Thorman
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does this still work in 1.12.x?
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Ok so for some reason this is showing 1.9.X in the title of this post but i am not seeing this on ckan. It seems like all of my mods depending on this are updated but is currently waiting for this. I thought i would ask you first if maybe you made a mistake and if not I will ask the ckan guys. Do you know what is wrong?
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[1.4.*] KSP Logitech RGB Control [v1.1.1] [2018-06-02]
Thorman replied to battlemoose's topic in KSP1 Mod Releases
can you make it work with corsair keyboards or is it not possible? -
yea i do do i have to make the hanger bigger before i load it or after i load it? cause i only tried to load it first. if i activate the bigger hanger then i can load it?
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um the republic assault ship wont even load in the sph... and i have an excellent computer... does it even load in the hanger for you? i have a ryzen 5 1600 and rx 580... i should be able to load it in
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do you have pics?
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ok so im using all your quick mods other than quickiva quickfinecontrol and zerominiavc and im having massive logging issues with quickstart... when i start up ksp it starts to load and have avc and i have a few mods that work fine but are for ksp 1.2 and i can't click close because of quickstart filling up the log so fast... i ran it for just a couple seconds and already the log file is huge... can you take a look at what the issue is? oh and when i get rid of the mod it is just fine... heres my ksp.log https://mega.nz/#!1sxAAAIB!rKzTFM8-AIesyliYNj7IqhHkHWcYrvVDLHOhUM-_6_8 do you need ksp_64.log too?
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ill definitely download this when i get my new gaming pc... hopefully it will be available by friday....
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why is it that i can not open any of the quick mods settings other than quickexit's... then i get some kind of exception/error cause i have the show exception and show error on screen setting on in the alt+12 menu... i should also point out that i am on 1.2 pre release and i also have other mods... any help? i can also provide a .log if needed... just let me know... Thanks in advance
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Is there a way to hide the flight recorder or is it not possible? Cause it's taking up like half my screen and I do like the other features of the mod but I can do without the flight recorder! No offense though! It is an incredible mod
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RPM Enhanced Docking Ports v1.2.1 for KSP 1.1.3
Thorman replied to Jmullin's topic in KSP1 Mod Releases
This looks awesome! Thank you!- 10 replies
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- dockingports
- rpm
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(and 1 more)
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[1.2.2] Stock Part Revamp, Update 1.9.6. Released Source Files!
Thorman replied to Ven's topic in KSP1 Mod Development
should i upload pics too? -
[1.2.2] Stock Part Revamp, Update 1.9.6. Released Source Files!
Thorman replied to Ven's topic in KSP1 Mod Development
Is this mod incompatible with Kerbal Joint Reinforcement? i was launching a rocket with a mk1 command pod and when i launched. KJR stabilized the craft and when it was done the craft started flying up in the air slowly with the command pod detached... the mk1 was in the same place as launch but separated from the craft... but the parachutes were attached to an invisible pod! also i removed this mod and it was fixed... any help? i have a .log if needed...thanks in advance -
ok so i have this stupid BEFORE FOR AFTER thing again when updating ksp and all mods... it takes like 5 mins to load BEFORE FOR and AFTER for each and every mod.... and i have like 75 mods... but it is fine with just a couple mods... could you help pinpoint which mod is causing this? thanks output.log: https://mega.nz/#!EwBCBJxR!9cCVaJQs1ob8h2ylXbaC58h-Y-a7p5Tf8u6HFikOQ6g