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Everything posted by Wilhelm Kerman
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Okay... but I am asking other people how to texture the clouds, and the configs for them.
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
Wilhelm Kerman replied to StarCrusher96's topic in KSP1 Mod Releases
Writing compatablility patches is always helpful. I once made one for RemoteTech, but I lost the cfg. I may rewrite it, as it isn’t that hard. Try reinstalling it, and turn up the texture quality.- 4,170 replies
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Have you seen para sci-fi visuals? It adds in 2D clouds with low res atmospheric glare. My ultimate goal (though not offical yet) is to have a low resolution visual pack for Kerbal Star Systems.
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
Wilhelm Kerman replied to StarCrusher96's topic in KSP1 Mod Releases
It should work. It has (as far as I know) not been tested, but I don’t think that there are any obstacles. Use the module Manager Version that comes with kopernicus.- 4,170 replies
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That will be required, but I wondered about making clouds (the textures). EVE offers an example config, with 3D clouds.
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Hi readers, I was wondering how all these amazing environmental people made their clouds, as I wanted to try to make my own 2D clouds.
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
Wilhelm Kerman replied to StarCrusher96's topic in KSP1 Mod Releases
I would think of it in a way like this: @Itsdavyjones sneaks in and occasionally does surface samples, @TheSpacePotato seems to do a small but constant stream of single, sometimes 2 sciencedefs (and when one instrument is left, he completes it). @Gyrfalcon5 does one (sometimes 2) large amount of sciencedefs (in one sitting?). @Wilhelm Kerman I dunno, someone else describe me. Really? I guess occasionally...? Perhaps tricking people will give me a lower reputation But I think Cortwade deserves it more. How did you get hired? You must have done something good.- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
Wilhelm Kerman replied to StarCrusher96's topic in KSP1 Mod Releases
That is likely because you have a low render quality. Turning up the render slider should fix this.- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
Wilhelm Kerman replied to StarCrusher96's topic in KSP1 Mod Releases
I have tricked many people into giving me a higher reputation (now above @Cortwade) I remember finding it in 0.6 form. It didn’t work however, as my computer couldn’t load it (it can now, for some reason). I can PM you when it gets to 0.8 (1.4.2), if you want.- 4,170 replies
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@SVS if you ask, I will get a link to it. Can WW2 era ships be posted here?
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
Wilhelm Kerman replied to StarCrusher96's topic in KSP1 Mod Releases
I have, however just EARNT 6 likes.- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
Wilhelm Kerman replied to StarCrusher96's topic in KSP1 Mod Releases
Damn you, StarCrusher!- 4,170 replies
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1.4.2 Landing Legs = Craft Wiggle
Wilhelm Kerman replied to klesh's topic in KSP1 Technical Support (PC, unmodded installs)
Whenever they touch the ground they seem to explode for me. Probably because of the settings that they are on. -
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
Wilhelm Kerman replied to StarCrusher96's topic in KSP1 Mod Releases
I appear to have a reputation of 117. (Master chief). I am waiting for @TheSpacePotato to reach 666. And I will be annoyed at anyone who likes this...- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
Wilhelm Kerman replied to StarCrusher96's topic in KSP1 Mod Releases
Oh I remember. But wasn't that a while ago? There is a really overpowered antennae, and 2 others that are reasonably well balanced in KSS.- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
Wilhelm Kerman replied to StarCrusher96's topic in KSP1 Mod Releases
It is Kerbal How can I be so dumb that I would fall for that. Did you get the nyan cat loading screen?- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
Wilhelm Kerman replied to StarCrusher96's topic in KSP1 Mod Releases
I don't think 1.4.X was out, but I think @TheSpacePotato corrected them.- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
Wilhelm Kerman replied to StarCrusher96's topic in KSP1 Mod Releases
Someone (in the KSS team PM) once said that 0.8 would 'be out in an hour'. But that was several weeks ago, anyway.- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
Wilhelm Kerman replied to StarCrusher96's topic in KSP1 Mod Releases
You hyped me for a second...- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
Wilhelm Kerman replied to StarCrusher96's topic in KSP1 Mod Releases
Mid-possibly late April (I think)- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
Wilhelm Kerman replied to StarCrusher96's topic in KSP1 Mod Releases
Yeah!!!!!!!!!- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
Wilhelm Kerman replied to StarCrusher96's topic in KSP1 Mod Releases
What mod is the camera view at the bottom from?- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
Wilhelm Kerman replied to StarCrusher96's topic in KSP1 Mod Releases
Okay. I am going to look into how to make 2D clouds. Acer Aspire E5, AMD A9 processor - 2.9GHz, 8GB ram, HD 1920 x 1080 monitor.- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
Wilhelm Kerman replied to StarCrusher96's topic in KSP1 Mod Releases
@StarCrusher96 has not been active for about a day now, but I will talk to him about the para scifi visuals.- 4,170 replies
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