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Everything posted by woeller
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No it is Stock. You need to unlock the fuel lines in the tech tree when you are in career.
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Mini Shuttle!
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[1.8x - 1.9.x] RemoteTech StockConfigs [v1.0.2][2020-04-21]
woeller replied to woeller's topic in KSP1 Mod Releases
New version: Update to KSP 1.9 removed MiniAVC -
[1.12.5] Restock - Revamping KSP's art (August 28)
woeller replied to Nertea's topic in KSP1 Mod Releases
Open the advanced mode and search by diameter in the 1.5 tagged parts. You will find the engine there. -
I had a small staging problem with my descent stage.
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So we have Better Time Warp, Better Burn Time etc. Why not call this Better Revert?
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The short answer is: Yes @Cavscout74
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A Starlink-ish Mission where the Booster will perform its landing burn automatically... no Mechjeb and no KOS.
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This is a video of my fails during my streams of the last half year. It shows how not to play KSP. Do you have similar material? Give it to me Thanks to @ValiZockt for this nice summary!
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I've got rid off all the Kraken Tech and gave my Falcon 9ish first stage new Landing gear.
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totm june 2019 Breaking ground - Test Zone
woeller replied to sgt_flyer's topic in KSP1 The Spacecraft Exchange
Breaking Groun SpaceX Legs- 177 replies
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Two hours of roving for one Munstone and a final shot.
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At least i've tried to build a rocket!
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I've been trying to figure out how to set up a missile vertically.
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totm june 2019 Breaking ground - Test Zone
woeller replied to sgt_flyer's topic in KSP1 The Spacecraft Exchange
Proof of concept: Verticate a Rocket -
Who needs a drone ship to land on, anyway?
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@Schlupp grüner Stern I wasn't able to reproduce your error with the listed mods as you can see here: https://imgur.com/a/PV2n1R1 Please look into your GameData folder. If you installed RealPlumeStock with CKan, you should find seperate folders for RealPlume, RealPlumeStock and SmokeScreen next to your other mod folders. If you don't have a RealPlumeStock folder inside your Gamedata folder, delete RPS with CKan and install the latest version again. If you have a RealPlumeStock folder inside your GameData folder, look into the RealPlume folder and check if there is a RPS double. If so, delete it. In any case, delete the following files: ModuleManager.ConfigCache ModuleManager.ConfigSHA ModuleManager.ConfigPhysics Then run KSP.
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Again, it's me. This time with nice small configurations for the nice and small Mod DodoLabs by @tygoo7 You guys should definitely bring your little Cube Sats into orbit with his great stockalike Electron rocket! New configs for: GPR-918 "Ruby" Engine GPR-918V "Emerald" Engine Get them here Click the green "clone or download" button and choose "download ZIP". Open the ZIP file, open folder namend "RealPlume-StockConfigs-master", open the foler namend "Gamedata", copy the folder namend "RealPlume-Stock" into your Gamedata folder.
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Even more stuff: New configs for @Well's wonderfull and updated Knes Mod: KEREB-D "Insurgent" Booster KEREB-D "Mutineer" P064 Booster KEREB-D "Obelix" P4 Booster Hermes Mk-91 "Callisto" Monoprop Engine LRBA-V "Gauntness" Engine KEREB-D "Riotous" Engine AGI-E "Vekin" Engine Gallery As always you can grab a copy here Click the green "clone or download" button and choose "download ZIP". Open the ZIP file, open folder namend "RealPlume-StockConfigs-master", open the foler namend "Gamedata", copy the folder namend "RealPlume-Stock" into your Gamedata folder. I've made a first pull request, but I've got more changes and additions on my mind. You can also suggest aditions
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More stuff: Compatibility restored for Vens Stock Revamp. If I missed anything, please let me know. Make sure you download the right version of VSR here: 1.4.x 1.5.x 1.6.x by @Kerbas_ad_astra Compatibility restored for Missing History. If I missed anything, please let me know. New configs for reDIREKT, play with stockalike SLS and Shuttle-Derived parts in Style! A Mod by @benjee10 Pictures below, full album here: https://imgur.com/a/anOpkgb Get it here if you are interested: https://github.com/woeller/RealPlume-StockConfigs Click the green "clone or download" button and choose "download ZIP". Open the ZIP file, open folder namend "RealPlume-StockConfigs-master", open the foler namend "Gamedata", copy the folder namend "RealPlume-Stock" into your Gamedata folder. Again, I will make a pull request soonTM.
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Hey @Delay You can't change a plume for which there is no config. RealPlume in this particular case uses the plume config assigned to the stock engine. You should not change this anyway. So you probably just edited the wrong file. The correct procedure would be to create a new plume config and use it to change the config related to the stock engine. Here is an example: @PART[liquidEngine2-2_v2]:FOR[RealPlume]:NEEDS[SmokeScreen&VenStockRevamp] // RE-L10 "Poodle" Liquid Fuel Engine { @PLUME { @flarePosition = 0,0,0.0 @plumePosition = 0,0,-0.5 @plumeScale = 0.8 @flareScale = 0.8 } } This would be a new config, that goes into /Gameata/RealPlume-Stock/VenStockRevamp as liquidEngine2-2_v2.cfg For a mod like Vens, which exchanges models, you just want to address the existing plume configuration to change some parameters (e.g. position). I will make a pull request soon but you and @mtpatane or anyone else who uses Vens can download all changes from my GitHub fork. https://github.com/woeller/RealPlume-StockConfigs Click the green "clone or download" button and choose "download ZIP". Open the ZIP file, open folder namend "RealPlume-StockConfigs-master", open the foler namend "Gamedata", copy the folder namend "RealPlume-Stock" into your Gamedata folder. Profit! Changes in my fork are: fixed plume for VSR Mainsail fixed plume for VSR Reliant fixed plume for VSR Swivel new config for VSR Poodle adressed to v2 engine new config for VSR Terrier adressed to v2 engine