

Andrey.gr
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Game become unresponsive, when try to go to the esc->options (settings) menu while playing default scenarios, nothing helps, some part of the ui just freezes, you can press some buttons, but nothing happens. And to exit, I have to use only alt+f4. Clean Install, no mods.
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it's somehow interfering with ModuleManager.3.1.0. Just clean set up w/o ModuleManager, everything is ok, after I'm adding MM, log starts to fill with this message. "[EXC 17:05:18.640] NullReferenceException: Object reference not set to an instance of an object KERBALISM.ProcessController.Update ()"
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Hello! I'm getting "[EXC 17:05:18.640] NullReferenceException: Object reference not set to an instance of an object KERBALISM.ProcessController.Update ()" spawning in log, in 1.5.1
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[1.10.0] Final Frontier - kerbal individual merits 1.10.0-3485
Andrey.gr replied to Nereid's topic in KSP1 Mod Releases
Where to find this option ? "Allways use direct texture load" -
GPU temperature raises too high and very quickly when in Research and Development, even more than when launching or at orbit. I guess problem with Scatterer or AVP itself, but not Kopernicus or EVE.
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C-S3M Engine Particle Effect a little bit too big in 1.4.3?
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- totm march 2020
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Great mod! Hope it will be fixed and updated for 1.4.3 soon.
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[1.12.2] BARIS - Building A Rocket Isn't Simple
Andrey.gr replied to Angelo Kerman's topic in KSP1 Mod Releases
Just want start to use this mod, have a lot of fun with MOLE. Any problems to play this mod on 1.4.3?- 571 replies
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- baris
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So, once again time to play Vanilla KSP from the beginning of the golden space era Vostok, Mercury, Gemini, Apollo. KSP 1.4.1 with 50+ up to date mods going to the archive.
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May be problem in your development skills and team, with lack of the architecture and design patterns from the beginning? Because if you unable to track down and fix fatal bug, then may be better to stay away from game development? Because Web development way more easy than game development? Where solid knowledge of data structures and algorithms are essential, and you should able to do k-d tree traversal on the paper with pencil when you awakened early at the night?
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RIP 1.4.3... Oh you are the one of the early backer for the "quality" SC I guess, promises should be kept, everything else doesn't matter.
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Houston we have had a problem, no downlink for the 1.4.3
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[Min KSP: 1.12.2] Mark One Laboratory Extensions (M.O.L.E.)
Andrey.gr replied to Angelo Kerman's topic in KSP1 Mod Releases
When building MK1-85, parameter "Shielding" (with Kerbalism)(1.4.1) does not saving it's value (always 0, when loading craft in VAB), no problem with other MOLE craft