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NiL

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Everything posted by NiL

  1. Wah who what when wh... Ah uh oh... lol
  2. Oh, aren't nodes defined by a .cfg? I'm not very knowledgeable in modding and was hoping to restore it from .mu files only, learning on the fly (pun not intended). Never heard of placing nodes in blender through...
  3. The mod's amazing, just one small thing - it would be A7V, russian B stands for Водород - Vodorod, meaning "Hydrogen"
  4. Stock inventory system clutters PAW so much, won't an appropriate sized inventory turn PAW into an endless scroll of inventory slots?
  5. Looks ASTOUNDING, but I'm not quite sure how to use such plumpy parts in-game
  6. Now that's something to make a late-game surface base from! Oh... We SO do appreciate your hard work!
  7. Near Future Launch Vehicles by Nertea has it
  8. Oh, didn't knew it existed. Sounds interesting, I'm not really sure why add another oxidizer, as it complicates things, but newertheless thanks! Haha i know, my bad for not clarifying - I know that hypergolic engines use oxidizer, but because of Puff and all mod "hypergol-ish" engines using just monopropellant I always thought of it as of in-game artistic assumption by Squad
  9. So, monoporpellant (to me, at least) looks like a obvious KSP analogue to hypergolics, not only due to it's use in RCS, lower specific impulse and the real-life monopropellant being usually hydrazine, but also because it was used in a couple of major mods with engines, the source of inspiration for which used hypergolics IRL. Those are, unfortunately, nearly all upper stage engines - but in real life there are rockets using hypergolics on lower stages (Proton as an example, through @Beale transitioned to using LFO even in his RCS, so it's unlikely we'd ever see it in Tantares' Proton). In general, it pains me to see a stock (!) resourse so horribly underused - confined nowadays only to RCS and a couple of small secondary engines. Proton engines have a pretty distinct look and could look great in some cryoengines style mod, but I doubt any major modders would be interested in such developement, as I haven't seen much love for monoprop in KSP community. But that's my thoughts on the subject, that do y'all people think of all this?
  10. There are mods who add "tether" option to landing legs, which freezes the craft relative to the ground, but I can't for the life of me say which mod it is. Translation on the screenshot is correct
  11. I doubt Nertea'll be on board, If I'd turn out to be right might make the pathes myself
  12. Is the new Dragon Cupola planned? https://www.google.com/url?sa=i&url=https%3A%2F%2Fsamacharcentral.com%2Fspacex-crew-dragon-to-get-a-glass-dome-for-panoramic-views%2F&psig=AOvVaw3X3UkVNvY159biw8EeOWzM&ust=1617267292997000&source=images&cd=vfe&ved=0CA4QjhxqFwoTCPiouqiU2u8CFQAAAAAdAAAAABAD
  13. I almost fleed into space out with googling "Tantares...", but "... ksp" pretty much killed my chances. I doubt zombies will appreciate Beale's awersome work :'(
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