xandertifft54321
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Everything posted by xandertifft54321
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[1.12.x] Alcubierre Warp Drive (Stand-alone)
xandertifft54321 replied to RoverDude's topic in KSP1 Mod Releases
But fusion drives only work in vacuum? I'm trying to build a small plane with a warp drive, if I teleport it into space it works wonderfully. (thanks to your nuclear reactors) But the problem is getting it out of atmo and to 900Km, I know I couldn't fit enough LFO onto it to make it that high, and air breathing jets... don't exactly work in space. -
[1.12.x] Alcubierre Warp Drive (Stand-alone)
xandertifft54321 replied to RoverDude's topic in KSP1 Mod Releases
Is there some config I could change to disable the failsafe? I kinda want to just warp off the planet. -
um, the space dock page says: This is your mod listing! You can edit it as much as you like before you make it public. To edit this text, you can click on the "Edit this Mod" button up there. By the way, you have a lot of flexibility here. You can embed YouTube videos or screenshots. Be creative. You can check out the SpaceDock markdown documentation for tips. Thanks for hosting your mod on SpaceDock!
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unless im strap for cash i always send 5 tests before i use my manned landers.
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Thank you!
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can i have a profile with JUST the radiation bit? or is there alredy one?
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[1.12.x] DeepFreeze (v0.31.0) 12th Sep 2021
xandertifft54321 replied to JPLRepo's topic in KSP1 Mod Releases
HAY! for me the plantary freezer is not showing up, i dont think i need a log becouse its just the part not showing up. plaese help as fast as you can becouse i litarly cant play ksp without this mod becouse it would kill 856 kebals! -
parts [1.2] USI Survivability Pack (Formerly DERP) [v0.6.0]
xandertifft54321 replied to RoverDude's topic in KSP1 Mod Releases
Do the Floaties Float? y'know wit hthe new 1.0.5 watah phyixuix -
The Grand KSP 1.1 Discussion Thread
xandertifft54321 replied to KasperVld's topic in KSP1 Discussion
THANK GOD. no, literly thank the kraken -
The Grand KSP 1.1 Discussion Thread
xandertifft54321 replied to KasperVld's topic in KSP1 Discussion
THANKS FOR NOT GIVEING US STEAM PEPOLE A WARNING,NOW MY SAVE GAMES GONNA SAY: THING WITH 99999 KERBALS IS NOT LOADED:) THANKS FOR RUING MY CARREAR REP GIVE.US.A.WARNING -
well,i kinda want the science multaplier and curiosty has a on-board science lab, so i want one too
- 7 replies
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- rover
- science lab
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[1.3.1] [v1.1.1] PanzerLabs AeroSpace K-Sat Series
xandertifft54321 replied to JohnnyPanzer's topic in KSP1 Mod Releases
I will go test with just this, even tho i dont have any antenna mods instalded soo, it could be realted to the bug im have with LLL whaere none of the trasmiter worked, and i cant deploy the bays so i will go test!- 51 replies
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- remote tech
- probes
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[1.3.1] [v1.1.1] PanzerLabs AeroSpace K-Sat Series
xandertifft54321 replied to JohnnyPanzer's topic in KSP1 Mod Releases
only core, right click, "deploy", nothing. Nada, NONE. No message, nothing in "alt-f12" just wont deploy, tried the goo, did not work. it would take literal weeks to test every mod*. No faring, should not need power in VAB but i added a rtg (modded) and did not work sooooooo....... * i have "700" ish un-instaled mods sooo....- 51 replies
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- remote tech
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[1.3.1] [v1.1.1] PanzerLabs AeroSpace K-Sat Series
xandertifft54321 replied to JohnnyPanzer's topic in KSP1 Mod Releases
all cores, 1.0.5 and without RM- 51 replies
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- remote tech
- probes
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[1.3.1] [v1.1.1] PanzerLabs AeroSpace K-Sat Series
xandertifft54321 replied to JohnnyPanzer's topic in KSP1 Mod Releases
OK so for some reason it wont let deploy the antenna and when i use a experiment it says "no trasmeter on vessel" its applys for the probe attenas and the radial one.- 51 replies
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- remote tech
- probes
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Could you post a moded ver? i dont know what to do with the {} thingys
- 7 replies
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- rover
- science lab
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Starting in KSP v1.2 mods will no longer be supported
xandertifft54321 replied to Stone Blue's topic in KSP1 Mods Discussions
ok so, yess i do know that it was a april fools joke butt..... SOOO if it was true they where converting pc to console it would not matter becouse NO KSP MODS HAVE T+ RATEINGS! the only restriction to these "console mods are:" No T+ stuff, no coptrighet stuff , and no piracy. -
Is There A way to add a Science Lab to the probe - rover -base thingy? Like with a "0" crew requirement? I made a curiosty rover replica and i would like to have a science lab onboard like the real thing.
- 7 replies
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- rover
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[1.0.X] Kurrikane - A science Probe parts v1.0
xandertifft54321 replied to Beluwel's topic in KSP1 Mod Releases
Someone Wanna fix the CKAN for this mod? I know its compatible With 1.0.5* But it marks it as :outofdate**: *i tested it **wont let me download -
hmmm...
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Make a wish... and have it horribly corrupted!
xandertifft54321 replied to vexx32's topic in Forum Games!
Granted, but the cheese is moldy and about to give you food poisoning sooo bad you poop every time you sneeze! I wish for a REAL WARFRAME AND A [SECOND DREAM ENDING SPOILERS] -
Well....Umm how about a mech? WITH NO WIFI!!! HAHA YOU FUNNY HACK PHONE HAS NO POWER FOOL O-BTW THIS MADE BY JAPAN.... U.S.A vs JAPAN. WINNER= JAPAN (lol the people with anime with this stuff invented the stuff..)