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KSP2 Release Notes
Everything posted by Dankgum
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If your just making parts, you do not need to learn coding. Parts are only a mesh, texture and configuration. The configurations are very easy to configure, with things such as 'name = x' or 'cost = 9999'. Then, there are modules which allow you to give the part a special feature such as fuel or thrust. I reckon you will be able to do a good job on them.
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Keep the scatterer configs. Supposedly when you go inside the sun or something, a wormhole will appear. It’s not in the example configs though.
- 1,913 replies
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I'm not Phineas Freak but I believe the reason why your gas giants don't have clouds is because they do not have any PQS. I'm not sure why, but once you add a PQS configuration to Jool, the clouds will work.
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I believe you could use ModuleManager to do this (cloning stock parts and changing texture + stats) meaning you don’t have to redistribute squad files.
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[1.8.1-1] [PLEASE FORK ME] Kopernicus & KittopiaTech
Dankgum replied to Thomas P.'s topic in KSP1 Mod Releases
If you actually provided more info, maybe provide a proper bug report and even just be a little bit nicer then maybe the dev could help. Also why the caps? Pretty unnecessary. -
[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
Dankgum replied to StarCrusher96's topic in KSP1 Mod Releases
Are you asking about parts for a smooth KSP run? RAM is very important, then CPU. KSP barely touches your GPU.- 4,170 replies
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- kopernicus
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Kopernicus isn’t updated so some features in this pack won’t work.
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I managed to do some 4K Skyboxes - Questions
Dankgum replied to hoover2701's topic in KSP1 Mods Discussions
As far as I know, TRR and DIRT use the 'GalaxyTex' format. Sigma replacements uses a different format. What I recommend is just including installation instructions for each mod and including the 6 textures. Also, with TRR, the skyboxes go in the Default, not EnvMap -
[1.8.1-1] [PLEASE FORK ME] Kopernicus & KittopiaTech
Dankgum replied to Thomas P.'s topic in KSP1 Mod Releases
Most of the people who say that don't even bother reading the last few pages. Instead, on page 1, they scroll down to the reply box and complain without reading anything else. -
Are you a mod dev or just advertising it? I don’t see why I have to contact that guy when you wrote the OP.
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You didn’t have to change the texture yourself. You can open up the cloud config or EVE menu and manually change the transparency. Do you have all the dependencies? Are you running KSP_64? Your machine is capable of running 8k textures. There’s definitely something wrong on your end.
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Works fine on 1.4.x
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You can switch it off my opening the EVE menu with Alt+0, going to clouds and remove the dust storm.
- 407 replies
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I have an idea for a planet if you want some. What about a giant gas planet which spins counterclockwise, and has rings on the x and y axis. It’s rich in science and has a bunch of moons. One of the moons is a superkerbin but has lava oceans and volcanos. Also, what about another star system? I also recommend adding EVE effects (e.g. clouds) If you need help, feel free to PM me. I would make this on my own but I’m prioritising a project of my own, plus I have to deal with school and my dog.
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Well right now, you only have one planet. I think that once you add a couple unique and interesting planets, you should add a download. Don't forget to include a license!
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[WIP] The Ultimate Shuttle IVA - Releasing Soon!(tm)
Dankgum replied to G'th's topic in KSP1 Mod Development
Really looking forward for this! Good luck! -
Manually install this mod. CKAN is known to mess things up sometimes. Firstly, you DO NOT need SVE for this. In fact if you have both, you will have more clouds than you will need. Anyways, install the EVE plugin itself. Not the configs, as AVP is it's own config. Then, install AVP. Make sure you don't have other visual packs like SVE or Spectra.
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Hmm, that’s strange. Whenever I work with the EVE menu and press save, it actually changes the config file (as in if I open my clouds config after saving with EVE, it will say that it was modified by another program). Perhaps reinstall EVE?
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Did you press the 'Save' button in the EVE settings menu? Apply applies them to the planet but doesn't actually save it. You should not need to edit it with a text editor if using the EVE menu.