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KSP2 Release Notes
Everything posted by sal_vager
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Cockpit burns up during reentry
sal_vager replied to Human Person's topic in KSP1 Gameplay Questions and Tutorials
Well, I build my craft to be stable at that angle, though it may take some up trim.- 33 replies
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- overheat
- spaceplane reentry
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Cockpit burns up during reentry
sal_vager replied to Human Person's topic in KSP1 Gameplay Questions and Tutorials
I prefer a 45 degree angle when re-entering with a spaceplane.- 33 replies
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- overheat
- spaceplane reentry
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I played it on my cpc464, and Castle Master is next on my list as well as Captain Blood, Mercenary, Prince of Persia and Guild of Thieves. I don't know if any of the old versions are legal, they are abandonware which is a grey area, but here's a freeware remake of Driller for the PC. Edit: Added bonus! GPLv3 Spindizzy remake More freeware remakes by Ovine including Total Eclipse
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Actually, there's a few things KSP still needs. Rewired. Working wheel code, Vehicle Physics Pro is not suitable and I see nothing else available, here's a chance for a modder to get their work into KSP. And for @NovaSilisko to finish his story. The above words are mine and is not endorsed by Squad.
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Need your own thread moved or locked? Post here.
sal_vager replied to Rich's topic in Kerbal Network
Chit chat removed, on topic posts were left. -
The "Brake" Key
sal_vager replied to Warzouz's topic in KSP1 Technical Support (PC, unmodded installs)
Yes, sort of, if you set the wheel brakes to a numbered action group it will toggle the brakes on and off. The Abort group also works. -
Saitek X56 HOTAS input lag
sal_vager replied to MrBonk's topic in KSP1 Technical Support (PC, unmodded installs)
Glad you found a workaround MrBonk, I can't reproduce the joystick issue on Linux though, maybe because of different drivers. KSP relies on the list Unity makes when detecting controllers at startup, so adding controllers after this messes up which controller the bindings are assigned to, so please make sure all controllers you want to use are plugged in before KSP is started. -
Welcome aboard I can fix your name, what is the correct spelling?
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Moving to addon discussion, you'll need to identify which mod added that option and check its thread.
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https://twitter.com/KerbalSpaceP/status/844262697244020737 Sudden maintenance! And an updated IPS version
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Moved to addons Have you seen this? You might like it.
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By the way you get less air if intakes are sideways or backwards to the airflow, but for rockets I have no idea. Maybe plasma occlusion blocking control? It's an advanced difficulty option.
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Hi Alpha, if you post the URL to an image the forum will embed it for you, for example this totally random image... Is just this url pasted here, http://img10.deviantart.net/28b5/i/2015/112/b/4/minmus_treat_by_y0rshee-d8qp0rx.png If you want to post any of your own images I recommend you upload them to Imgur first, then view the image to get the full url. Hope this helps.
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I'd love to, but I'm just a moderator there
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Actually it's built into the CPU, I have one like it, an AMD A8-7650K APU with built in R7 GPU. I'm actually running Linux Mint, so I'm using the open source driver, but KSP 1.2.2 runs well, not fast with big vessels but it's certainly playable. On Windows with the proprietary driver you should be fine.
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Mk2 tank textures rotating incorrectly
sal_vager replied to archnem's topic in KSP1 Technical Support (PC, unmodded installs)
Unfortunately this is a feature, I don't like it either but that's how it is. I'll ask to get it revoked (again). -
Can you post bugs to the tracker please, that's where devs will see them and work on them, thanks
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