, this plane is a must have for all cold war locked countries. For an emergency bombing run, the ore tanks and nuclear reactor can be dropped, and used as a makeshift Thermonuclear weapon. Seats four(4). Mach 1 capable. Warranty void if bomb dropped while plane is inverted. K-797 Capable of carrying over 120 passengers to numerous destinations around the globe, the K-797 is the next generation passenger aircraft. These planes are going fast, so make sure to gets yours now!! K-84a A leader in passenger comfort, the K-84a is also at the forefront of customer safety. Able to fly on any one of its three engines, able to belly land on land and water, and able to fly half way around the world, this plane is a must have for any innovative airline. S-581 "Thermeso" A max speed of mach 3+. suborbital capable. Room for two passengers. Move over Kearjet! The AAA Thermeso is an incredible piece of engineering, and just happens to be incredibly fun to fly! Buy yours now. Kb-3-427 Do you need a bomber capable of crossing the KSC continent in under five minutes? do you need to strike in the dead of night? Do you, for some reason, need to break mach 4 while doing it? If you answered yes to any of these questions, AAA recommends the KB-3. Carrying three 1000 kiloton warheads, this plane serves the same goal as the X-7509, but in a fraction of the time. Warranty void if bombs are dropped at below 5 kilometers.( please do not drop all bombs at same time. AAA recommends using the two symmetrical warheads first, and then deploying the third). K-108 "Reliant" Need the charm of a slow, subsonic flight? Then the K-108 is the plane for you. boasting two sets of wings, yes TWO, this biplane is ideal for a relaxing trip on a sunny afternoon. Warranty void if used as a stunt plane. F-97 "Radiance" Imagine the Radiance as a minivan.If your mid sized sedan was mach 1 capable, had a max ceiling of 22 kilometers, and could transport your kids to school in under five minutes. Oh, and if it was loosely modeled after the KR-71 white bird. You know what? scratch that whole minivan idea. Its a plane, gosh darn it! Warning: Not capable of landing on water. Download links for all vehicles: https://drive.google.com/drive/folders/0B7ypwk--ILmnODJEZzg2YzFxcFU?usp=sharing Thanks for looking!
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Screenshots not appearing
notsodeadjeb replied to batman78781's topic in KSP1 Technical Support (PC, modded installs)
Ok thanks!! -
Screenshots not appearing
notsodeadjeb replied to batman78781's topic in KSP1 Technical Support (PC, modded installs)
I have the same question. Didn't want to start a new thread:) -
Interstellar Grand Tour Using Only Stock Parts
notsodeadjeb replied to Scotskerb's topic in KSP1 Challenges & Mission ideas
Easy mode is a flyby of EVERY body? That's not easy, that's junior Manley. Besides that though, sounds pretty good. I would recommend a mod that adds more time warp options, however. Also, first comment!!- 2 replies
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- grand tour
- antares
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(and 2 more)
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Master Engineer Challenge (Sanic Challenge)
notsodeadjeb replied to KenjiKrafts's topic in KSP1 Challenges & Mission ideas
(Insert maniacal laugh) -
Sounds fun!!
- 11 replies
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- leaderboard
- tragectory
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(and 3 more)
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K84 Passenger Plane Super heavy ( 80 passengers, two flight attendants, and two pilots) Range- when flown perfectly( which is NOT all that easy) about 2700 kilometers Max speed- 288 m/s Your plane cannot tailstrike no matter how hard you pull up on takeoff (20 points) Your plane stalls at less than 50m/s (5 points) Your plane does not need SAS to fly stably (20 points) Your plane does not need trim adjustment to fly straight and level. This only stacks with the non SAS points. (10 points) Your plane has three engines and can fly on two (5 points) Your plane has three engines and can fly on one (30 points) Your plane can belly land with all crew and passengers surviving (20 points) Your plane has airbrakes (10 points) Your plane can ditch in the water with all crew surviving (10 points) Your plane can ditch in the water with no damage (20 points) Your plane can fly on any two engines. - not sure how many points this is, but let's say 30. Point malus: Your plane solely relies on alternators on the main engines for power- has one battery, so.. -5 points? 288+(2700/10)+((80*5)*1+(2/2))+175 288+270+400+1+175 =1134! Thats the new lowest score on the super heavy!
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Kommunity Space Station 1.4.1
notsodeadjeb replied to 53miner53's topic in KSP1 Challenges & Mission ideas
Did the science lab I added to the mun station disappear? -
Kommunity Space Station 1.4.1
notsodeadjeb replied to 53miner53's topic in KSP1 Challenges & Mission ideas
Ugh forgot them:( Going away tomorrow, so won't be able to take any for about a week -
Kommunity Space Station 1.4.1
notsodeadjeb replied to 53miner53's topic in KSP1 Challenges & Mission ideas
Added Module to Munar Station. Just a science lab and solar panels. -
Oh ok
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Kommunity Space Station 1.4.1
notsodeadjeb replied to 53miner53's topic in KSP1 Challenges & Mission ideas
Usually there is a nicer way to say things, sorry I offended you -
Can i make a Super heavy, that is powered by Nervs?
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Kommunity Space Station 1.4.1
notsodeadjeb replied to 53miner53's topic in KSP1 Challenges & Mission ideas
Is ultimate Steve adding a module? Its a little confusing on the waiting list. If it is my turn, I'll go tonight. -
Ughh... I got the game in December of 2013 (still getting this though!)
- 1,169 replies
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- expansion
- kerbal space program
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That is really good!!!
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Build a coal-powered aircraft
notsodeadjeb replied to Foxster's topic in KSP1 Challenges & Mission ideas
I did this for fun when ISRU's first came out. I'll post this weekend, when I have time. -
Kommunity Space Station 1.4.1
notsodeadjeb replied to 53miner53's topic in KSP1 Challenges & Mission ideas
https://drive.google.com/file/d/0B8CUWK2g0KlySHo1N3hYRVpmSG8/view?usp=sharing Here is a photo -
Kommunity Space Station 1.4.1
notsodeadjeb replied to 53miner53's topic in KSP1 Challenges & Mission ideas
Finished! Now just position your Kerbals in front of the relay, and then put it on full power. Watch the madness unfold! I tested it before reloading the save, and all systems seem to work. -
Kommunity Space Station 1.4.1
notsodeadjeb replied to 53miner53's topic in KSP1 Challenges & Mission ideas
I think my name is at the top of the list... sorry if you wanted to add your module first. I'll try to be really fast. -
Kommunity Space Station 1.4.1
notsodeadjeb replied to 53miner53's topic in KSP1 Challenges & Mission ideas
Starting now