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KSP2 Release Notes
Everything posted by James Kerman
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Welcome to the forum @reymitchel, your post has been moved from forum games to the lounge - a place where we discuss all non KSP topics.
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my screen just goes black
James Kerman replied to happy_clownfish's topic in KSP1 Technical Support (PC, unmodded installs)
Welcome to the forum @happy_clownfish, sorry to hear you have an issue. Could you please add the operating system you are using as this may help in diagnosis. Another really helpful piece of information is the log files - the location and process of posting is explained here: -
While it's not a good time to get out and about at the moment I have found that joining groups you share interests with is very rewarding. You might use this time to research some of the interests you have or have had in the past and see what community groups are around your area. While I would like to reiterate it is probably a bad idea to go out in search of company at this time you might find a local group that has an online presence and say hello. It's also a bit easier to meet a partner when you share a common interest - that's how I met my wife.
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Raptor's Craft Download Catalog - Tested & Proven
James Kerman replied to Raptor9's topic in KSP1 The Spacecraft Exchange
Thread locked at OP's request. -
AGU Stuck in "locked"
James Kerman replied to Pitcholine16's topic in KSP1 Technical Support (PC, modded installs)
Welcome to the forum @Pitcholine16, your issue has been moved to Tech Support, PC, modded. -
Why I can't do anything!
James Kerman replied to a topic in KSP1 Technical Support (PC, unmodded installs)
@The Doodling Astronaut, your issue has been moved from KSP discussion to Tech support, PC, unmodded for greater visibility. -
[1.12.x] Kerbulator: use your own math!
James Kerman replied to wmvanvliet's topic in KSP1 Mod Releases
Welcome to the forum @anak. We only recommend that you do not post output logs directly into the forum because it causes page loading issues and makes browsing the forum difficult for members on mobile devices. It's best if you upload to a storage service like Google drive or dropbox and then link to them here in the forum. -
Some content has been removed. While COVID-19 is a concern for everyone, please remember to avoid adult themes as we have many members who are minors and we wish to keep the forum a family friendly place.
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Please don't be sorry @Ivanlol151 as this thread has been moved to add on discussions.
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Start your game, Alt/f12 to bring up the debug menu. Go to 'cheats' on the left and select maximum technology:
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You don't need a mod for that, you can completely unlock the science tree in settings. You can also set initial funds and mess with the reward multiplier.
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Welcome to the forum @si2504, your question has been moved to add-on discussions because it will be more visible to the modding community. Also the minimum orbit around Kerbin is 70,000m.
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What are the badges sizes usually?
James Kerman replied to Misguided Kerbal's topic in Kerbal Network
The size I use is 100 x 100 pixels. You should end up with something this size:- 2 replies
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For you? One to go.
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Welcome to the forum @greenfox24. As a new member you must make a number of posts that conform to the forum guidelines before you are able to edit your profile or PM other members. We apologize for this - it is a measure we use to protect the forum.
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Space race option for career mode
James Kerman replied to Ziin's topic in KSP1 Suggestions & Development Discussion
Welcome to the forum @Ziin, that sounds like a really fun idea. Also your topic has been moved from challenges to Suggestions, even though it may be a challenge for the devs to implement. -
Welcome Gorge we are also pleased that you have joined our community.
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Welcome to the forum @Misguided_Kerbal. If you mean spaceplanes, I also have trouble building them. If you have krew on the Mun and no propulsion you are probably ready for the great KSP milestone of a rescue mission. Sometimes followed by a rescue mission or two.
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I've recently started flying RC aircraft (inspired by another forum member) and have found it to be much like KSP - great fun with the occasional chance of a rud that includes a great community of helpful, friendly and knowledgeable people. I also enjoy archery and fishing - basically I like sports where running is banned.
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[1.9.1 - 1.10.x] Beyond Home 1.5.0 (Supports Parallax)
James Kerman replied to Gameslinx's topic in KSP1 Mod Releases
Welcome to the forum @J_KING30, the download links are in the OP - they may be hard to see because of all the eye candy. Beyond Home: https://github.com/Gameslinx/BeyondHomePlanetMod/releases And the dependency: https://github.com/Kopernicus/Kopernicus/releases/- 1,646 replies
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Hello @rettter3, I'm from Perth Western Australia. Where do you come from? Also your topic has been moved to the lounge as it is not discussing KSP.
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Welcome to the forum @Slamech. I've taken the liberty of translating your post and title because it is a requirement that all posts outside of the international section require an English translation.
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Refilling EVA propellant
James Kerman replied to Ivanlol151's topic in KSP1 Gameplay Questions and Tutorials
Hello @Ivanlol151, I've taken the liberty of translating your question and title as it is a forum requirement that all posts outside the international section require an English translation. All you have to do to refill EVA propellant is get into a command pod. -
[1.8] EnvironmentalVisualEnhancements [1.8.0-2]
James Kerman replied to Waz's topic in KSP1 Mod Releases
Hello @Yoloking Mapping, while it is not against the rules to request an update if it's polite (like yours) and non repetitive, please remember that the modding community also have to deal with real life pressures and responsibilities while they create and maintain great free content. Patience is a virtue, especially as we await our favourite mods to be be updated.