Jump to content

Blasty McBlastblast

Members
  • Posts

    187
  • Joined

  • Last visited

Posts posted by Blasty McBlastblast

  1. On 10/11/2021 at 12:50 AM, RCgothic said:

    Alternatively a quad-tether of such wire ropes could sustain 2x10t modules with multiple redundancy for 22t.

    interestingly, this is incorrect!  :)  while a single, double, and triple rope setup can hold 1x, 2x, and 3x the mass, a quad rope setup can only hold 2x the mass.  this is because in real life one rope will always be slightly shorter than the others, which will cause the load to be supported entirely by the short rope and it's opposite, while teetering between the 3rd and 4th rope with no guaranteed lift from either.

    this is also the reason why 4 legged café tables are always unstable! 

  2. i like to do BIG career playthroughs (stations & bases on every planet, hundreds of probe landers and communication satellites, tourists everywhere, etc..) so for the sake of my CPU, and to avoid game breaking glitches, i try to keep my mod count to a bare minimum...  so about 30 

  3. story mode? "kerstronomers have discovered an asteroid on a collision course! you have xx years to intercept it and save kermanity!"

    ai competitors in career mode?

    factorio meets ksp? "so you wanna launch a rocket eh?, better start by making some iron plates..."

    kerbdew valley? the ultimate marshmallow farming simulator ON MINMUS! 

    ...

    actually i'd just be happy if the aero model got updated a little so that tubes worked and attachment-point-fu was no longer required for aerodynamically shaped craft

×
×
  • Create New...