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Everything posted by MechBFP
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Either people should use something like “GMT -6” or use something like “1PM CST (No DST)”. Makes it crystal clear.
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Working (in a few minutes anyway) lol.
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4 if they literally meant CST. 3 if they actually meant CDT.
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Kerbal Space Program DLC: “Breaking Gound” Grand Discussion Thread
MechBFP replied to UomoCapra's topic in KSP1 Discussion
Wrong. They always had the intention to start doing paid DLC. -
In another thread it is mentioned that 1PM EST is the release date.
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Kerbal Space Program DLC: “Breaking Gound” Grand Discussion Thread
MechBFP replied to UomoCapra's topic in KSP1 Discussion
Lol damn, that’s noon Mexico City time. I called that one! -
Kerbal Space Program DLC: “Breaking Gound” Grand Discussion Thread
MechBFP replied to UomoCapra's topic in KSP1 Discussion
No, nor is that a reasonable expectation either. -
Kerbal Space Program DLC: “Breaking Gound” Grand Discussion Thread
MechBFP replied to UomoCapra's topic in KSP1 Discussion
No one knows. Probably around noon Mexico time would be my guess. -
Why does my rocket flip in outer space?
MechBFP replied to FilesUnknown's topic in KSP1 Gameplay Questions and Tutorials
Press alt+x. Maybe you accidentally have trim set? -
Why does my rocket flip in outer space?
MechBFP replied to FilesUnknown's topic in KSP1 Gameplay Questions and Tutorials
Do you have any mods installed? What you have should work just fine, especially with reaction wheels and an engine with gimbal. The only other thing I can ask is, do you have SAS enabled while in orbit? If not, then your vessel will generally go all over the place because it isn’t stabilized by the reaction wheels. -
SEP has been discontinued by the author (and it also was occasionally glitchy, with parts randomly exploding on the surface), and IR has always been glitchy because it isn't stock.
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That’s a personal preference.
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Same group that got the first expansion free.
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Probably a buffer overflow or something like that. Your not supposed to be out there so it’s not going to be programmed to work properly.
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Need more Muns?
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Baby steps, I can’t do everything at once.
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An Eve lander with insanely compacted parts that can be covered by a single 3.75m heat shield and then expanded once through the worst of it.
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A loop of hinges. Full power, see what happens.
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Wouldn’t make much sense to leave an improvement like that in just the expansion, so I predict base game.
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If I remember correctly JPLRepo already said struts were taken into consideration.
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Mining is generally the way to go on Moho, otherwise you need a MASSIVE rocket with lots of asparagus staging. Here is my lander. I have cross feed turned on for all the decouples so that I can land with all my engines using all my fuel. I then refuel and have way more than enough dV to get home
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Kerbal Space Program DLC: “Breaking Gound” Grand Discussion Thread
MechBFP replied to UomoCapra's topic in KSP1 Discussion
Look at “The Daily Kerbal” section of the forum.