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Posts posted by MARL_Mk1
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On 1/28/2019 at 11:35 PM, boofzilla said:
Hi, I have an update on my previous issue of Telemachus messing with my antenna ratings.
I'm not sure which mod it is, but I have a mod that tells me the antenna class, so it'll say "Class 1 INTERNAL Antenna" in orange-red text right before the normal description.
But when I install Telemachus, every single antenna's description then has "Class 1 RT Antenna", but I don't even have remotetech installed. When I then uninstall Telemachus, the antennas go back to normal. When the antennas have the RT message in the description, right clicking to see the modules the part has doesn't show the normal Antenna Rating section with the 10G/10M kind of rating.
Any help would be appreciated. I love telemachus, but it's impossible to use and still have antennas work (for me at least). The only other communications mod I have installed is CommNet Constellations, are they compatible together?
Having this exact same problem. I made a copy of my install just to test the mod on it and automatically all my antennas stopped working. Something in Telemachus is breaking them. Any idea @DanGSun?
I'm running the latest 1.6.X version of KSP. Using stock antennas.
EDIT: Nevermind. I fixed it just by deleting the RemoteTech cfg. -
2 minutes ago, Galileo said:
Depends on the specs of your system. If you have a slower processor, you may experience longer load times.
I've never had this kind of issue before, even while running heavily modded saves, just after updating to 1.5.
The freeze is simillar to the small extra time it takes to open the Traking Station now in 1.5 compared to previous versions. A lot of people noticed that one.
i5 6500 3.2ghz
1060 6GB
16GB DDR4
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I'm noticing a considerable freeze when changing from vessel view to map view (3-4 seconds freeze).
I'm a newbie in GPP. It is a clean install with only GPP and Sigma Skybox. Nothing else.
It it "normal"?
Kerbal Space Program 2: Master Post
in 2019
Posted
Question:
We've seen and heard about old parts coming back in the trailers.
Would that include robotics and making history-like parts in KSP 2? Could you guys share any bit of info regarding this?