-
Posts
5,096 -
Joined
-
Last visited
Reputation
8,336 ExcellentProfile Information
-
About me
AEIOU
Recent Profile Visitors
18,168 profile views
-
Stardew valley Again. Slowly cooperating into the end of year two.
-
I'd just like to say that even if dragging the node beyond current dv should be possible, the game should clearly and explicitly inform that THIS MANEUVER EXCEEDS YOUR VESSEL'S DELTA V BUDGET AND PLANNED TRAJECTORY MAY NOT BE ACCURATE.
-
What happened to increased communication?
The Aziz replied to DoomsdayDuck555's topic in KSP2 Discussion
Can't believe this argument is still being used. I mean yeah sure maybe it does. But perhaps it's because it ain't finished? Call me back when we're at 1.0. with colonies with almost complete freedom in their placement (and related missions), two additional solar systems (and related missions), and resources (and related missions). My gods the first public release of Terraria had 3 bosses and playthroughs ended at Skeletron. Look where it is now. Same can be said for any early access game across the last decade and a half. They become less repetitive when more content arrives, I don't think that's something I have to explain. The autogenerated missions are as boring as procedurally generated planets would be, and that's why they're gone. But also, it's because a slighty different gameplay loop is planned than just sending a 158th tourist to space (why bother, they're not paying anything) or send another useless piece of scrap metal into designed orbit for no reason. That's no incentive to exploration. A handcrafted mission to scan for anomalies, and once found, to land (and perhaps, drive to the location because landing zone is too difficult, has steep slopes or large rocks or near bodies of liquid) to discover an interesting geological formation or an artifact, that will give you some hint about the history of the place or planet? Yep that sounds better. Handmade is better than generated. -
What happened to increased communication?
The Aziz replied to DoomsdayDuck555's topic in KSP2 Discussion
I have played through KSP1 career more than once. It was all the same every time. -
Leeky leeks from people digging through code few weeks ago
-
It ain't Saturn But it has the launch tower. But yeah I'm not gonna buy something that has done a single flight. Where my Ariane 5?
-
What happened to increased communication?
The Aziz replied to DoomsdayDuck555's topic in KSP2 Discussion
If I had a shot every time I saw that I'd be a hopeless drunk by now. -
No date, pls Nate
-
What happened to increased communication?
The Aziz replied to DoomsdayDuck555's topic in KSP2 Discussion
Cuz it was like slapping a new chrome bonnet on a rusty car. It's pretty from the front but if you look past it... Pretty clouds, sure, but underneath? Low res heightmap with holes in it. No mod ever has managed to solve that. -
Impossible to read recent discord dev tracker image posts
The Aziz replied to Rocktagon619's topic in Kerbal Network
Yeah it's not really readable However I have this little browser plugin that allows me to reverse search any picture I click on - and through it I can in fact open the large picture. It's those -
QA Testing vs. Playtesting
The Aziz replied to ArmchairGravy's topic in KSP2 Suggestions and Development Discussion
There's a large gap between finding bugs and fixing them. A bug found, reproduced, recorded and reported is not sent to a dev with "fix now pls" note attached to it. How dare they have an organized workflow smh -
Wheel "low gear" or other torque solutions
The Aziz replied to regex's topic in KSP2 Suggestions and Development Discussion
I know you're passionate about rovers, but would you be so kind to share what kind of slopes are you expecting to be able to conquer? Cuz from what I've seen, some people expect the rovers to climb slopes normally reachable by rock crawlers. -
What happened to increased communication?
The Aziz replied to DoomsdayDuck555's topic in KSP2 Discussion
Oh the irony So you want the game with 6 popular mods instead. -
Either set to surface/target mode or not related to the game at all.
-
What happened to increased communication?
The Aziz replied to DoomsdayDuck555's topic in KSP2 Discussion
No.