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Everything posted by Wilhelm Kerman
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
Wilhelm Kerman replied to StarCrusher96's topic in KSP1 Mod Releases
Progress is happening...- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
Wilhelm Kerman replied to StarCrusher96's topic in KSP1 Mod Releases
The All is the stock sun, just edited. Kerbol is a slightly smaller copy of the sun, and is similar in many ways. This is perhaps just like Kerbalism with magnetosphere directions. You want a date? 15 April.- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
Wilhelm Kerman replied to StarCrusher96's topic in KSP1 Mod Releases
It works, I have tried it before.- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
Wilhelm Kerman replied to StarCrusher96's topic in KSP1 Mod Releases
Well, yes. And you just gave me ANOTHER idea. A KSS mail (PM) chat, where the KSS team announces news stuff. But that is kind of what this thread is for, so perhaps that should only happen when KSS gets bigger and Bigger and BIGGER and BIGGER. I meant does it represent something, eg a cliff with nothing on it, (no recent screenshots)- 4,170 replies
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1.4 for you, constant issues. The same thing has happened to me; some Squad staffer solved someones problem, apparently you have to change stuff in the cfg files. Completely outlandish...
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
Wilhelm Kerman replied to StarCrusher96's topic in KSP1 Mod Releases
Understandable. I will say that it isn't an entirely new game, but a wider, taller, and longer one.- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
Wilhelm Kerman replied to StarCrusher96's topic in KSP1 Mod Releases
It will come soon, be patient. 0.8 doesn't add in toooo many star systems... Most of them (from what I can guess) are already done. Kerolon system sciencedefs are done, it should be out from a couple of days to maybe 2 weeks max? Ps, that antennae is rather overpowered. 96% connection from Blalo, from an old ship I sent there. @Davian Lin is that picture meant to represent anything?- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
Wilhelm Kerman replied to StarCrusher96's topic in KSP1 Mod Releases
That’s a KSS antennae- 4,170 replies
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Thanks, I may PM you if I can't find any myself. KETO looks like an extremely HD pack.
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
Wilhelm Kerman replied to StarCrusher96's topic in KSP1 Mod Releases
So does it work?- 4,170 replies
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Its 1.4.2, and nothing... :|
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This problem has never happened to me before; while I was doing an interplanetary burn to Duna, I turned around and the sunflare wasn't aligned. Mods: Scatterer (atmosphere folders deleted, shouldn't be the problem) Near Future Electrical Near Future Solar B9 Part Switch Near Future Propulsion Community Resource Pack SCANsat Mechjeb EVE (Para sci high peformance pack) -BoulderCo Making History (Squad Expansion) Tracking Station Evolved NOTE: The flares seem to only move along the Y axis, relative to the camera. Images:
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
Wilhelm Kerman replied to StarCrusher96's topic in KSP1 Mod Releases
Okay, I see.- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
Wilhelm Kerman replied to StarCrusher96's topic in KSP1 Mod Releases
Even better. Are the giant boosters part of the ship or just the launch stage?- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
Wilhelm Kerman replied to StarCrusher96's topic in KSP1 Mod Releases
This is quite cool. Mind if you put it in the media folder? https://drive.google.com/drive/folders/1QtUmP928yiFKQAbRm1Yf25auol95AYIt- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
Wilhelm Kerman replied to StarCrusher96's topic in KSP1 Mod Releases
You can’t constantly expect 0.8 spoilery content to be flowing out of StarCrusher’s account. He was very busy and barely on over Easter, and has been working on 0.8 too. (I’m not even mentioning his uni degree). If YOU have screenshots, then post them on the thread and upload them to the KSS media sharing folder, a link can be found several pages back.- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
Wilhelm Kerman replied to StarCrusher96's topic in KSP1 Mod Releases
What do you mean? That's a good picture!- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
Wilhelm Kerman replied to StarCrusher96's topic in KSP1 Mod Releases
You can’t use the default Kerbin, sorry. But there is a way to lower the launch pads. 1. Fly a plane (any one that can land) over to the airbase from the KSC. 2. Click ‘ctr + k’ and that should open a new panel. 3. Click local instances. 4. Click edit on any of them (you will have to do it to all so it doesn’t matter) Note: your camera should focus on the building/structure! 5: Increase the indent up the top to 10 or 1. 6. Click the backwards altitude button to lower it. Note: DO NOT CLICK snap to terrain. 7. Save (and make sure collides are enabled) 8. Click the red ‘x’ up the top, and also close everything else. I’m really becoming a tech support wizard. I know cause I have a military save where I bomb things and launch bombers in the desert. Won’t work, compatibility should be coming.- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
Wilhelm Kerman replied to StarCrusher96's topic in KSP1 Mod Releases
I have found my furthest back post. (That I can find)- 4,170 replies
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You have given me an idea for my signature... @MR L A mayonnaise is very important, and is also my favorite sauce
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
Wilhelm Kerman replied to StarCrusher96's topic in KSP1 Mod Releases
Ok I have made the album work (it didnt before) There is nothing wrong with those clouds?! You are lucky to be playing KSS with visuals like that.- 4,170 replies
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I love how the moderators express no emotion in their posts
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Would you mind telling me how to make 2D clouds? I wanted to try to make a low res visual pack for Kerbal Star Systems, like this but for more planets.
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It isn’t about an add-on that exists yet though. I probably shouldn’t argue with a moderator...