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XLjedi

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Everything posted by XLjedi

  1. @SpaceFace545@Xd the great@Cheif Operations Director So post links to your hangar of craft or body of work to justify why you might be considered a beta tester. Maybe someone will give us a shot? At least no one can say I never asked...
  2. Turns out that I've been competing in this challenge with practically every plane I've built so far and getting no credit for it! ...unfortunately, I screwed up all my entries by going through another 20 or 30 design iterations until all the flight problems were gone. I may need to rethink my process.
  3. ...or alpha or pre-release, or whatever you call it. I'm happy to test my fleet of craft in your new game, or even rebuild em in your new engine if need be to help test and give feedback. I tend to focus more on planet-based operations and flight, and using various craft in tandem to complete mission goals. So maybe I can find some bugs that other play styles would not notice. I mean who would ever test to see what happens when you dock a helicopter and submarine to a hydrofoil? ...or see what happens when you try to let a rover roll out the back of a cargo plane and deploy chutes for an airdrop mission. Aside from the above, I'm also very interested to see how user created bases might interact with one another as well as supply line management across the solar system and beyond. Anyone can look at the stuff in my KerbalX link below which include fairly detailed craft blueprints as well as links to videos and so forth. Would love to be involved if the opportunity exists.
  4. Years ago, I did some consulting work for Lego Billund and they paid me mostly in Legos... I have more bricks than most toy stores as it is.
  5. Not sure if I will be able to do it in KSP2, but I've always wanted an underwater base... S'pose it will depend mostly on where they go with the buoyancy of parts. I s'pose a floating base would be OK-ish too.
  6. I'd like to see a wind tunnel in stock... or just visible drag/lift vectors in the SPH with a wind speed slider. Not interested in mods for it. Unless I create them.
  7. I have found that (for whatever reason) even with tweakables on, some hinges report "unable to lock due to the servo or hinge motor being in use"? I thought it was an odd message. I will have to test tonight to see which one's in particular won't lock and trigger the message. I suspect it might be one or two that are not at a 0 or 90 position.
  8. I was thinking it was maybe some sort of rotating fixture on the airframe of whatever he was flying... but it did leave me wondering.
  9. Occasionally, I'll do that for promo pics... and/or to check how the wheels will touch pavement. As @dire mentioned, just shift-click to select craft with the X-Y-Z Translate gadget and drag it to the floor.
  10. I think you maybe have to go separate sections... I for one, will try to create v2.0 versions of each of my craft, but my blueprints may end up looking identical. Which might be confusing for folks. Dunno if the system would let me save a v2.0 version of a craft with same name and still have the 1.9x version available?
  11. Someone had a LUA script for the game Asteroids and assigned it to some bricks in stormworks to make a functional Asteroids arcade machine that you can put in the crew quarters of your ship. Others have used it to create their own navigation radar terminals... it's pretty amazing what can be done in that game. I've created logic for automatic transmissions, strobe lights, fuel gauges, RPM readouts, ignition modules, vector-based relative movement controls, auto-pilot navigation, auto-hover controllers... It's awesome to have that level of control.
  12. Another +10 for Stormworks logic... That is very nearly the perfect sandbox game.
  13. Cool, thanks for the kind words, and glad you like it! Although, I wouldn't necessarily say it's written in a "for dummies" format. I think there's quite a bit in there that assumes the reader is tilted more toward the "Advanced Builder" label.
  14. @Geonovast thanks, I've used Corsair in the past, but heard G.Skill was OK... just haven't tried it. I may give it a shot as it appears to be nearly half the price. I could even get 4x16 for not too much more than the 4x8 I was looking at.
  15. @Elthy As far as whether or not I need the extra ram... I have 32MB now, and it may very well be overkill; but it's not uncommon for me to be running all of the following: running KSP or whatever game in windowed mode (sometimes 2 instances) Playing with MS Excel in the background Taking screenshots and dumping graphics back and forth to GIMP with about 30-ish layers Recording all or part of whatever I'm doing with voiceover (I do like the nVidia tool for that) dropping resulting graphics into MS Publisher publishing results to jpg and PDF docs and then uploading videos and thumbnails to youtube Possibly even running Blender for custom part models, with Unity going live streaming to Twitch/Steam too... If I can continue to do that sort of stuff simultaneously with 16GB instead of 32, then sure I could cut back. What do you think? That is an interesting comment, that I have never once heard... from anyone... but as I said, I build a PC about once every 5-7 years so may very well be common knowledge. I'm a little surprised to hear that and if you could point me to any articles or references, I'd like to read up a bit more on that.
  16. No, not entirely sure at this point... I've liked running SLI in the past, and I also find that having the backup can be handy. I've been known to run 4 monitors at times in the past, too... but have not done so in awhile. What I may very well do is split the GPU's up, and pick up a second mini-ATX AM3+ mobo to have as a portable system. I find that air-cooled tends to work better than liquid cooled setups, so I'm good with my case full-o-fans. In fact, for the time being... I may hold on shelling out $900 and just look for a mini-ATX AM3+ mobo to get me by for a bit. I just haven't really found a mini-ATX case that I like yet.
  17. @Elthy @Harry Rhodan Looks like this is what I may have to go with: US $330 Motherobard: ASUS ROG Strix X570-E Gaming ATX Motherboard My understanding is this one does support nVidia SLI so I can at least keep using my pair of GTX 970's, and it has wifi support which was a nice plus US $330 CPU: AMD RYZEN 7 3700X 8-Core 3.6 GHz Not quite the fanciest or fastest, but maybe in a year or two I can still find an upgrade for it. Should be good for awhile though! US $260 RAM: CORSAIR DOMINATOR PLATINUM RGB 32GB (4 x 8GB) DDR4 3200 (PC4 25600) So all in, looks like about: $920 pre-tax... not thrilled about it, but with any luck, should get me by for another 5-7 years. Aside from going cheap and just looking for a replacement AM3+ mobo to replace the dead one, this is probably best I can do. Might be another week or two before I can start placing any orders though.
  18. They could use some sound too... If not the motor directly generating electricity, perhaps just an "alternator" part similar to the fuel cells that could convert LF to electricity maybe as a function of engine torque/power?
  19. Might as well add the hoses and winches... since they already have a half-implemented inventory system.
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