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Everything posted by Hotdiggitydog
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For the life of me I have been trying to get decals in the "small" format, but any image I put in the texture folder shows up as the long decal and is horribly stretched. Any help on getting my images to appear for the smaller decals?
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I understand that the mod is incompatible with FAR, but what would actually happen if I installed both? Has anyone tested it? Would it add any ground affect into the game?
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[1.3.1] Carrier Vessel Expansion (CVX) [ver 0.13.1]
Hotdiggitydog replied to Eskandare's topic in KSP1 Mod Releases
Would that be for an AV-8A or AV-8B? Because if you are making a Tarawa class it would be nice to see an AV-8A cockpit. -
[1.3.1] Carrier Vessel Expansion (CVX) [ver 0.13.1]
Hotdiggitydog replied to Eskandare's topic in KSP1 Mod Releases
Wow! May I ask, what size fuselage are specifically the A-3 and E-2 going to be, because they are pretty big. I would guess 1.875. Lots of things here I would of never guessed, but am super excited for (A-3, S-3, F-111). The only plane I was surprised was not on here was the A-6. -
Grumman F-14 Tomcat (BG DLC/Stock)
Hotdiggitydog replied to Yaeah's topic in KSP1 The Spacecraft Exchange
Do you recommend Breaking Ground for swing wings? I used Infernal Robotics for my F-14 and it basically crashed every time I activated it in flight. Does the Breaking Ground stuff work while moving?- 11 replies
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[1.3.1] Carrier Vessel Expansion (CVX) [ver 0.13.1]
Hotdiggitydog replied to Eskandare's topic in KSP1 Mod Releases
Ooh, can't wait to fly some Harriers off of the Tarawa and Wasp! Speaking of planes and aircraft, I know that you took over Phantomworks and you plan to merge it into a larger aircraft pack of yours. Sounds exciting! Launching an E-2 Hawkeye off a Nimitz with be surreal. What plane's parts are in the pack if I may ask? -
[1.3.1] Carrier Vessel Expansion (CVX) [ver 0.13.1]
Hotdiggitydog replied to Eskandare's topic in KSP1 Mod Releases
That would actually be pretty cool, and allow the USS America to be a little different, and not just a copy of another ship. -
[1.3.1] Carrier Vessel Expansion (CVX) [ver 0.13.1]
Hotdiggitydog replied to Eskandare's topic in KSP1 Mod Releases
So does that mean that later America-Class ships are just modernized Wasp Ships? -
[1.3.1] Carrier Vessel Expansion (CVX) [ver 0.13.1]
Hotdiggitydog replied to Eskandare's topic in KSP1 Mod Releases
Huh. You learn something new everyday. -
[1.3.1] Carrier Vessel Expansion (CVX) [ver 0.13.1]
Hotdiggitydog replied to Eskandare's topic in KSP1 Mod Releases
To my understanding it's a completely new design. The first 2 will not have well decks but those afterwards will have them. -
[1.3.1] Carrier Vessel Expansion (CVX) [ver 0.13.1]
Hotdiggitydog replied to Eskandare's topic in KSP1 Mod Releases
Wow, that's one tall list! The future of this mod is looking good! If you finish those do you plan to do a newer carriers or Amphib Assault Ships? Two that come to mind are the Gerald Ford and USS America (the modern one). I see that Queen Elizabeth on there and wondering if that's a one off on the whole modern era or if you plan to expand into more 21st century carrier designs afterwords. Edit: Better grammer -
[1.3.1] Carrier Vessel Expansion (CVX) [ver 0.13.1]
Hotdiggitydog replied to Eskandare's topic in KSP1 Mod Releases
@EskandareThe Hornet looks mighty fine. Do you have a complete list of the ships you plan to create. So far you have the Nimitz,, and shown off the Hornet, Wasp, and the Helicarrier. The future of this mod sounds exciting! (especially with the Eskandare Aeronautics planes flying off of them!) -
1805 hours on Steam. I need to get a life.
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[1.3.1] Carrier Vessel Expansion (CVX) [ver 0.13.1]
Hotdiggitydog replied to Eskandare's topic in KSP1 Mod Releases
I agree. It should be to scale of the jets flying off of them. -
[1.2.1]Arkas: Development Edition
Hotdiggitydog replied to The White Guardian's topic in KSP1 Mod Development
@Stone Blue Sorry, I'm rather new to this forum, still learning. Thank you for actually being polite and helpful, unlike others on the KSP forum that just like to put new people down. -
[1.2.1]Arkas: Development Edition
Hotdiggitydog replied to The White Guardian's topic in KSP1 Mod Development
When could we see this update? Are you talkin in weeks or months? -
[1.2.1]Arkas: Development Edition
Hotdiggitydog replied to The White Guardian's topic in KSP1 Mod Development
Top ten anime comebacks of all time: Arkas coming back?!? -
[1.2.1]Arkas: Development Edition
Hotdiggitydog replied to The White Guardian's topic in KSP1 Mod Development
I wish, but seeing how the last update was for 1.2.1, and that The White Guardian only took it on in the absence of the OG dev, I find it unlikely it will get an update. -
[1.2.1]Arkas: Development Edition
Hotdiggitydog replied to The White Guardian's topic in KSP1 Mod Development
That's all I need. If it doesn't work with visual mods I can't bring myself to install it. I wish this got an update, I miss it. -
What Is Your Naming Theme For Your Spacecraft?
Hotdiggitydog replied to Hotdiggitydog's topic in KSP1 Discussion
The funniest thing is that I'm the exact same. I have 1718 hours in KSP and have never got to Duna or Eve completely legit. It's not like I couldn't do it, it's just that I get board half way though planning it and it always gets scrapped. Maybe it's because I usually dream too big (sending a half dozen cargo rockets ahead of the crew, like in the "Martian"). In my defense, I have sent about a hundred missions to the moon, made bases on Minimus, and had about 2 dozen space stations though, so I'm no noob. I assume "Deep Purple" is heading to Eve? An airship on Eve would be awesome. It's like NASA's HAVOC plan for Venus. -
[1.2.1]Arkas: Development Edition
Hotdiggitydog replied to The White Guardian's topic in KSP1 Mod Development
I apologize for necroing this thread, but does this still work on the newest updates? Like 1.7? I used to always play with this mod back in the day, and want to add it in, but I'm afraid it might corrupt something. Thanks in advance. -
What Is Your Naming Theme For Your Spacecraft?
Hotdiggitydog replied to Hotdiggitydog's topic in KSP1 Discussion
Well that is... something else. Very cool. I love Soyman for Soyuz . Also, what if you are doing an apollo style mission (lets say duna). Would the whole spacecraft be called Duna Scraper, or would only the lander be called that and would the orbital module be Duna Streak? -
I usually go with Greek gods and other ancient mythologies for rocket and/or spacecraft names. Here are some: - Artemis II Heavy Rocket - Osiris IV Medium Rocket - Hercules Crew Pod - Phoenix Mun Lander - Icarus Rescue Capsule - Atlas Duna Landing Vehicle - Capricorn Eve Ascent Rocket Anybody got something better? I'd like to hear them.
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[1.12.X] Kerbal Planetary Base Systems v1.6.15 [28. April 2022]
Hotdiggitydog replied to Nils277's topic in KSP1 Mod Releases
Is there any date which it will be fixed? I need to decide whether to revert to 1.6.1 or stay and wait for this to be fixed.