-
Posts
273 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Everything posted by ISE
-
[WIP] [1.1.2] DIRECT - Super-Heavy Launchers - REVAMP RELEASE
ISE replied to benjee10's topic in KSP1 Mod Development
I did not think of that..... what if you were to go into the cfgs for the prion pod and change it to only have 3 seats? and for the windows hmmm I see your point. -
[WIP] [1.1.2] DIRECT - Super-Heavy Launchers - REVAMP RELEASE
ISE replied to benjee10's topic in KSP1 Mod Development
MK1-2 IVA Replacement by ASET seemed to work just fine with this pod as well as the Mk1-2 Pod, I only got a glimpse, but I didn't see anything wrong when I tried it out for this pod. The IVA replacement is available on CKAN as well, I recommend installing it that way if you aren't all that familiar with installing. -
[WIP] [1.1.2] DIRECT - Super-Heavy Launchers - REVAMP RELEASE
ISE replied to benjee10's topic in KSP1 Mod Development
Are you referring to this pod? Because I know an IVA mod that seems to work just great for this pod! -
[1.12.x] [BG] HabTech2 | Stockalike ISS Parts | 1.0.0 - The Final Update
ISE replied to benjee10's topic in KSP1 Mod Releases
omg that is so sexy Hope they come sometime this year Cant wait to take these bad boys into deep space -
Herd that the interstellar music got removed in last channel log, is there still some pretty music that plays once in orbit?
-
My b9 single stage to orbit rocket! Will be fully reusable
-
Sorry I know this isn't the place for pornographic images... but here you go
-
Anyone know if there are tweakscale cfgs out there somewhere for this mod? Ive made a TW cfg for the MK1 crew body part
-
[WIP]D12 Aerotech - A B9 Aerospace Expansion (Beta1)
ISE replied to PolecatEZ's topic in KSP1 Mod Development
Sexy expansion pack to compliment another sexy pack. I am too also hoping that someone comes up with a patch. -
[1.8.x] B9 Aerospace | Release 6.6.0 (Feb 5 2020)
ISE replied to blowfish's topic in KSP1 Mod Releases
I am in love with the new mk1 parts of this pack, especially with the added benefit of tweak-scale. Keep it up- 640 replies
-
- spaceplane
- parts
-
(and 1 more)
Tagged with:
-
Just loaded my install up with this pack... and WOW One question tho, if I change the skybox out, nothing will get messed up correct?
-
[1.3+] Stockalike Station Parts Expansion [retired]
ISE replied to Nertea's topic in KSP1 Mod Releases
Holy heck! This would be amazing! -
[1.8.x] B9 Aerospace | Release 6.6.0 (Feb 5 2020)
ISE replied to blowfish's topic in KSP1 Mod Releases
my mistake, you are correct. I had a bad installation. All good now- 640 replies
-
- spaceplane
- parts
-
(and 1 more)
Tagged with:
-
CKAN (The Comprehensive Kerbal Archive Network); v1.28.0 - Dyson
ISE replied to politas's topic in KSP1 Mod Releases
<Failed to connect to repository. Exception: Trying to write c:/program files (x86)/steam/SteamApps/common/Kerbal Space Program/GameData/ThunderAerospace/TacLifeSupport/LifeSupport.cfg but it already exists.> Im always getting messages like this when opening CKAN lately. -
[1.8.x] B9 Aerospace | Release 6.6.0 (Feb 5 2020)
ISE replied to blowfish's topic in KSP1 Mod Releases
Anyone know where I can find some tweakscale cfgs for this?- 640 replies
-
- spaceplane
- parts
-
(and 1 more)
Tagged with:
-
[1.12.x] Kerbal Atomics: fancy nuclear engines! (August 18, 2024)
ISE replied to Nertea's topic in KSP1 Mod Releases
That GCNTR looks sexy as hell! @Nertea Love it. -
Anyone have a cfg to make this compatible with MK IV Spaceplane System?
- 738 replies
-
- 1
-
-
- switching
- fuel tanks
-
(and 1 more)
Tagged with:
-
I know, I follow that thread and the SSTU thread, they both have promising inflatables. But @Porkjet teased us with some very sexy imgur pics of his revamped habitat pack. I just wish he had released it, if it was ever alive. But from the looks of it, SSTU is the future of inflatable parts for KSP Thank You @Shadowmage keep it up! Love your SSTU mod pack And @Tokamak with your refurbished parts and sexy lookin IVAs
-
I was referring to the ckan[.exe] file, but im just explaining how I got it to work, a month ago. Running CKAN on mac, is by far much harder than running it on windows. So much confusion is to be expected.
-
[Old Thread] KRE - Kerbal Reusability Expansion
ISE replied to EmbersArc's topic in KSP1 Mod Releases
Last stable [1.1.3] Version of KRE -
try putting the .ckan on your desktop, then doing the steps again. Also, I have windows now, but I might have mixed up the order of which the mono and ckan were put in. try reversing it by dragging the .ckan from your desktop into the terminal, then typing a space and then "mono". That might fix it.