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Gapone

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Everything posted by Gapone

  1. Again me, again localization. Is the problem "move all the names and descriptions into a single loc file" or "translate a lot of text" thing? If it's the second, i REALLY can help doing this. -----SUGGESTIONS START HERE----- -------SUGGESTIONS END HERE-------
  2. You can't stop it. To scatter myself into atoms and control every single particle of my body separately.
  3. Look for my upper reply. Also the upper "dual parachute" has 0 effective area.
  4. I will be pleased to see the old N1 system (Tank-Plate-Decoupler-Tank-Plate) instead of the new (Stage-Decoupler-Stage). I know that it is more part count, but more compatible with Kerbodynes. And the new "complete stage" design looks weird when first stage engines are just nozzles sticking out from the cluster while upper stages have entire engines modeled into and after fairing decouple it looks ugly. I can not decouple fairings, but not stack these engines and fuel tanks with Kerbodyne ones. Like, take the old models and put on fuel tanks new textures without white color, also put on "new" performance stats. I can even DO THIS BY MYSELF and even LOCALIZE to Russian if you include it in the mod. Even alser, the new 3.75m decoupler has one structural string (or whatever it's called), while the old one had two. Can you remove the structural string for symmetry reasons?
  5. You can split these "stages" into fuel tank and engine (with only the bit of fuel tank it's mounted on) then take the bottom of n1 first stage fuel tank resize attach to the bottom of fuel tank then do the same flip attach to top of engine. For the first stage merge two models together name it "5m liquid fuel booster" or something like it. For proton stages the term "liquid fuel booster" is also applicable.
  6. It's less stockalike more like venalike. But there goes a question:Why the N1 first stage comes as two parts, while there are not other parst with 7.5m diameter while the 2 and 3 stages are single? Do you REALLY want no one use these parts "the wrong way" and stack those with Kerbodyne tanks and engines? It makes them not , but restricted to N1.
  7. So i use Show All Fuels (the mod thad adds patch that shows oxidizer & others gauge). @PART[*]:HAS[@MODULE[ModuleEngines*]]:FINAL{ @MODULE[ModuleEngines*],*{ @PROPELLANT[*],*{ %DrawGauge=true } } } But i want to it to do NOT show Intake Air. BUT! I! DO! THIS! THE! FIRST! TIME! So i don't know how to make it select EVERYTHING BUT NOT IntakeAir. How do i do that?
  8. My idea is to build a small probe with all the science parts and attach an inflatable head shield to it. It does not consume/hold ablator and is BIG so it can cover entire craft. Maybe not one will be needed.
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