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Scaprod

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Everything posted by Scaprod

  1. So, I've been writing a plugin. It is called the Vlatic System Mod. It is based off of Nibiru (AKA Planet Nine) and it's mysteriousness. I am using the examples, but I honestly don't know where to start making my own planets. The idea is a gas giant in the center, about 80 megameters (80000 km) across. It has 5.6x Kerbin gravity, and is named Vlatic (Has the texture of Bastion). A small star orbits it, with VERY low mass for a star (Tanglo), but Vlatic's energy keeps it stable and fit for fusion. A small terra planet (In this case, Oceanus) fit for life orbits Vlatic, and in no way is it frozen, even in night-time. It is Kerbin temperature (288 Kelvin) all year-round, because Vlatic is there. A small Mars-like planet (In this case, Kopernicus) is orbiting Tanglo, which is binary to Kopernicus. A very VERY hot planet (Rio) orbits Vlatic in a high-orbit. did I mention Vlatic's SOI is about the Sun to Eeloo? Tanglo's mass is broken, though... I kind of need help making my own planets for this... Rio isn't an example, but very broken.
  2. I've been working on a mod. Vlatic System. I know, I know, the planets are from the examples.. those were for testing purposes (AKA until I can make a planet map myself).

  3. ah, I forgot to mention that it works on every other example.
  4. so... what now? also, MANY menus aren't popping up, like the Cupola and the Greenhouses.
  5. Nope. I honestly wish I could make a craft without this issue...
  6. I built the craft. I am using all the latest things. The examples are actually perfectly OK, but mine isn't, for some reason.. My large fuel tank module just ragequits too.
  7. I'm having an issue with building. The Freighter parts on the other side of the hangar bay just like to wiggle out when I raise thrust. The main command module also likes to disconnect. Help would be useful. Also, I don't use CKAN.
  8. Uhh, how do I install this correctly? There are so many files and folders, I honestly don't know ;/;
  9. Uhh... Multiple physics updated absolutely destroyed the SSTOs, including the Minmus Trainer.
  10. i remember something... A moon of Kronkus back in the V 1.0 days of this mod... Sketti... I will always miss you!
  11. I have a thing for small stuff, why not make a small SSTO? Cargo SSTOs can have these SSTOs in the cargo bays. A suggestion: The next Artemis class SSTO could be one of the cargo SSTOs. If any SSTO could change, I would make it easier to handle, for the hand full of beginners at flying these "birds", like me. Also for the next Artemis SSTO. Also, how to make one of these tiny SSTOs?
  12. AAAAAAAHHH YESSS Wow this blew up.
  13. I like how you take old mods which need to be continued and you do just that. Keep it up!

  14. Does anybody have any KSP puns? I have one: You don't understand the GRAVITY of the situation here! Any better than mine?
  15. Who is currently working on Kerbal Foundries? Is it entirely dead now?

    1. Shadowmage

      Shadowmage

      Currently, as in, right at this moment?  Nobody.

      No it is not dead.

      As I've stated -many- times in the KSPWheel (and KF) threads, I'm going to need a few weeks / months to get things sorted out before development can even begin.

      I wouldn't expect a working/stable/non-alpha KF update before the summer.  So, ~6 months, minimum.

    2. Scaprod

      Scaprod

      Okay. I wish you luck when you start development!

  16. Who's working on Kerbal Foundries now?

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