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KSP2 Release Notes
Everything posted by PrvDancer85
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Future of KSP on consoles
PrvDancer85 replied to Leopard's topic in KSP1 Technical Support (Console)
I get u there. I'm just saying that there are some precautions u can do if u want to play ksp on console right now. Dont transmit sience from goo's or sience jr, to prevent the eva thing, i've never got that because i never transmit sience from them, scientist ftw. Allways quicksave before every burn, if u leave the soi and got more than 2 soi changes stay focused on the ship and burn the node, correct after the burn to prevent manuevernode shananigans. Works 95% of the time for me. If u got the microlag thing or all your stages are locked just quicksave/reload if that doesnt help restart the game. Thats my top 3 i would say to stay happy on console, there is nothing u can do against corrupt saves as far as i know, i got that once and the game has restored that by it self, so i would suggest activate autosave upload. -
Future of KSP on consoles
PrvDancer85 replied to Leopard's topic in KSP1 Technical Support (Console)
I would just start a new save and dont transmit sience from the goo's or the materialslab as that seems to be the cause of that eva thing. You can play around most of the big bugs i've heard about here, it's just a little sad that u have to. -
Depleting science?
PrvDancer85 replied to Zosma Procyon's topic in KSP1 Gameplay Questions and Tutorials
Any experiment can be processed once per lab. -
Depleting science?
PrvDancer85 replied to Zosma Procyon's topic in KSP1 Gameplay Questions and Tutorials
If your new station also has a siencelab it will work. U can unlock the hole techtree from just one biom if u wish so. A siencelab can process siencedata once but if u send a new one it will process the same sience for the same siencepoints as the 1st one did. -
will be updates of KSP Enhanced Edition??
PrvDancer85 replied to DenTerNG's topic in KSP1 Technical Support (Console)
Guess you are not the only one. Still the best titel to play if your aaa game of the month has run out of content or u dont feel like giving headshoots today. -
will be updates of KSP Enhanced Edition??
PrvDancer85 replied to DenTerNG's topic in KSP1 Technical Support (Console)
And there goes another week -
will be updates of KSP Enhanced Edition??
PrvDancer85 replied to DenTerNG's topic in KSP1 Technical Support (Console)
It's just how new can the news in an newsletter be if nothing happens 2 weeks after the newsletter has been announced? I know updates are more expensive on console due to certification and u have an other company porting the stuff for u. But just keep us informed. And please, please test the stuff before u release it. Its nice that u can turn off trim if u dont need it but how can the changelog say that finecontroll now works but it acts like trim? Btw if anyone on console needs to trim stuff use finecontroll its the better system for trim than trim... -
I've a little Mk1 lfo only SSTO wich i really like. Nothing fancy but my favorite so far, it has the creative name LfoOnly3. It can carry 3 kerbals and has a little siencekit in the servicebay. I took it to Ike for this challenge Dont know if that matters but i was a little to fast on final touchdown and havent set the brakesetting right so i came from the runway and pulled up again for another try.
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will be updates of KSP Enhanced Edition??
PrvDancer85 replied to DenTerNG's topic in KSP1 Technical Support (Console)
Soon... -
Advanced Construction Parachute
PrvDancer85 replied to DipperPines's topic in KSP1 Technical Support (Console)
Yeah sure try the tutorial and confirm that the first reply in this thread works on xbox -
Advanced Construction Parachute
PrvDancer85 replied to DipperPines's topic in KSP1 Technical Support (Console)
I can get a cursor with radial and cursor by pressing L3 on my ps, unless there are some major differnces between the ps and xbox controllshemes it should do same on an xbox -
Advanced Construction Parachute
PrvDancer85 replied to DipperPines's topic in KSP1 Technical Support (Console)
All tutorials use radial preset... -
Advanced Construction Parachute
PrvDancer85 replied to DipperPines's topic in KSP1 Technical Support (Console)
I've just tested the tutorial, seems like a bug to me because u cant drag or drop the part. How ever if u pick up the parachute with the cursor it works, press the left stick to get the cursor. And welcome to the forums -
Reaction wheel perpetual spin
PrvDancer85 replied to Zosma Procyon's topic in KSP1 Gameplay Questions and Tutorials
Probecore and trim? Edit Seems to work for me, isnt that how they do the fancy stockprobs? -
Asymmetrical Aircraft Challenge
PrvDancer85 replied to Klapaucius's topic in KSP1 Challenges & Mission ideas
I've just thrown this together but yours and the one from panzerknoef are looking awesome. Asimorph- 148 replies
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I remember that i've gone straight to the orbit tutorial and launched the rocket without knowing wich buttons does what. After i figured that out i started my first career and it took me a hole evening to reach orbit and it took 2 reallife days to build something that would bring me to the mun and back