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Everything posted by GrandProtectorDark
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That's an extremely large bit of Salt over the simple question if you want to have your art/screenshot featured in the game. Like, chill dude. Do you have some personal vendetta against Squad or what? And dissmissing how people's experiences with the game and its impact.... Why tho
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Banned for being a floating bean
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Evolution [1.3.1] [Kopernicus]
GrandProtectorDark replied to The White Guardian's topic in KSP1 Mod Development
That's possible if you know your way around text editors. Some simple config editing (which are just disguised txt files) and deleting some stuff- 169 replies
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Evolution [1.3.1] [Kopernicus]
GrandProtectorDark replied to The White Guardian's topic in KSP1 Mod Development
This is a Homesystem replacer. It replaces all stock planets- 169 replies
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About that part. Event Horizon is part of the Interstellar Consortium. Which in short, are agreements and guidelines under us modders on how to make your mod not throw a fuss with other planet mods (including avoiding SOI overlap). It should be compatible with most other star system mods. (Assuming they're also part of the IC)
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EventHorizon (what I was talking about) is now a thing btw.
- 200 replies
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[WIP] Nert's Dev Thread - Current: various updates
GrandProtectorDark replied to Nertea's topic in KSP1 Mod Development
This one has more legs suitable for big rockets -
Welcome to EventHorizon. What this mod is about EventHorizon is a planetpack that adds in a Blackhole-system which is inspired by the movie "Interstellar". I loved Interstellar, the visuals, especially how Gargantua looked like. When @Artyomka15's Kargantua fell into incompatibility, it was sad. So after some time I decided to make my own take on the Gargantua system. Now over a year later, here we are with Murph, a Black hole with a totally appropriate name. 4 Years later, now with Singularity Compatibility! What is featured in this mod. 19 new planetary bodies. 2 new star system 1 Blackhole system Functional wormholes (Thank the Kopernicus developers for that on) Custom science for ever celestial body Custom Planetary Icons(no boring stock dots) A custom lava ocean-texture (not just a red stock ocean) Handmade Blackhole visuals (and a reason to use those fancy high tech high DeltaV engines) Where you can download the mod. https://github.com/GrandProtectorDark/Event-Horizon/releases/tag/1.1 Installation Instructions How to use the Wormholes Some Images Some recommended mods to be used alongside EventHorizon Mod Support - Event Horizon has custom wormhole locations for the following planet packs that replace the Stock-System BeyondHome WhirligigWorld BeforeKerbin AfterKerbin AlternisKerbolRekerjiggered GPP Evolution SLIPPIST-1 - Planet packs that replace the home-system that aren't listed here are supported by placing the Stock system-wormhole in solar orbit -Real Solar System is not supported - Custom Science for the HabitabilityCheck Experiment from EnduranceShip -Antimatter and LqdDeuterium/LqdHe3 can be found in selected regions (When using a mod that needs "CommunityResourcePack") Special thanks to: @Thomas P. not only for Kopernicus itself, but also for adding the ability to make wormholes. @Pkmniako for helping me learn how to make a fancy accretion disk The Kopernicus Discord for being so helpful. Licencing EventHorizon is licensed under CC BY-SA 4.0 However, any image asset not made by a third party, shall not be used in a mod outside of Event Horizon All other bundled mods are distributed under their own licenses. The texture used for Fuego's lava up-close was taken and modified from http://www.textures4photoshop.com/tex/fire-and-smoke/lava-magma-seamless-texture-free-download.aspx
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Only "mode = 0". "Icon = NONE" will (obviously) remove the orbit icon, aka the little dot that a body displays when zoomed in mapview
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[WIP] Nert's Dev Thread - Current: various updates
GrandProtectorDark replied to Nertea's topic in KSP1 Mod Development
I just hope it isn't shelved indefinitely, but I can understand if your interested are elsewhere. Welp, so far it still works, so that isn't too bad for me. But that does sound rather interesting. A probe oriented Near future mod does sound like a cool thing. I'll be looking forward to that. -
For now, The current download doesn't replace the stock system. The planet in the main menu is not the homeworld