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KSP2 Release Notes
Posts posted by James Kerman
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Welcome to the forums mate, I look forward to reading your adventure. Have a like.
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I cant live without;
Scansat - great for mapping biomes and marking landing sites
Kerbal Engineer redux - I consider this essential for TWR and DV figures in the VAB
Kerbal Aircraft Expansion - Cool parts for flying in atmosphere -
Do I get bonus points for drinking beer and eating pork while I exercise? Please update the OP.
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Ok, I admit to watching it and I am going to build that falcon 9 model in sandbox tonight, lol.
Grandad once told me "If someone tries to convince you the sky is red, just smile and nod - they will run out of breath eventually."
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Also there is the EM drive although current scientific models fail to explain it and more testing is necessary.
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When I think of cyborg evolution I think of the Cochlear Implant for the deaf and new technologies that allow blind people to see (The bionic eye under development by Dr David Nayagam). Implanted technology can improve the lives of many disabled people and though I see a risk of abuse in the technology (implanted identification, human tracking, ect) it is too important to the lives of disadvantaged people not to pursue.
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I fly by night and spend the days in the forums instead of doing my job. Alt tab has saved me many times.
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2 hours ago, Findthepin1 said:
Wasn't this mentioned in an article a few years ago?
I read about it in a science magazine last year - I found newer articles but they were behind a paywall
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Some scientist speculate there may be life in the clouds of Venus now due to Carbonyl Sulphide detected and particles which are non spherical like microbes and the right size for them.
http://www.astrobio.net/news-exclusive/venusian-cloud-colonies/
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Greetings All,
I have just read this great in-depth article on the Almaz space station design, development and use and have posted it for anyone else interested.
http://www.astronautix.com/a/almaz.html
Cheers,
James. -
Welcome to the forums, mate. Those are some great craft - particularly the Lithia L.
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It worked for Lance Armstrong.
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I had the same problem a few times and I now disable some charge in the VAB (a trick I learned from these forums) - right click the probe core (I think it has 15EC) and disable the stored electricity in it.
Caveat - I am still using 1.05 (almost all my designs incorporate wheels) and EC might not work the same way in newer versions.
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I think making orbit the first time was probably my greatest moment.
I knew nothing of orbital mechanics when I first got the game and I have no internet at home so I pulled my hair out for three days trying (killing many kerbals - sometimes in accidents....sometimes as revenge). This is when I found the forums and my work life has suffered ever since.
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Every engineer I rescue or recruit is eventually sentence to life, alone on a planet or moon, running a fuel station.
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That planet texture looks awesome, mate.
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You could also try reversing a heat shield (remove the ablator as you don't need it) and place it under the nosecone.
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god _mode=true
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Kerbal Entanglement?
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@Magzimum you should continue doing missions in the Kerbin system and quick-save when you get to Eve orbit. Fear of failure and wanting perfect missions kept me in the Kerbin system for ages and made me restart my career many times.
If you think you have enough fuel to land and return from Eve then you will certainly be able to get back to Kerbin from Eve's orbit. This is what I meant about contingencies - my plans rarely go perfectly. The worst that can happen is you have spent some credits and visited the orbit of the most beautiful planet in the game, got the orbital science and gained some XP for your crew because as you can see - time is not an issue.
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Day : multiplayer where players experience daytime forever.
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Looks like the pigs are about as good as me at orbital rescues...
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Greetings Magzimum and welcome to the forums.
I began playing the game conservatively as you are however as my skills improved I began planning for contingencies instead of reverting to previous saves. My understanding of the game improved dramatically when I started using informational mods that give thrust to weight and delta V readouts in the VAB. I also do a lot of testing on new designs before a mission. You begin to get a pretty good idea of how much power and fuel you need to perform specific operations with this information.
As for the time issue - I try to rescue as many Kerbals as possible to add them to my space program for free. Once I have a second team (pilot, engineer and scientist) I begin Interplanetary operations with my A team and use the rest for Mun and Minmus missions instead of time warping out to planetary encounters. This tactic keeps me busy, makes me Kredits and reputation and levels up my Kerbals.
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I know it's loud, inefficient, unpractical and ungainly...I still want one
Exploding cans with the power of SCIENCE!
in Science & Spaceflight
Posted
Thanks for this - Finally I have found a stack separator for my beer powered rocket.