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TomVorat

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  1. I've seen the roadmap just now, it is indeed very interesting. Would be awesome to have parts for some of these in the game, especially the ones for Russian lunar missions.
  2. Does anyone else have the problem that large side-mount vehicles pitch over uncontrollably? Always seems like the main engines get overpowered by the SRBs and can't gimble far enough to correct for their thrust. Do I have to angle the main engines a certain way to fix that?
  3. Mine are probably celebrating with the leftover supplies in their crashed lander on the other side of the kerbol system, if they don't have any bigger problems
  4. I just read into both of those a while ago, they would be awesome to have in the mod. Kitbashing them is really hard, especially the lander.
  5. So a geosynchronous orbit in KSRSS Reborn would be (37,786-90)0.27+90=9727.92? I can't find that anywhere.
  6. Truly one of the launch vehicles of all time. Thing got absolutely obliterated on booster sep
  7. About that, I remember seeing a wide variety of Shuttle-C adapters on this thread Twitter once. Are these going to be added to the mod anytime soon? Would be nice to put an interstage directly onto the engine mount, without the huge payload bay.
  8. I don't know if this has been asked before or is at all part of the goal of the mod, but is the vertical integration gantry/enclosed service tower planned for the future? Since the mod already has the extended fairing and Transporter Erector. And I don't know if it would fit Modular Launchpads as much as this mod. I mean this one: https://spaceflightnow.com/2020/01/03/spacex-drawing-up-plans-for-mobile-gantry-at-launch-pad-39a/
  9. I too have the problem that the rotating adapters don't work. From what I can tell, the robotic part wants to rotate but anything attached to it stays stationary. Could Kerbal Joint Reinforcement cause this? Since someone said, that Autostrut prevents the structure from moving.
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