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KSP2 Release Notes
Everything posted by DatBoi
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A single "One Way Trip"coming up. Lets just launch a stack of like 10 Structural Trusses completely covered in Relay Antennae.
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[1.8.1] ETT - Engineering Tech Tree - May 4, 2020
DatBoi replied to Probus's topic in KSP1 Mod Releases
Hello Probus! I was wondering why all of the nodes have really weird names and descriptions (i.e. title: basicfuelsystems_125 desc: 1.25 tank- 1,028 replies
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- tech tree
- engineering
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Neato Compleato
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Welcome to the thread! We all hope you return to the cult group again soon. Have fun in interacting with this thread. @!! Ha|l the Kraken
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By the way, do these need to be recoverable, or are they drop'n ditch?
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How will we go about submitting our schematics? Do we PM you or post them here? Are we allowed to use DMagicOS parts for our craft?
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This was supposed to be the X-files theme... looking at it now, I look retarded.
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Is he in the cafeteria eating his pain away? Choclate pudding can make anyone forget their problems.
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ooohoohooooooo. Where is Mortimer? The world may never know.
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I am running 1.4 so I guess I'll just set out an instruction manual XD
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Hey GarrisonChisholm! I love how your series is going so far! I was wondering when you think there will be some "contracted" work for something that Kan Diego State University could provide some engineering work for your space program. I can't wait to see how you handle the D-Magic probes as well. (P.S. What mods are you using?)
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Of course lgg has that one under his belt too...
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The Space Program With No Name (updated Jan 12, 2019)
DatBoi replied to SBKerman's topic in KSP1 Mission Reports
Can't wait to see the rest of this! It looks great so far. -
How to play KSP like an American
DatBoi replied to ArmchairPhysicist's topic in KSP1 Mission Reports
Interesting... Very interesting.- 1 reply
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Sandbox I presume?
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Interstage Engine Truss
DatBoi replied to DatBoi's topic in KSP1 Suggestions & Development Discussion
Thanks man! I'll hop right on it. I'll post a Github link on about 3 days -
Interstage Engine Truss
DatBoi replied to DatBoi's topic in KSP1 Suggestions & Development Discussion
HehHeh yeah, I probably would get better results there. Also does anybody know the height of the Terrier? -
Interstage Engine Truss
DatBoi replied to DatBoi's topic in KSP1 Suggestions & Development Discussion
I'll try to do a quick cad model for one soon. Anyone know how to do textures? -
I was recently looking at the R7 line of rockets and the inter stage connectors gave me an idea. What if there was an structural truss that you could place an engine inside of, so you can have landing legs mounted at about the same level as the engine (Size of the truss would be to the "flat" engines of each size, being the LV909, teh Poodle, and that one .625 m one that nobody uses. (JK) But seriously, this could be very useful in landers that have an area between the tanks and engine that for whatever reason you can't mount engines on.
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Yo, I'm broke and bought KSP with the last of money about a week ago. I played when it was in Alpha 0.73 and would pay you back if you sent me a key. (payday is at each quarter for me)
- 444 replies
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- making history expansion
- release date
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My thoughts and prayers go out to your soul.
- 444 replies
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- making history expansion
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I was told Minmus had Geo orbit and the Mun didn't. Did any of the 1.x.x update change ROIs?
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I was wondering if it was possible to set up a base on Minmus, and then go into a Geostationary orbit around Minmus with a station, and have the too linked (either by structural girders or KAS tubes.) This probably has a very simple solution, but ¯\_(ツ)_/¯