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Everything posted by Alpha 360
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I think that Kerbal Kolonization is an awesome idea. Also the Telltale game idea. I would put in my vote for kerbals with weapons, like chirld of a dead earth. Kerbal Space Program however will and should live in annals of gaming history as a game where the quirks in physics are used to advantage and if so flexible with mods. A space program that can turn into a colonization program or a plane program, or even a kerbal war. Kerbal Space Program could be a flexible game with the stock skeleton and you could customize it with mod packs provided by modders and a few by Squad. It could be a game that could be transformed into what ever game you want with Kerbals included!
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Mods in Stock
Alpha 360 replied to Choctofliatrio2.0's topic in KSP1 Suggestions & Development Discussion
I vote that there should never be a stock life support or Mechjeb -
Mods in Stock
Alpha 360 replied to Choctofliatrio2.0's topic in KSP1 Suggestions & Development Discussion
What should be stock and what should not? So far they have a simple stock remote tech and will any other mods be implemented? Image that Ksp will continue and that no more staff leaves(which is entirely unrealistic). what mods would you implement? -
So far no problems, I didn't notice that memory leak issue when I left it running for about an hour while I was off on an errand. Also I am quite sure I played more than an hour doing landings and such in 1.2 so I am not being effected by the memory leak. I am running on the 32 bit ksp, are you playing the 64 bit ksp? That might be the problem
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I decided to put together a large interplanetary cargo transporter. Using the Solaris Hypernauntics mods, I put on several of the blutonium engines with a mammoth in the middle with a stack of three tall 3.75 meter fuel tanks. I put six stubby fuel tanks around the central engine with the six blutonium engines. I intended the blutonium engines to detach but once I got it into orbit, the first stage still had about 80% fuel left. And I had a mammoth. So, if I had multiple solar systems, inter-system cargo transporter? Does anyone have any suggestions for multiple star system mods updated to 1.2?
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WHO WILL SLAY THE KRAKEN? WHO WILL TAKE THE CROWN? THESE QUESTIONS MUST BE ANSWERED! So speaks the beings. The human beings. You must answer the human beings.
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Haven't seen you before. But I have GDJ on a forum before - 1/10
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Granted, Now Walmart collects so much money it decided to become the West American Company, and uses a private army to take over the U.S and now you have to work at Walmart every day as their official slave. If you are from some where other than America, Walmart decides to become Global so it hires five more private armies and fifty nukes, nuking every city that defied their ways. Half the population of Earth is dead now and the rest works as slaves for Walmart, who is thinking of selling goods to Aliens. I wish for a grant for Princetonn Collage, and if you are not from America, I wish for Space Engineers.
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Banned for banning himself
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New inventions, life support, parts...
Alpha 360 replied to Darnok's topic in KSP1 Suggestions & Development Discussion
WOOH, that is a lot of ideas. The airship and submarine stuff, there is mods of it already. I admit, we need bigger landing gear and several different points on Kerbin that we could land on and recover for full price. Of course there would have to be fiddling around with the recovery values/distance from recover point but I agree. The life support thingee however, not everyone wants life support, including me so that should be a mod.- 17 replies
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ASA's History. (Kerbal Styled Story Telling!)
Alpha 360 replied to NSEP's topic in KSP1 Mission Reports
This just that anything is possible in Kerbal Space Program. Moarrrr! -
The last time I put up a recipes of disaster I asked for any "recipes" that would break the game mechanics. But that was for KSP 1.1.3, now what about ksp 1.2? I played around with the pre-release but didn't find anything unusual, but I know that other people have been doing a through search for the recipes of disaster. If you do, would you mind to share them to the forums?
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Great point, evil can be beaten. And evil will be beaten by Valentina Kerman. I can't wait till the next chapter! Please also don't have us battle with onions once more. Please
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Venus vs Titan: which is more likely to support life?
Alpha 360 replied to todofwar's topic in Science & Spaceflight
Have many of you thought about that we might be the only life in the universe? I'm a Christian and everything but life have extremely low chances of happening, and by evolutionist standards, it takes a while for life to happen. No offense to anybody though. -
Do you use internet? I live in Iraq so unless you send it to my postoffice here, I am out of the loop. Is the USI Kolonization mod installed? Could you come up with a mod list. Would KSPI-E an option for a mod?
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My Jeb is lounging in the very large space station, or is he? I haven't checked there for a while and I'm afraid he might have stolen one of the escape pods and de-orbited. Well, I know he is alive though. My Jeb is lounging in the very large space station, or is he? I haven't checked there for a while and I'm afraid he might have stolen one of the escape pods and de-orbited. Well, I know he is alive though.
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What is the biggest mission failure you have ever had?
Alpha 360 replied to JacobJHC's topic in KSP1 Discussion
In career mode I was going to do my first fly-by of the Mun, orbit from the Mun and return. Poor Jebediah. It was doomed from the start. I had forgotten the heat shield. After some very successful sciencing and orbiting, I was returning from the Mun and I finally realized that I didn't have a heatshield. And worst of all was that I had deadly-reentry installed. Now That I think of it, I could have prevented distiaster by Uninstalling deadly-reentry. But you know the rest, I had tried using the transfer stage as my heat shield and in a prefect world it would have worked, but I had the decoupler which is very easy to burn up and after doing some complex manunvers with the Mun trying to slow down enough, I figured out that it was impossible to get back in the atmosphere, but I realised that when I was burning upin the atmosphere for the third time so I let it go for a second and it blew up, so sad. -
So Anastasia with nature on her side is defeated. This is sad. As you have forseen, I am having to do battle with onions, but the onions are losing for the moment but that can change with the next chapter of this book.
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deal!
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Oh, I have looked into his videos already. They are hilarious right?
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I was wondering, anybody know a way to break the physics of the game? Just write a detailed discription of your procedure in the comments below. Thanks everybody for looking in to this.
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I am tired of trying to guess how many parachutes you need on a return capsule. It is simple for command pods but for anything else, its trial and error. One time in a career mode game I built a re-usable booster stage. I had no idea of how many parachutes I would need so I put on twelve chutes. When the booster was returning from space, half of the parachutes burned off in reentry heating. Lucky I put on twice the number of parachutes I needed so I still recovered the stage. But imagine that I had not enough chutes?
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Now that was purely freaky. So the Kraken is nothing, since you said his eyes as pools of nothingness. That means the Kraken is just imagination, or does something else use the imagination to make kerbals fear the non-exsistent Kraken, like the bug or something?