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Everything posted by Phoenix Nebula
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I'm not sure how i fixed the wheel problem, the problem was the same problem the repulsiors were having and some of them would cause the whole vehicle to jump around and send dust effects everywhere. I think it might have been a collision issue. As for the tank treds it wasn't misalignment because I used symmetry mode in the editor.
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Okay so I got the wheel problem sorted out. Though I'm now having trouble with the repulsiors. Also some tank treads veer to the right. https://www.youtube.com/watch?v=VOmTtMWyxNw&feature=youtu.be
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I keep having a problem were my vehicles jump around with any of the wheels and treds. Any idea if I'm missing something?
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I seem to have trouble installing it. I run Ckan and I click new path to tell it were to install it. It pulls open a folder and I navigate to My ksp folder. The problem is there is no accept button only an open button and I'm not sure what I'm doing anymore. Do I need to create a ckan folder in side the KSP folder? If so I tried that and it doesn't work still.
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Is this mod still being worked on?
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Not sure I thought it would be more interesting to have more resources to mine with different values and weights. I was also thinking that certain metals are only found in abundance on certain planets or moons.
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Have you considered adding other materials to mine. For example: Platinum, Silver, Lead, Titanium, Tungsten, Iridium, Osmium, Tin, Nickle, and other valuable metals?
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Possible Planet Additions (Revised)
Phoenix Nebula replied to Samio's topic in KSP1 Suggestions & Development Discussion
Love these ideas. They are obviously big for KSP planets, but the calculations shouldn't be too hard to do. You seam to like lava planets a lot I noticed. I had an idea for an osmium and iridium rich planet so it would be supper dense but could still be small making for some interesting lander designs. One other thing though; your DA link doesn't work. If my arm wasn't in a brace I would try to make a few planet packs with this!