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sal_vager

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Everything posted by sal_vager

  1. HarvesteR's vision for the game Kerbal Space Program, please do not derail the topic Things get reposted from time to time, it has been some time since this was last seen, if you do not wish to view it again you can avoid this thread
  2. Please do not belittle other peoples comments with terms like "Strawman" if you do not understand them, thank you
  3. You can set your buildings to be indestructible in the persistent.sfs, just look for and change this line to True: You can also check your launchpad in the save, for example look for these lines for the level 2 pad: It may be that KSP is keeping the destroyed model state, if you load a new sandbox game so the buildings are intact, you should find your buildings load correctly in your current save, as KSP keeps some building state variables globally rather than on a per save basis.
  4. Well I think with Macs, the function keys and others are set to work a bit differently to a Windows or Linux PC, don't you have to toggle them so they act as F1 to F12? This may be why the - and + keys are not working but shouldn't be true for the Shift key. I suggest you try rebinding the scroll_view_up and scroll_view_down keys in the Input settings, Shift does not appear to be rebindable in the editor.
  5. Hmm that's strange, they should work, maybe we should try to find out why they are broken for you as there are no other controls available. What usually happens is the bindings get messed up, and deleting the settings.cfg will cause KSP to generate a new one, resetting all the values including the controls. If that does not help then maybe something is taking keyboard focus and preventing shift or + and - from working in the editor. Are you using a Mac? Apple keyboards are a little strange, also different language settings could be a cause, I hear a lot of players have trouble with Azerty keyboards.
  6. No license in the download, don't worry it shouldn't be for long
  7. How to prepare asparagus in 0.91.0 1 cup command parts, whole. 1 cup Kerbals, scared. 2 boosters per person, I like to add an extra 2 in case anyone is extra hungry. Equal number of nosecones to boosters. Season with fuel lines and struts to taste. Serve with rocket
  8. Yeah Steve is right we need more info, how can we tell what is causing your craft to break apart otherwise?
  9. Hi leepfrog, it looks like you are using a modded game so I have moved this to the modded support forum. That last one is the cause of the issue I believe, your broken persistent.sfs will contain this line: This has caused other peoples saves to break in the way you describe, I don't know how to fix it though, sorry, that save may not be recoverable. It may be worth checking with the maker of KSP science Library in case he's aware of this. The game breaks while trying to display something called an AnchoredDialogue, this may be part of the KSP science library or may have been broken by active texture manager.
  10. Good find Greg, one small correction though I think, oxidizer just wasn't modelled in the early days so all engines just drank fuel alone
  11. I find the offset tool is useful sometimes
  12. It depends if the antenna can function with a solar panel on top of it, I doubt it is able.
  13. Yeah I'm not seeing a cause in the log Yski, though at a guess it may be anti aliasing or edge highlighting (PPFX), both are causing issues with AMD hardware/drivers, you can disable these in the settings.cfg or the launcher if you can't get to the in-game settings.
  14. Wish I could help more though, your player log might give clues if it's not the actual driver, but I do know the driver in the repos is often quite a bit older then the one on the AMD website.
  15. It's hard to figure out what's going on on a driver level, maybe it's just that version of the driver and another version will work fine.
  16. Someone with a rocket as their avatar?
  17. Funny how this is being seen as a negative point to Squads aero overhaul
  18. Looks like Wulfonce is playing on 0.25.0, the issue was fixed for 0.90.0, so please update your copy of Kerbal Space Program
  19. Yello guys, I think Claw is around here somewhere
  20. Can you please upload the save so others can test this?
  21. A radially mounted single Kerbal habitation pod, Japanese capsule hotel style
  22. Closed by request (though I could have just moved it)
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