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Everything posted by qzgy
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You thought I was @CatastrophicFailure, but in fact, I am qzgy. You have been bamboozled! @Dman979
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Apparently its 19 F here. With wind chill of 8F. The garage is quite cold.
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Heard about that. Trying to find the original (call it morbid curiosity I guess). But its probably something forgotten in oh about 10 days. I don't know. Hopefully it would be an "Awesome Spaceflight year with the world that isn't too sucky" As for complaints - I'm liking winter break. I don't want to go back.
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Laptop is more practical. Saturn V is nicer to play with, unless your laptop is a super nice 1080 ti graphics card and a i7-7500
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Don't load a terribly laggy craft and leave for a while. Your lander will not exist by the time you get back.
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Ditch The Royalty Free Music
qzgy replied to ZooNamedGames's topic in KSP1 Suggestions & Development Discussion
Hmmm With those low passes..... dundundundudndundundDUNDUNDUDNUNDDUUUUU DUNNNNd boom. -
Roads to Duna: No Moar Boosters (UPDATES!)
qzgy replied to sevenperforce's topic in KSP1 Challenges & Mission ideas
Hmm by someone with a similar name... >.> suspicion increases.....- 180 replies
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- rendezvous
- eor
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(and 2 more)
Tagged with:
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I resolve to get off of Eve.
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Hmmm steel isn't very helpful as far as mass is concerned. An alloy of aluminium is probably going to be better. Also, if this is an unmanned mission, why not make it smaller and unpressurized? Would help with the mass issue. If you do make it pressurized, the internal pressure might help with keeping it rigid, like with (IIRC) the Atlas rockets. Also might need to think about a heating system for the electronics. Space is cold. Electronics do not like cold. Also a name for the craft (some idea) - Jeb's Dare 1? This might be a more materials problem rather than structure. Kevlar rope might do. Or a drogue chute so that sudden violent jerking of the vehicle doesn't rip the parachute.
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One life - how far can you get?
qzgy replied to Ultimate Steve's topic in KSP1 Challenges & Mission ideas
And here we go! Edit: (╯ರ ~ ರ)╯︵ ┻━┻ i timewarped into the moon...... and everything was going so well..... I think I'll restart with a different thing. And only ONE kerbal this time... -
Hmm. I wouldn't mind helping you. I would need to take a look personally, but from past experience, the craft and the AI settings are superfinicky. Also - you sure it has ammo? In other news.... released some late-ish christmas video and also did the safe cracking thing. Less by proper "cracking" and more by pure brute forcing the hinge to become nonexistent.
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-90 = -89 - 1
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Nah. Controlled SRB burns at the structural fuselage pieces that have the hinge. If the hinge fails, can't lock the safe. Unless its one of those that has a locking mechanism that holds the door independent of the hinge...... I might also take a shot with a tank though. EDIT: Safe is cracked! Link to album if wanted https://imgur.com/a/D3VUp For your answers - Maybe, No, No, I blew it apart with SRBs. How much cheating is that?
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More like blow the hinge way.
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Hmm. I have two ideas I want to try - the old timey way and the quick way.....
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Actively? No. Used to? Yes. TUBM has a globe in their house.
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Oh hai. I was asleep too... @KerBlitz Kerman?
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Belated Seasons Greetings! Oh, and giant mothership one life grand tour preparations.
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One life - how far can you get?
qzgy replied to Ultimate Steve's topic in KSP1 Challenges & Mission ideas
Heinous double post, but by land @Ultimate Steve, do we mean "set foot" or "get a kerbal in a capsule on the body"? -
One life - how far can you get?
qzgy replied to Ultimate Steve's topic in KSP1 Challenges & Mission ideas
That gets the most points right? Why wouldn't I! Also, thanks! -
One life - how far can you get?
qzgy replied to Ultimate Steve's topic in KSP1 Challenges & Mission ideas
Still working on it! I've currently finished the Laythe, Tylo, Duna, and Airless body landers. I'm mostly worried about the laythe one, cause its a complete guess. I might change it for a traditional rocket rather than a space plane. The airless body landers are to be ion powered with like 7 engines or so with ~5000 m/s of dV. Fairly confident about those, but might as well make some rescue landers thinking about it... and strap on 2 to the thing. Tylo is a couple big fuel tanks and terriers. I've never done an eve lander/ return vehicle, so I'm also worried about that thing. Moho... probably another dedicated chemical lander, although I could probably get away with an ion powered one (need to look at the TWR). The hope is I can also find an asteroid to refuel at Dres or so. There's no way I'm gonna land the mothership. An ore mining craft may be needed (I've already got isru). And strap on relay sats for any probes I'm controlling. See how it quickly gets very big? I'm very.... cautious about this, so engineering will proceed for a while. Also cause when piloting, I don't do much gravity assist magic. -
One life - how far can you get?
qzgy replied to Ultimate Steve's topic in KSP1 Challenges & Mission ideas
Looking at the two things currently posted, I think I'm thinking too big.... (I'm talking a craft the size of the SPH with 3 rhinos and 2 poodles.) -
No. I won cause of the theoretical improbability of a dolphin growing a a 3rd flipper multiplied by the inverse probability of his thread being inhabited by a mod is equal to the second integral of the letter 'q' =, which, as everyone knows, is proportional to the framerate of the user avatar (with a static image being considered infinite) times the number of beluga whales currently within the longitudes of 16 W and 196 E. With an standard deviation of 5 sigmas, the answer (solving for ASCII_113) to this is 42n(qzgy), with q, z, g, and y being equal to the current number of porpoises on earth, the amount of llamas on mars, the 5th integral of the square root of the population of Latvia, and the current number of living dictators over the number of American Monarch butterflies, respectively. See? I won. Its simple math!
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No. I don't like these ping-a-thons. Seriously, shotgunning pings is kinda odd. Can we get a @Deddly?