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[KSP 1.12.1+] Galileo's Planet Pack [v1.6.6] [23 Sept 2021]
PlutoPlanet126 replied to Galileo's topic in KSP1 Mod Releases
Looks like im experincing those good old fashion downloading issues AGAIN- 7,376 replies
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[1.2] Real Solar System v12.0 Dec 8
PlutoPlanet126 replied to NathanKell's topic in KSP1 Mod Releases
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So i have been thinking that asteroids need an upgrade. first i think the biggest types of asteroids should be 200 kilometers hence i think more types of asteroids need to be added. also comets would be an amazing addition. With the success of missions like Rosetta and Stardust i think they would be great. Ok parts. I think there needs to be more solar panels, RTG,Probe cores and small high thrust engines for probes. (And Better Harpoons for Asteroid or Comet landings). And when i said add more planets it think we can stick with mods for now. Thank you for your amazing creation Squad I don't know what i would do without it.
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Well planet pack mods for me have not been working and i got extremely bored with one gas giant. Remember planet pack mods have been not working for me and i have to deal with one gas planet. I can imagine Saturn, Uranus and Neptune analogs in ksp and cool moons since you already proved that you are good at making up weird moons and wacky easter eggs like the kraken. if you do i suggest you either move eeloo to orbit one of the gas giants and make a better Pluto analog or make Eeloo orbit further away. If you do this i would be so much less bored with Kerbal Space Program and play the game way after it dies out which is never . Thanks for making such a great game Squad
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adding multiplayer
PlutoPlanet126 replied to wolf creates16's topic in KSP1 Suggestions & Development Discussion
KSP Multiplayer would be so cool!- 367 replies
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