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The Aziz

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  1. I'd just like to say that even if dragging the node beyond current dv should be possible, the game should clearly and explicitly inform that THIS MANEUVER EXCEEDS YOUR VESSEL'S DELTA V BUDGET AND PLANNED TRAJECTORY MAY NOT BE ACCURATE.
  2. Can't believe this argument is still being used. I mean yeah sure maybe it does. But perhaps it's because it ain't finished? Call me back when we're at 1.0. with colonies with almost complete freedom in their placement (and related missions), two additional solar systems (and related missions), and resources (and related missions). My gods the first public release of Terraria had 3 bosses and playthroughs ended at Skeletron. Look where it is now. Same can be said for any early access game across the last decade and a half. They become less repetitive when more content arrives, I don't think that's something I have to explain. The autogenerated missions are as boring as procedurally generated planets would be, and that's why they're gone. But also, it's because a slighty different gameplay loop is planned than just sending a 158th tourist to space (why bother, they're not paying anything) or send another useless piece of scrap metal into designed orbit for no reason. That's no incentive to exploration. A handcrafted mission to scan for anomalies, and once found, to land (and perhaps, drive to the location because landing zone is too difficult, has steep slopes or large rocks or near bodies of liquid) to discover an interesting geological formation or an artifact, that will give you some hint about the history of the place or planet? Yep that sounds better. Handmade is better than generated.
  3. I have played through KSP1 career more than once. It was all the same every time.
  4. Leeky leeks from people digging through code few weeks ago
  5. It ain't Saturn But it has the launch tower. But yeah I'm not gonna buy something that has done a single flight. Where my Ariane 5?
  6. If I had a shot every time I saw that I'd be a hopeless drunk by now.
  7. Cuz it was like slapping a new chrome bonnet on a rusty car. It's pretty from the front but if you look past it... Pretty clouds, sure, but underneath? Low res heightmap with holes in it. No mod ever has managed to solve that.
  8. Yeah it's not really readable However I have this little browser plugin that allows me to reverse search any picture I click on - and through it I can in fact open the large picture. It's those
  9. There's a large gap between finding bugs and fixing them. A bug found, reproduced, recorded and reported is not sent to a dev with "fix now pls" note attached to it. How dare they have an organized workflow smh
  10. I know you're passionate about rovers, but would you be so kind to share what kind of slopes are you expecting to be able to conquer? Cuz from what I've seen, some people expect the rovers to climb slopes normally reachable by rock crawlers.
  11. Oh the irony So you want the game with 6 popular mods instead.
  12. Either set to surface/target mode or not related to the game at all.
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