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Ourworldalpha1

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Everything posted by Ourworldalpha1

  1. Hey Speeding Mullet Here is KTS-1 Mission Album,The First Orbital Test@My first entry into the challenge,Enjoy it was suppose to be a 5 orbit mission but only did 3,Got carried away
  2. It does thanks,I will stop referring it as Shuttle-C it's now the ( Heavy,Versatile,Space Shuttle,ARES)HVSSA i can with every Mission for this Challenge have a Crew tank in the cargo Bay,so it can be easily manned,But it will be controlled using a 2.5 meter Probe core and it has Wings and other control surfaces for Re-entry and landing on Atmospheric Planets/Moons, the inspiration is from the Skylon Space plane,look it up I also tested it, i also have plans for it to be the Mother ship for the JOOL 5 Challenge, it's that Powerful But it's up to you on rules, I can give you a pic of my Manned Jool 5 Variant P.S if you seen the Pics it has Wings-But unfortunately this was a test flight and was flown Unmanned for Safety
  3. IF the Reusable Shuttle-C concept is a go on the the Rules side with you, Here is a Cargo shuttle i Made Hint: JEB LIKES IT!!!!!!!!!!!!!! You Will LIKE IT, JEB DOES
  4. if this is Modded to these Cancelled NASA programs 1:The NOVA Rockets 2:Gemini Moon Missions 3:Apollo Syle Venus and Mars missions-Eve fly-by and Duna landing Cheers LOL already tried that, unfortunately he roundup a comet and rode it to Kerbin like a BAD-ASS he IS
  5. Hey speeding mullet,i have a question I have already tested my shuttle Payload capabilities but can i build a reusable variant of the Shuttle-C look up Wikipedia on it and bring me a response next post okay P.S its for the 168 Ton ore Challenge ------------------------------------------------------------------------------------------------------- here are the stats for the crew variant Stats: lite version Name:Kerbal Shuttle Atlantis Cost:211,603 VF Mass:534.804 Tons at lift-off-47.452 tons after ET SEP(No payload) Payload to LKO-60 tons to 180x180 km Orbit Payload to MKO-42 tons to 400x400 km orbit Payload to KSO-7 tons with Kick motor to 280x2868 km transfer orbit Payload to Beyond KSO with Kick motor-TBD Crew:4 Max T@W at liftoff-1.70 with max payload 1.18Tw DV in orbit: without KER it's a guest: about 350m/s with Max payload LKO=Low Kerbin Orbit(70-220KM) MKO=Med Kerbin Orbit(220-5000km) KSO= Keostationary orbit(2800-2900km) ----------------------------------------------------------------------------------------- OMS engines for orbit circulation and maneuvers LF-OX Pro grade veneir engines for fine tune maneuver or emergencies-Dv about 80 m/s with OMS tank depleted More stats will come with time and Testing Also i found out that the Main engines determin the payload the heavier the Payload the MOAR power the engines put out until 60 Tons when the thrust is maxed out on liftoff for Center of thrust-center of mass alignment balance
  6. I think what he said was recreate an accurate curiosity stile landing.aeroshell@supersonic chute,accurate Delta II, launcher,etc
  7. next flight will be my first entry into the challenge And orbital mission this album will be shorter,it took FOREVER to type those titles
  8. Thanks for reply Next set of pics will be about a Transoceanic Abort test Von Brawn Kerman states("this spacecraft will be the first to have more than 50% chance of success") Jeb keeps bugging the enginers to add more boosters Hear from you again=:) i will work on the pics after the 4th of july Unfortunately could not get it to stop displaying a broken picture But here is my Abort test Album. Have a nice day
  9. Here are some pics i am in the middle of testing EDL-can orbit Also got Kerbal 1.1.3 Working More info coming soon P.S right mouse click to see the images
  10. May the booster gods and Jeb have mercy on your free time
  11. Maybe their should by different modes of difficulty like for example, Mode 1: for beginners more OP parts for easier game play more cartoonist/Fun for Noobs,Etc Mode 2: just regular Stock KSP of today Mode 3: for veteran of Hardcore players,RSS or scaled up System more Fuels,realistic Aerodynamics,LS Etc,MOAR Boosters It's a Learning Curve for new players, and opens new challenges for players that thing Stock game is to Easy,without modding
  12. i like ksp as it is , but a realism enhancement would be limited ignitions of engines, it would make planning your Probe missions more thoroughly, of course this option is togglable for new players
  13. I have a question about THE Can you land me Challenge. Can i have another ship get the asteriod and bring it too the Shuttle in LKO, Will it count if the ship the brings the Asteriod to the shuttle is Launched by the shuttle on another flight. Like some clarification on that please=:)
  14. My shuttle qualifies then,all of the KS-25 Engines on the Shuttle and the ET fire all the way to MECO-With boosters Included MECO is at 100-150Km to -20 Km can i get more points for keeping the ET on Suborbital. might try a SpaceX Style Landing with the ET in the future.Hmm Also i have done a 42Ton payload test 600 by 600Km and landed saftely,i have 2 versions the Test was with my Extended range Version. 350m/s DV with 42 tons-700 without Payload Pics coming soon
  15. 1 question, can i have Engines on the ET to help with ascent? i read your rules but found nothing saying i can or can not have Engines on the ET Two KS-25 on ET with Soild Boosters. and Three on the Shuttle ,its a American Buran Hybrid
  16. I accept your challenge. just waiting for flash drive to transfer photo's to this computer,install on other one
  17. what would be cool is building the rocket on like a kitchen table, walk outside transfer your 40 meter in game rocket to a real 40 meter high replica and watch it blast off into the real virtual sky. hu hu wink wink I like to see my 200+Meter SLS virtual Replica overshadow the real DEAL
  18. I did 3 Times, Its like Ksp interstellar doesn,t want to load for me since 0.90 and when it loads there is a load of glitches which makes it unplayable
  19. I have a bug. on loading it always freezes when loading Warpplugin/Parts/Electrical/Antimaterreactors/Antimater reactor/TweakableAntimaterReactor. saying has no database record,Null referance error can someone help. i have all mods up to date for KSPIE Using Ksp Interstellar Extended version ( 1.7.6 for 1.0.5) Install Info (Kerbal Space Program - 1.0.5.1028 X86 Modded with,ATM,B9,KER,KSO,Magicsmoke infernal robotics,Real Plume,USI ________________________________________________________________ System specs:OS windows 7 service pack 1 (6.1.7601) 64bit 10 years old CPU: AMD Athlon(tm) II x3 450 processer (3) 3.20Ghz RAM 5.75 Gb GPU: ATI Radeon HD 4200 (1595Mb) SM: (direct 3D
  20. on the job. are mods allowed or it has to be completely stock Like more challenge info
  21. I just looked it does but doesn't show the SLS Core just Orion and the ICPS@EUS.
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