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vicdoctor

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  1. For me, any landed ensemble of moderate complexity, regardless of wheels/legs presence, jumps after time warp or phys loading. It's a horrorshow.

    I think the threshold for such crazy jumps was higher in 1.3.0. Now i can't even use my landed ships, let alone the bases.

    I hope this will be fixed soon as my hobby is broken.

     

    Oh! also, when i takeoff during the, ahem, temporo-probabilistic jump, my ship status still reads as landed.

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