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tadeass

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Everything posted by tadeass

  1. @Comando222: Yes, I plan to make any '0.01' pack release, only with basic launching rocket. The pack will have probably about 12 parts. @DYJ: Thanks. Also, I added it too spiler.
  2. Oh, I forgot. You don\'t need atmospheric wings, you only need GoDamit\'s old Death Star addon.
  3. Try to make any real wings anywhere on the fighter, and put an invisible texture on them.
  4. Nice! I like it. Can you tell me the poly counts please? When I saw the models, I remember at this: http://blogs.gscept.com/cg1/index.php/category/modelling/index.html Try to look at it, it\'s amazing work.
  5. Ok, I think we can stop with that. We do what we want to do. @OtherDalfite Thanks for name update.
  6. I don\'t know how you, but I\'m doing textures/models for fun, because I want to give some more parts to the Kerbal community, not for fame. I don\'t mind, and Rocketscienist have his own role.
  7. No, I\'m done with textures and models, not configs and exporting files.
  8. Ok, any progress info... Today, I can say I\'m done with launching rocket Ariane 5 (model+textures), not with payloads etc., but I think It would be great with working RCS/ASS systems on the top of SRB\'s.
  9. I worked hard on the textures and now I can say cca 80% of textures are complete! Also, I saw more images of Hermes, old and new and anyway, it looks quite horrible. But what about smoething like this? : http://hqworld.net/gallery/details.php?image_id=22523&sessionid=40e595e557aa4779442573b36635b4ac
  10. I hope the Ariane 6 plans will be released soon, therefore I wrote Ariane 7.
  11. Exactly, I promised that to you, and i like Ariane 4 too.
  12. Ok, now everyone can see CoreStageFuelTank, download link: http://www./?mojrkybbjl8p16k It\'s not a testing release of one part!
  13. Ok, don\'t be worried from that. Let it be, I can do that alone, thanks.
  14. And when you say config, do you also can do useful node_deffinitions? It means quite a lot of time, but that can help me really much. You can be a co-autor of the mod this way, what do you think? EDIT: There were any questions about SYLDA... I plan it, It will look like this: EDIT: Yes! Today, I copmleted the models. All models of the rocket, not payloads (all, but the linear decoupler not). 8) Now that all needs texture. Render: Also, sorry, but I removed Ariane 4 from the poll. Anyway, Ariane 4 will be second, I promised that.
  15. Ok. Now, you are in testing team if you want, but all parts aren\'t completed (text+ model), you must wait some time.
  16. I don\'t know in the moment, sorry. The textures are the same, but I remaked the models for better and more realistic look.
  17. I didn\'t make something from this list already. Currently, I work on the Ariane 5. Only. I want to make all good how I can, not fast how I can.
  18. Well, the payload could be: 1.- Hermes shuttle 2.- Automatic transfer vehicle 3.- Ceres (?) 4.- Rosetta orbiter (one or two you can put to the fairings) 5.- SYLDA module This all I want to make. Sounds like a lot of work. Anyway, I want to make default rocket for universal usage, satelites, sonds, landers and rovers...
  19. I saw that models anywhere, but anyway looks great.
  20. Sorry, but because you can\'t UVmap it could be better to make my own textures. I hope you don\'t mind, sorry. That\'s good idea! But now, nothing is finished, but after we can since any 'test team', because it will be faster probably. ___________________________________________________________________________________________________________ Today, I finished texture on the core stage! It was much harder then I thinked. Final product:
  21. Hmmm, progress of today: (The Main Engine Vulcain) In the moment, 3000 polygons. It\'s so much, because now I dodn\'t aplied soldify on necessary parts. I must do something with that. Oh, I forgot. Complete render with remaked models: Note: Sorry for that shadow on the duct (bottom of core stage), I couldn\'t make something with it. Also, probably I will delete ducts on the sides of booster, they aren\'t symetrical and good looking. new parts: Decouplers (radial, stack)
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