-
Posts
140 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Everything posted by HooHungLow
-
I am having issues with the new docking parts, for some reason the LK-1 docks with the Soyuz and can't undock. And a week ago the new ASTP docking nodes wouldn't connect.
- 22,678 replies
-
- totm march 2020
- mod
-
(and 2 more)
Tagged with:
-
Do you have the fins attached to the side boosters? Also, I usually attach RCS to the core stage for additional control. It seems like you are having a drag issue at a high center of gravity on the launch vehicle.
- 22,678 replies
-
- 1
-
-
- totm march 2020
- mod
-
(and 2 more)
Tagged with:
-
You can delete the parts you don't want from the Gamedata folder.
- 22,678 replies
-
- totm march 2020
- mod
-
(and 2 more)
Tagged with:
-
I usually attach it to the docking node and offset to match the shape of the fairing. Also, I typically program a LES Jettison/Decouple Node action group.
- 22,678 replies
-
- totm march 2020
- mod
-
(and 2 more)
Tagged with:
-
I just double checked, my Smurff is at 0.25, I am getting roughly 4620 m/s (Atmo) 5788 m/s (Vac) of DV with my TKS build. Not counting the extra DV you can get from the Tug engines on the TKS itself. In 2.5x you need just under 5k Dv to reach 70km orbit. Gravity turn is useful, but I always leave the turn at 10 degrees or less, otherwise it tends to be overzealous with the pitch maneuver.
- 22,678 replies
-
- 1
-
-
- totm march 2020
- mod
-
(and 2 more)
Tagged with:
-
I play 2.5x and Tantares LV are OP if anything. 1.5x atmosphere is overkill IMO. Roll that back and everything should be fine. Also, you might want to use SMURFF for the other rockets, I have it set to 20%
- 22,678 replies
-
- 1
-
-
- totm march 2020
- mod
-
(and 2 more)
Tagged with:
-
Thanks, it's been hard constantly updating the install while saving the depreciated parts from past builds, I can't stand the rust look, especially because I like mixing and matching the old tanks with OP capacity.
- 22,678 replies
-
- totm march 2020
- mod
-
(and 2 more)
Tagged with:
-
Amen! @Gapone, you need a lesson in manners. @CobaltWolf has spent countless hours making an amazing mod and is always receptive to feedback, your posts come off as obnoxious and rude. If you want to tweak things, you can always do it yourself. I am constantly editing BDB parts, textures...etc. I do the same with Tantares.
-
Yes. Very underrated movie. Nice blend of stock and tantares parts.
- 22,678 replies
-
- totm march 2020
- mod
-
(and 2 more)
Tagged with:
-
I am also opposed to this idea. But if it were to be done, Contares which was a beast of a mod in size, was handled in a very good way. They made a core mod and separated the rest by country. For BDB I believe there could be a similar system. Core mod with the bare minimum and a sub-folder system much like the one that exists, separated by craft (e.g. Titan, Delta, Saturn, Gemini...etc.). Otherwise the only other way I see is by programs (e.g. Mercury Program, Gemini Program, Apollo Program...etc.) with their respective launch vehicles and whatnot.
-
I second the motion! Polyus-Energia Blk A
- 22,678 replies
-
- 10
-
-
- totm march 2020
- mod
-
(and 2 more)
Tagged with:
-
Luna 2 Probe (ish) And a custom extended station core module. (Energia-Vulkan LV)
- 22,678 replies
-
- 16
-
-
- totm march 2020
- mod
-
(and 2 more)
Tagged with:
-
Beautiful! I can't believe that a quick PM suggestion has turned into a full mod. Pretty cool!
-
[1.12.5] Cormorant Aeronology - Mk3 Space Shuttle
HooHungLow replied to Pak's topic in KSP1 Mod Releases
Impressive!- 2,351 replies
-
- space shuttle
- parts
-
(and 1 more)
Tagged with: