Jeq
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KSP2 Release Notes
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Reported Version: v0.2.0 (latest) | Mods: none | Can replicate without mods? Yes OS: win 11 | CPU: I7 | GPU: rtx 3080 | RAM: 32 Kerbin shows gravity 1m/s^2, while it should show 9,81m/s^2 and (1g). This is wrong for every planet in game. I just failed one mission because of wrong in-game units Included Attachments: .ipsImage { width: 900px !important; }
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I feel like airplanes in rocket games are more of a spice. They were spice in ksp 1 and so far it seems they are spice in ksp 2 unless developers wraps some gameplay around it. One promising thing for airplanes at future of ksp 2 seems to be: Duna atmosphere is 100% thicker than it used to be. When i made ksp 1 career planes, first planes were almost allways drone controlled built to girder body, just to get science. We need rockets anyways to get to places and get more science. When we lack parts which we think are crucial, thats when brains starts figuring out new stuff and i think KSP is just that.
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I think developers slayed kraken because they promised to, i hope there will be story about this at future.
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Landed 300t "atmosphere"plane to duna couple days ago. Yesterday i figured out wheels doesnt work at laythe, it destroyed my one day of rocked and vessel design, today i went to dres and back.
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Localization & Text Keostationary Orbit mission description says "geostationary"
Jeq replied to Sitting Duck's topic in v0.2.0
I think they wanted to include geostationary word because ksp is supposed to be educational too. -
Reported Version: v0.2.0 (latest) | Mods: none | Can replicate without mods? Yes OS: Win 11 | CPU: I7 | GPU: Rtx 3080 | RAM: 32 When at dres, make maneuver node so it ejects from dres and sun periapsis it at somewhere 13300000km kerbin altitude, now zoom map, if you zoom to dres you lose maneuver orbits, sun and other planets at map view even if you are not zooming very close to dres. If you zoom out those orbits comes visible again. This havent been so obivious with other planets so far (visited them all) but this caught my eye bad. I didnt even find sun on map at first..
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Almost all ROCKET engines got nerf at ASL and below but not darts, which makes them one of best engines at heavy atmosphere planets. Is this intentional?
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I use my old ksp 1 charts for dv requirments. I dont use internet dv map because i want to learn my way. For tranfer windows i just make maneuver node, if it doesnt match then i warp and make new node, it is big pain currenlty but can be done, and maybe it is good practice right now.
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Parts & Vessels Can't eva due to obstacle, but obstacle isn't obvious for user
Jeq replied to Jeq's question in Parts & Vessels
I am so ashamed about this report, i had cockpit reversed. But today i had Eva problem with external seat, i need to check more info why it happened, maybe just strut inside of seat. -
Thought on the parachute deploy bug
Jeq replied to Superluminaut's topic in KSP2 Suggestions and Development Discussion
I dont mind velocity bug as long as parachute bug exists, and i land to water :,D -
Reported Version: v0.2.0 (latest) | Mods: none | Can replicate without mods? Yes OS: win 11 | CPU: I7 | GPU: Rtx 3080 | RAM: 32 If you decouple engine which has extending capablities, those trumpets and so on... if you decouple them and don't thrust them, if they intersects with decoupled stuff when they are fully extended then engine and decoupled stuff will collide with eachother and things starts goes Kerbal. .ipsImage { width: 900px !important; }
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I was there with wheels yesterday I think i wait these couple missions until bug fixes. But overally its now great experience. Actually i am recording all missions currently to bug track them better, later.
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Don't take Laythe or Eve missions: There is high atmospheric heating problem which makes it hard to do these missions with fine tuned quality. Laythe also has surface problems so wheels seems to be useless at some parts of laythe (Hills). Laythe mission could be only be made with ships but i think ships physics are still in diapers, combined with that high atmospheric heating bug.
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Reported Version: v0.2.0 (latest) | Mods: none | Can replicate without mods? Yes OS: win 11 | CPU: I7 | GPU: rtx 3080 | RAM: 32 Whenever thrusting, vessel seems to drift away from target. RCS or engines no different. If this is related to orbital decay then this might help finding problem within it.