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KSP2 Release Notes
Everything posted by James Kerman
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Congratulations @Abel101126, you are now a full member of the forum! On, to Duna!
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That's great! You already know most of the silly mistakes we all still make after playing for years. If you are having any problems with your missions don't hesitate to ask as we have a very helpful and friendly community here. Where is the furthest you have been so far?
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This is because posts in Forum Games do not advance your post count, you are now up to 3. How long have you been playing KSP?
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Welcome to the forum @Abel101126, I'm glad you're having fun!
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Welcome to the forum @SpaceCardelka129! There are many ways to get noticed like posting in our most popular thread about what you've done in KSP today: Other ways include but are not limited to competing in challenges, creating fan works or mods or even playing forum games.
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KerbNet Offline Problem
James Kerman replied to Ady's topic in KSP1 Gameplay Questions and Tutorials
Welcome to the forum @Ady, your question has been moved from Kerbal Network to gameplay questions. It seems that your images are not loading. How far from Kerbin is your probe? The wiki explains the range requirements: https://wiki.kerbalspaceprogram.com/wiki/CommNet -
I cannot start the game
James Kerman replied to giura1's topic in KSP1 Technical Support (PC, modded installs)
You may not be able to see it because by default the appdata folder will be hidden in windows. Go to C: User, click on the view tab at the top and tick hidden items: -
I cannot start the game
James Kerman replied to giura1's topic in KSP1 Technical Support (PC, modded installs)
Welcome to the forum @giura1. When attempting to diagnose issues with modded installs it is really helpful for our problem solving membership to see your log files. This post explains how to find and post your logs to the forum: -
EVA Controll not working
James Kerman replied to ravixbwo's topic in KSP1 Gameplay Questions and Tutorials
Hi @ravixbwo, your issue has been moved from KSP discussion to Gameplay Questions. -
S-32 complete, now for an upgrade!
James Kerman replied to JetGoFast's topic in KSP1 Gameplay Questions and Tutorials
Welcome to the forum @JetGoFast, great looking jet! Your request for assistance has been moved from Science and Spaceflight, a section of the forum for real science discussions, to Gameplay Questions. -
All hatches are obstructed ?
James Kerman replied to Mirek's topic in KSP1 Gameplay Questions and Tutorials
Cool rover! Just a silly idea but have you tried deactivating the antenna (right click on it for the menu) and then attempting to enter? -
All hatches are obstructed ?
James Kerman replied to Mirek's topic in KSP1 Gameplay Questions and Tutorials
The landing page for photobox. -
All hatches are obstructed ?
James Kerman replied to Mirek's topic in KSP1 Gameplay Questions and Tutorials
Welcome to the forum @Mirek, unfortunately the link does not seem to go to your image. -
Welcome to the forum @_TAB_, your issue has been moved from KSP discussion to here, our dedicated modded support subforum. One thing that really assists our community of problem solvers is reading through this post and following the instructions for posting your log files:
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Got a bug with a subassembly here
James Kerman replied to Billу's topic in KSP1 Technical Support (PC, modded installs)
Welcome to the forum @Billy, your issue has been moved from KSP Discussion to our dedicated tech support subforum. -
Better Time-Warp will not show up
James Kerman replied to Threeway409's topic in KSP1 Technical Support (PC, modded installs)
Welcome to the forum @Threeway409, your issue has been moved from gameplay questions to tech support, modded, because you have an issue with a mod. In order to help our problem solving community, please read through this post, it explains how to find and post logs: -
Welcome to the forum @Omoz, your question has been moved from KSP discussions to add-on discussions.
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Welcome to the forum @Andrewson, while it's not against the rules to request and update, provided it is polite and not repetitive, please remember that members who create great free content for us to enjoy are also subject to real world responsibilities so it's best to be patient as we wait for our favourite mods to be updated.
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Moved from add-on development to add-on releases.
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Welcome to the forum @pokecento, you are not bad, orbital mechanics are not very intuitive and even simplified, like in KSP can take a little while to understand. Are you using the transfer window for Duna? At certain times it is far more efficient to go to Duna or any other planets. This planner gives you the transfer windows or you can just eyeball it - Duna needs to be about 44 degrees ahead of Kerbin when you do your transfer burn. Once you have an intercept and are roughly half way there you should do a 'correction burn'. This allows you to adjust your course precisely so that you arrive at Duna at the altitude and inclination you prefer (this allows you to plot a course that enters the atmosphere a little bit to benefit from aerobraking). Create a manoeuvre node about 10 minutes ahead of your present position, click on Duna and select 'focus view' - this will let you see your projected path through Duna's sphere of influence. Scroll out until you can see your node and adjust as necessary. Once you have mastered mid course correction you can attempt 'aerocapture'. If you fly deep enough into the atmosphere you can end up landing without using very much DV at all.
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