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RedPandaz

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Everything posted by RedPandaz

  1. So I downloaded the latest release, along with Firespitter and Module Manager, and the only new passenger fuselage is the FS2CF; did I mess something up or is there no longer a larger passenger cabin in this mod? The main reason I got KAX was for the 2.5m cabins ^^"
  2. Well, no, the folder is there, as "io_object_mu", but it just doesn't appear on the addons page
  3. @taniwha "the io_object_mu-blender2.79 directory. Best is just io_object_mu"
  4. I changed it to what you told me to when you last replied several weeks ago, and it still isn't showing up
  5. Well now it's not even showing up as an option in user preferences
  6. https://imgur.com/5LVhGHM The error that shows up when I try to enable .mu files https://imgur.com/a/7r2vkBH The error that shows up when I try to load in .craft files
  7. I'm getting a bunch of errors- first when I try to enable Importing .mu files, and then when I try to import .craft files, which is did let me enable. Help?
  8. Ok, I can work on a Delta Impulse B, should fix the problems. It was *incredibly* maneuverable before I took off the control surfaces off to reduce cost. Not sure about limiting control surfaces, I don't do that on any of my planes so far because I'm not quite sure how it would help and what would lack. Offering to subcontract the dev out with another manufacturer. Will also stretch the fuselage, might switch out the Panther for a rapier, will test So I take it the Impulse S was a success? Still, might make an S-B model. Potenial Subcontractors wanted
  9. Ok Delta Industries offers to rework any aircraft for a sale of 10 or more
  10. Oh ok; does it seem nice so far? Also, I'm trying to get a good dedicated SST up, although that's trickier
  11. Ok, how long until mine is reviewed? Newer planes have been reviewed, and I've been waiting months
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