tallon43
Members-
Posts
29 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Everything posted by tallon43
-
totm sep 2021 [1.12] Stockalike Station Parts Redux (August 14, 2024)
tallon43 replied to Nertea's topic in KSP1 Mod Releases
Hey, just wondering, which visual pack are you using for the thumbnail photo? No matter how closely I follow directions, I never can get my KSP to look like that! -
[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
tallon43 replied to StarCrusher96's topic in KSP1 Mod Releases
Am I allowed to remove all the extra stars? If so, will it decrease the performance hit I take and the loading time? Also, how would I do it- 4,170 replies
-
- 1
-
- kopernicus
- planets
-
(and 3 more)
Tagged with:
-
[KSP1.8] DMagic Module Science Animate V0.22 (11/2/19)
tallon43 replied to DMagic's topic in KSP1 Mod Development
Wait, I never found the reference .cfg file in my gamedata for orbital science animate? -
FINALLY WORKED!! Literally just followed everything you said. I guess I was just tired last night and didn't follow your instructions. The probes look Amazing and I can't wait to send Cassini to OPM sarnus or jool. Thank for all the help
-
That's interesting, I downloaded off your repo so I must be doing it wrong again. When I get home I'll try and update you on the situation. Thanks
-
Sorry to bother you again, but it's not working again. I only have your mod and its dependencies - I downloaded and made sure latest version for firespitter, Dmagic Orbital Science and your mod. Most likely, it's my fault, but I am just eager to try your parts so badly. Heres the list of mods (and the zips they came in). https://imgur.com/a/XTXMG And here is the latest logs- from the minimal gamedata setup. https://drive.google.com/drive/folders/1s_W40XQ3ffYWq0xvkuuaTUBAwGRN4S0T?usp=sharing Thanks in advance, take all the time you need, Im in no hurry. Im sorry to be such a bother
-
Thanks for the quick reply. I will try to isolate it and just install your mod and the dependencies first. I really look forward to using the mod!!.
-
Hi, Great looking mod. But I seem to have a problem. Everythings going well, and I decided to download and install this mod. Now, for some reason, my ksp won't load. Do you think you know why? Logs https://drive.google.com/drive/folders/1sMWA3oz-Pvq0MFooGDYYO-qIUzC60BtZ?usp=sharing Mods Installed https://imgur.com/a/NmVjc
-
KSP: 1.3.1 64 bit Problem: Crash at startup Mods installed: https://imgur.com/a/NmVjc Reproduction steps: I previously had MKS installed (all umbra mods) but have removed them. Also, I removed real fuels from my mod list prior to the crash. Log: Output and Error https://drive.google.com/drive/folders/1sMWA3oz-Pvq0MFooGDYYO-qIUzC60BtZ?usp=sharing Any help would be greatly appreciated. It seems to get stuck on either DMagic's Orbital Science or the Probes Plus pack. Before I installed those two, it seemed to be great. Problem is, I don't know what to look for in the logs or how to decipher them.
-
How does one install this sunflare? -- I have GPP installed and it said to download the fusion one.
-
Yeah, with this install, you don't have to put the skybox in texture replacer. In fact, I'm using texture replacer replaced and I didn't touch anything, only installed everything into my gamedata folder and I am not having a problem).
- 3,403 replies
-
- 1
-
- renaissance compilation
- visual enhancements
-
(and 1 more)
Tagged with:
-
Hi, I'm having trouble with installing a new skybox, called Raredens 4K skybox. In the installation instruction, it says to put the files (There are 6 - XYZ Negative and Positive) in the default folder, and that's it. However, it gives no effect. I have tried with the TRR my mod too, to no avail. Is there an instruction set anywhere, or am I doing this wrong?
-
[1.8] EnvironmentalVisualEnhancements [1.8.0-2]
tallon43 replied to Waz's topic in KSP1 Mod Releases
Ok, Thanks for your time! -
[1.8] EnvironmentalVisualEnhancements [1.8.0-2]
tallon43 replied to Waz's topic in KSP1 Mod Releases
That's Odd, I could have sworn a week ago that SVE was doing that. By any chance, do you know what values will give the UVNoise effect? Sorry for being acting brain dead, I really just didn't know how to explain it -
[1.8] EnvironmentalVisualEnhancements [1.8.0-2]
tallon43 replied to Waz's topic in KSP1 Mod Releases
I'm sorry, I don't know what UVnoise effect is. The reason why Ive been talking on both threads is because I tried it on both SVE and EVE, and both times, the clouds stay like as I mentioned above. Sorry for my bad explanation as well, it is quite hard to explain. -
[1.8] EnvironmentalVisualEnhancements [1.8.0-2]
tallon43 replied to Waz's topic in KSP1 Mod Releases
Hey guys, great mod! I was just wondering, are the clouds supposed to be reforming within the atmosphere? For some reason, my clouds will just stay static and rotate around the planet. Also the auroras do not form/reform, and kind of spaz out. I could have sworn that on an earlier install of EVE, my clouds were forming/reforming. -
[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
tallon43 replied to Galileo's topic in KSP1 Mod Releases
Huh that's funny, It worked on an earlier install this week, I just had to wipe everything because I was trying KSS. All the files aforementioned were newly downloaded though. -
[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
tallon43 replied to Galileo's topic in KSP1 Mod Releases
I don't use CKAN tho I manually installed SVE and SVE High Textures in the SVE folder, along with Scatterer and EVE in their respective folders. -
[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
tallon43 replied to Galileo's topic in KSP1 Mod Releases
When I install SVE, it tells me to install EVE as well. So I did, and when I do, my auroras and clouds on Eve, Duna, Laythe, and Kerbin are static and don't move around in time warp or change shape. -
[1.8] EnvironmentalVisualEnhancements [1.8.0-2]
tallon43 replied to Waz's topic in KSP1 Mod Releases
How does one install the configs? I cant seem to get EVE working -
[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
tallon43 replied to Galileo's topic in KSP1 Mod Releases
Yes, yes I have, this is why I am asking. About a week ago, I had another install of KSP and SVE and EVE and Scatterer and the clouds and auroras were not static and moved around -
[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
tallon43 replied to Galileo's topic in KSP1 Mod Releases
So, the clouds and auroras are supposed to be static?