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Everything posted by Joseph Kerman
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Naval Battle League 2016-2018
Joseph Kerman replied to Spartwo's topic in KSP1 Challenges & Mission ideas
panzer1b -
Naval Battle League 2016-2018
Joseph Kerman replied to Spartwo's topic in KSP1 Challenges & Mission ideas
There are 10 competitors. -
Naval Battle League 2016-2018
Joseph Kerman replied to Spartwo's topic in KSP1 Challenges & Mission ideas
I make the table -
Kommunity Space Station 1.4.1
Joseph Kerman replied to 53miner53's topic in KSP1 Challenges & Mission ideas
Hope I can do it. Maybe not... -
I have eyes in the sky. I take the cookie with a modified DJI Spark. My cookie.
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Naval Battle League 2016-2018
Joseph Kerman replied to Spartwo's topic in KSP1 Challenges & Mission ideas
The 3rd time was exactly what happened to the ship you are using first time. But, yeah. My 2nd-generation ships will be tougher; that ship is a 1st Generation one. -
Too slow. @TheEpicSquared
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This is nonsense, Fisics Stoodent.
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Naval Battle League 2016-2018
Joseph Kerman replied to Spartwo's topic in KSP1 Challenges & Mission ideas
@Frozen_Heart Ermm... I think you can work on that by making the exhaust port smaller, or multiple small exhaust ports. That was a lucky shot. You have to be consistent in your findings. That is how you test weapons and stuff. -
Nep. @StupidAndy
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Naval Battle League 2016-2018
Joseph Kerman replied to Spartwo's topic in KSP1 Challenges & Mission ideas
Isn't the top, bottom, and back pretty soft? Mk1 LF tanks are still pretty weak on tolerance, and the huge hole at the back for the engine. I learnt my lesson on that and kept trying to make that hole smaller to avoid potential mobility kills. -
Kommunity Space Station 1.4.1
Joseph Kerman replied to 53miner53's topic in KSP1 Challenges & Mission ideas
I can't do it. Too preoccupied with shipbuilding. But I might be able to next set. -
Fish Technologies Stock Craft Repository
Joseph Kerman replied to MiffedStarfish's topic in KSP1 The Spacecraft Exchange
@MiffedStarfish I couldn't replicate what just happened, but here is the attempt with the greatest damage. https://mega.nz/#!Q7hQGBxZ!mZZt7hR5GaTljq9oWPJdNeGXqe02GMG0Xy7e18fMh_ https://mega.nz/#!pyA3iLiR!0u-ONr7ok_ghrC9o32NEqJ1rDY0QXRCL4k4bKILQlMk Download them together. -
Fish Technologies Stock Craft Repository
Joseph Kerman replied to MiffedStarfish's topic in KSP1 The Spacecraft Exchange
Um, I never would expect someone to inspect the damage, but it's coming up, @MiffedStarfish -
Naval Battle League 2016-2018
Joseph Kerman replied to Spartwo's topic in KSP1 Challenges & Mission ideas
I did the exact opposite. I started with guided missiles, and then transitioned to SRM's. I meant something that can actually be a multi-role weapon. Like something that can precisely hit small objects while still being good enough to damage large targets and at the same time, can be placed anywhere. -
Naval Battle League 2016-2018
Joseph Kerman replied to Spartwo's topic in KSP1 Challenges & Mission ideas
@MiffedStarfish you are so lucky. You make new weapons, but only specialize for a single task. How about a multi-role weapon for once? -
MU NX-Series Stock Warship Pack
Joseph Kerman replied to ScriptKitt3h's topic in KSP1 The Spacecraft Exchange
@ScriptKitt3h I have cracked you toughest ship, by the way. And with only one missile. -
Fish Technologies Stock Craft Repository
Joseph Kerman replied to MiffedStarfish's topic in KSP1 The Spacecraft Exchange
Attempt #1 with my totally untested missile. Yeah, the ship survived, but will you use it? After impact, I refused to test the weapons and engines because I risk damaging it further. @MiffedStarfish You have to best work on your armor layout. I believe you have never encountered such damage. -
Kommunity Space Station 1.4.1
Joseph Kerman replied to 53miner53's topic in KSP1 Challenges & Mission ideas
I cannot add modules beyond Minmus. -
Fish Technologies Stock Craft Repository
Joseph Kerman replied to MiffedStarfish's topic in KSP1 The Spacecraft Exchange
Since you have the toughest armor I know, I am testing my anti-Miffed missile on you. The EX-7 is a very tough nut to crack, so breaching that means I am one step closer to be on your level. And the others have more disorganized repositories. I might do so, later. -
Kommunity Space Station 1.4.1
Joseph Kerman replied to 53miner53's topic in KSP1 Challenges & Mission ideas
The single-launch ring station is just for show. I launched it. -
Fish Technologies Stock Craft Repository
Joseph Kerman replied to MiffedStarfish's topic in KSP1 The Spacecraft Exchange
I am already developing counter-Miffed missiles AND armor. Was the damage consistent, though? Even my new missile destroyed the Hyperion twice; the rest disfiguring the ship, making it less of an efficient warship. -
Fish Technologies Stock Craft Repository
Joseph Kerman replied to MiffedStarfish's topic in KSP1 The Spacecraft Exchange
I have made a compact missile with the punch of the Javelin. It had destroyed the EX-7 twice, one on the soft underbelly and once on the hard outer shell. @MiffedStarfish better start making new armor, cuz you have got new competition. -
Naval Battle League 2016-2018
Joseph Kerman replied to Spartwo's topic in KSP1 Challenges & Mission ideas
I think it is as useless as a furnace minecart in minecraft. There is almost no use for a swivel gun as long as DMP keeps damage client-side. -
Naval Battle League 2016-2018
Joseph Kerman replied to Spartwo's topic in KSP1 Challenges & Mission ideas
Don't tell me you doubleposted again, @ShadowGoat.