RedPandaz
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KSP2 Release Notes
Everything posted by RedPandaz
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So I downloaded the latest release, along with Firespitter and Module Manager, and the only new passenger fuselage is the FS2CF; did I mess something up or is there no longer a larger passenger cabin in this mod? The main reason I got KAX was for the 2.5m cabins ^^"
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DJA 1946 BDAc AI Dogfight Tournament
RedPandaz replied to SuicidalInsanity's topic in KSP1 Challenges & Mission ideas
Is this still going on? Edit: It seems to be -
[1.2-1.7] Blender (2.83+) .mu import/export addon
RedPandaz replied to taniwha's topic in KSP1 Tools and Applications
Well, no, the folder is there, as "io_object_mu", but it just doesn't appear on the addons page -
[1.2-1.7] Blender (2.83+) .mu import/export addon
RedPandaz replied to taniwha's topic in KSP1 Tools and Applications
@taniwha "the io_object_mu-blender2.79 directory. Best is just io_object_mu" -
[1.2-1.7] Blender (2.83+) .mu import/export addon
RedPandaz replied to taniwha's topic in KSP1 Tools and Applications
I changed it to what you told me to when you last replied several weeks ago, and it still isn't showing up -
[1.2-1.7] Blender (2.83+) .mu import/export addon
RedPandaz replied to taniwha's topic in KSP1 Tools and Applications
I'm still having the error :/ -
[1.2-1.7] Blender (2.83+) .mu import/export addon
RedPandaz replied to taniwha's topic in KSP1 Tools and Applications
I changed it to that and it's still not showing up -
[1.2-1.7] Blender (2.83+) .mu import/export addon
RedPandaz replied to taniwha's topic in KSP1 Tools and Applications
Which directory -
[1.2-1.7] Blender (2.83+) .mu import/export addon
RedPandaz replied to taniwha's topic in KSP1 Tools and Applications
Which directory? -
[1.2-1.7] Blender (2.83+) .mu import/export addon
RedPandaz replied to taniwha's topic in KSP1 Tools and Applications
Well now it's not even showing up as an option in user preferences -
[1.2-1.7] Blender (2.83+) .mu import/export addon
RedPandaz replied to taniwha's topic in KSP1 Tools and Applications
I just downloaded the one the Blender site showed me >_< -
[1.2-1.7] Blender (2.83+) .mu import/export addon
RedPandaz replied to taniwha's topic in KSP1 Tools and Applications
https://imgur.com/5LVhGHM The error that shows up when I try to enable .mu files https://imgur.com/a/7r2vkBH The error that shows up when I try to load in .craft files -
[1.2-1.7] Blender (2.83+) .mu import/export addon
RedPandaz replied to taniwha's topic in KSP1 Tools and Applications
can I DM you the error messages? -
[1.2-1.7] Blender (2.83+) .mu import/export addon
RedPandaz replied to taniwha's topic in KSP1 Tools and Applications
I'm getting a bunch of errors- first when I try to enable Importing .mu files, and then when I try to import .craft files, which is did let me enable. Help? -
[1.4.1] Mauws' Custom Paint Jobs (MCPJ) v0.1 - Colored Textures Pack
RedPandaz replied to Mause's topic in KSP1 Mod Releases
Is it still working? -
Ok, I can work on a Delta Impulse B, should fix the problems. It was *incredibly* maneuverable before I took off the control surfaces off to reduce cost. Not sure about limiting control surfaces, I don't do that on any of my planes so far because I'm not quite sure how it would help and what would lack. Offering to subcontract the dev out with another manufacturer. Will also stretch the fuselage, might switch out the Panther for a rapier, will test So I take it the Impulse S was a success? Still, might make an S-B model. Potenial Subcontractors wanted
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Oh ok; does it seem nice so far? Also, I'm trying to get a good dedicated SST up, although that's trickier
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Ok, how long until mine is reviewed? Newer planes have been reviewed, and I've been waiting months
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Where Is Multiplayer?
RedPandaz replied to PalmettoSC's topic in KSP1 Suggestions & Development Discussion
I suggested a way to fix that- 58 replies
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- kerbal space program
- multiplayer
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(and 3 more)
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